Player Matchup

Persephone
Persephone
BakerJoe95
Persephone
Level 129
God Stats
220W - 212L
1,533 SR
Queue Stats
222W - 217L
1,539 Elo+
Solo
Thor
Thor
ChaiTee397
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,531 Elo+
Party 1
Charon
Charon
borkmanslaya
Charon
Level 120
God Stats
2W - 0L
1,473 SR
Queue Stats
16W - 3L
1,772 Elo+
Party 1
Team Averages
Level 85
1,502 SR
1,614 Elo+

VS

Team Averages
Level 110
1,588 SR
1,497 Elo+
Anhur
Anhur
SnoopCatt123
Anhur
Level 102
God Stats
1W - 2L
1,494 SR
Queue Stats
20W - 19L
1,499 Elo+
Party 2
Tyr
Tyr
coolcarlosg-
Tyr
Level 108
God Stats
1W - 1L
1,738 SR
Queue Stats
13W - 14L
1,492 Elo+
Party 2
Scylla
Scylla
orrhey
Scylla
Level 121
God Stats
4W - 5L
1,532 SR
Queue Stats
20W - 19L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BakerJoe95
Persephone
17
1 / 0 / 10
11,905
794
14,557
9,850
3,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
11 / 3 / 3
12,083
806
14,239
12,241
5,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
16
3 / 0 / 12
10,960
731
10,785
19,617
20,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
9,643
643
6,600
15,472
5,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 1
9,641
643
7,452
17,759
16,773
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
orrhey
Scylla
14
1 / 4 / 2
9,772
651
8,188
10,384
3,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
3
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
BakerJoe95
Persephone
1
0
10
6
W
11
3
3
4.17
L
1
7
1
0.21
W
Charon
3
0
12
9
L
1
4
1
0.38
L
Scylla
orrhey
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,581
Damage
22,240
41,708
Taken
43,615
29,746
Mitigated
26,121
14,171
Healing
2,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BakerJoe95
Persephone
14,557
277
0
3,974
9,850
3,876
822
2,070
7,780
91,183
1,724
W
14,239
3,463
0
119
12,241
5,163
1,044
3,823
8,418
0
36,431
L
6,600
2,609
0
573
15,472
5,486
0
7,887
7,545
0
27,936
W
Charon
10,785
1,281
552
9,526
19,617
20,707
438
5,672
13,945
18,246
5,012
L
7,452
501
0
1,169
17,759
16,773
136
9,626
7,894
6,849
12,312
L
Scylla
orrhey
Scylla
8,188
331
0
702
10,384
3,862
57
5,356
4,947
44,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
29,056
196
Minions Killed
136
0
Camps Cleared
0
831,934
Distance Traveled
758,300
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,905
794
142
9
0
292,160
4
W
Thor
12,083
806
31
2
0
255,252
0
L
Anhur
9,643
643
35
2
0
231,737
1
W
Charon
10,960
731
23
2
0
284,522
0
L
Tyr
9,641
643
35
2
0
271,620
0
L
Scylla
9,772
651
66
4
0
254,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role