Player Matchup

Vamana
Vamana
Gold II
 
Vamana
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Platinum III
sstepsis no
Serqet
Platinum III
Level 67
God Stats
16W - 11L
1,642 SR
Queue Stats
118W - 124L
1,903 MMR
Party 1
Vulcan
Vulcan
Platinum IV
xSinnzy
Vulcan
Platinum IV
Level 140
God Stats
33W - 19L
1,650 SR
Queue Stats
127W - 105L
1,791 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,597 SR
1,731 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 95
1,329 SR
915 MMR
Da Ji
Da Ji
Bronze V
Eldritch_Nomad
Da Ji
Bronze V
Level 118
God Stats
0W - 2L
1,398 SR
Queue Stats
5W - 60L
844 MMR
Party 2
Guan Yu
Guan Yu
Bronze IV
G-Peligro
Guan Yu
Bronze IV
Level 42
God Stats
0W - 10L
1,314 SR
Queue Stats
5W - 57L
830 MMR
Party 2
Poseidon
Poseidon
Bronze V
SunnyD_SG
Poseidon
Bronze V
Level 125
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 21L
1,072 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
6 / 0 / 6
9,483
790
11,554
12,547
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
15
1 / 0 / 11
8,754
730
7,031
6,895
7,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
xSinnzy
Vulcan
15
5 / 0 / 6
9,938
828
14,017
1,798
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ne ZhaNoxAchillesAphroditeKuzenbo

VS

Bans
ChaacAresMulanOdinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,365
614
3,399
13,443
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
G-Peligro
Guan Yu
10
0 / 4 / 0
6,721
560
3,160
17,176
8,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Poseidon
SunnyD_SG
Poseidon
12
0 / 4 / 0
7,134
595
4,452
9,098
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
0
6
9
L
0
4
0
0
L
Guan Yu
G-Peligro
Guan Yu
0
4
0
0
L
Poseidon
SunnyD_SG
Poseidon
0
4
0
0
W
Serqet
1
0
11
6.5
W
Vulcan
xSinnzy
Vulcan
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,602
Damage
11,011
21,240
Taken
39,717
17,207
Mitigated
16,831
3,328
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,554
5,540
0
1,848
12,547
9,253
650
2,338
10,209
0
36,513
L
3,399
293
0
2,539
13,443
5,700
0
4,013
8,137
0
23,722
L
Guan Yu
G-Peligro
Guan Yu
3,160
129
1,450
3,517
17,176
8,985
0
5,591
10,498
0
14,484
L
Poseidon
SunnyD_SG
Poseidon
4,452
461
0
578
9,098
2,146
0
3,644
4,605
28,354
0
W
Serqet
7,031
896
0
1,390
6,895
7,173
551
1,751
5,144
273
22,164
W
Vulcan
xSinnzy
Vulcan
14,017
97
0
90
1,798
781
754
387
1,411
58,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,175
Gold Earned
21,220
173
Minions Killed
113
0
Camps Cleared
0
792,849
Distance Traveled
662,189
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,483
790
53
4
0
260,409
0
L
Da Ji
7,365
614
49
4
0
231,096
4
L
Guan Yu
6,721
560
17
1
0
226,981
0
L
Poseidon
7,134
595
47
4
0
204,112
4
W
Serqet
8,754
730
22
2
0
263,801
0
W
Vulcan
9,938
828
98
8
0
268,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role