Player Matchup

Artemis
Artemis
 
Artemis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
JenoKami
Cerberus
Level 20
God Stats
28W - 31L
1,292 SR
Queue Stats
72W - 74L
1,331 Elo+
Party 3
Ix Chel
Ix Chel
Raeinbowroad
Ix Chel
Level 123
God Stats
32W - 24L
1,646 SR
Queue Stats
539W - 331L
1,696 Elo+
Party 2
Merlin
Merlin
Sheepdude_37
Merlin
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
136W - 162L
1,346 Elo+
Party 3
Fafnir
Fafnir
goatfish20
Fafnir
Level 92
God Stats
9W - 2L
1,870 SR
Queue Stats
342W - 135L
1,719 Elo+
Party 2
Team Averages
Level 96
1,562 SR
1,518 Elo+

VS

Team Averages
Level 105
1,543 SR
1,463 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ChibiiBubbleButt
Nu Wa
Level 197
God Stats
48W - 26L
1,745 SR
Queue Stats
289W - 176L
1,745 Elo+
Solo
Yemoja
Yemoja
Kale1d0scope
Yemoja
Level 67
God Stats
1W - 1L
1,471 SR
Queue Stats
6W - 4L
1,526 Elo+
Solo
Hel
Hel
PanDulce78
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,271 Elo+
Party 1
Olorun
Olorun
SmiteNoob77
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 0 / 5
6,181
1,236
5,012
1,450
475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
JenoKami
Cerberus
11
1 / 0 / 4
6,325
1,265
1,559
4,137
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Raeinbowroad
Ix Chel
11
3 / 0 / 4
6,581
1,316
6,663
3,129
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
10
0 / 0 / 3
5,384
1,077
2,881
2,352
736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
goatfish20
Fafnir
11
1 / 1 / 6
6,033
1,207
6,457
7,628
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

401

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 0 / 0
4,921
984
0
0
0
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 1 / 0
5,693
1,139
7,748
3,980
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
10
0 / 1 / 1
5,934
1,187
2,501
7,692
3,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 2 / 1
5,400
1,080
2,547
5,826
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Olorun
10
0 / 3 / 0
5,388
1,078
2,499
6,681
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
7
Kills
1
1
Deaths
7
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
5
4.5
L
Xbalanque
 
Xbalanque
0
0
0
0
L
1
1
0
1
W
Cerberus
JenoKami
Cerberus
1
0
4
3
L
Yemoja
0
1
1
0.5
L
0
2
1
0.25
W
Ix Chel
Raeinbowroad
Ix Chel
3
0
4
5
W
Merlin
0
0
3
1.5
L
Olorun
0
3
0
0
W
Fafnir
goatfish20
Fafnir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,572
Damage
15,295
18,696
Taken
24,179
10,927
Mitigated
10,279
5,840
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,012
1,172
0
329
1,450
475
0
1,278
172
0
14,735
L
Xbalanque
 
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
7,748
2,659
0
0
3,980
1,501
0
2,575
1,405
20,583
426
W
Cerberus
JenoKami
Cerberus
1,559
0
0
1,498
4,137
3,197
0
3,125
1,012
9,814
0
L
Yemoja
2,501
790
2,450
2,679
7,692
3,794
0
5,491
2,201
3,583
2,647
L
2,547
0
1,536
1,358
5,826
2,173
0
4,578
1,248
10,336
198
W
Ix Chel
Raeinbowroad
Ix Chel
6,663
363
989
1,463
3,129
1,060
0
1,898
1,231
21,070
0
W
Merlin
2,881
228
0
0
2,352
736
0
1,721
631
15,419
0
L
Olorun
2,499
1,109
55
239
6,681
2,811
0
4,916
1,765
11,274
0
W
Fafnir
goatfish20
Fafnir
6,457
2,798
0
1,561
7,628
5,459
0
5,749
1,879
10,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,504
Gold Earned
27,336
128
Minions Killed
87
3
Camps Cleared
3
454,990
Distance Traveled
330,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,181
1,236
28
6
2
78,128
0
L
Xbalanque
4,921
984
0
0
0
0
0
L
Nu Wa
5,693
1,139
32
6
0
81,707
0
W
Cerberus
6,325
1,265
43
9
0
91,659
0
L
Yemoja
5,934
1,187
11
2
1
70,121
0
L
Hel
5,400
1,080
21
4
0
96,266
0
W
Ix Chel
6,581
1,316
29
6
0
103,474
0
W
Merlin
5,384
1,077
25
5
0
82,663
0
L
Olorun
5,388
1,078
23
5
2
82,891
0
W
Fafnir
6,033
1,207
3
1
1
99,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role