Player Matchup

Ares
Ares
Anstance
Ares
Level 113
God Stats
1W - 1L
1,731 SR
Queue Stats
231W - 241L
1,488 Elo+
Party 1
Cerberus
Cerberus
Maldivh
Cerberus
Level 129
God Stats
3W - 3L
1,195 SR
Queue Stats
123W - 61L
1,591 Elo+
Solo
Zeus
Zeus
UncleFingerHole
Zeus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 93L
1,198 Elo+
Solo
Izanami
Izanami
arminmelealle
Izanami
Level 108
God Stats
8W - 10L
1,548 SR
Queue Stats
234W - 251L
1,484 Elo+
Party 1
Merlin
Merlin
xiaoxiao09
Merlin
Level 65
God Stats
4W - 4L
1,269 SR
Queue Stats
290W - 287L
1,491 Elo+
Solo
Team Averages
Level 87
1,448 SR
1,451 Elo+

VS

Team Averages
Level 116
1,549 SR
1,453 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FOCUSED8190
Mulan
Level 118
God Stats
4W - 5L
1,500 SR
Queue Stats
234W - 250L
1,372 Elo+
Solo
Zhong Kui
Zhong Kui
PremiumXXX137
Zhong Kui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
Seattlefan3103
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,541 Elo+
Party 2
Charon
Charon
jacrispy___32
Charon
Level 120
God Stats
2W - 0L
1,747 SR
Queue Stats
25W - 12L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 3 / 4
7,680
768
7,676
12,024
15,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Maldivh
Cerberus
14
3 / 3 / 4
8,201
820
5,957
14,761
15,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 1
5,662
566
1,050
1,290
492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
15
3 / 4 / 3
8,020
802
7,435
9,100
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
xiaoxiao09
Merlin
16
1 / 1 / 6
8,344
834
9,256
5,393
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 3 / 9
8,463
846
5,881
9,041
7,469
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 2 / 9
7,320
732
6,850
7,948
6,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
PremiumXXX137
Zhong Kui
14
1 / 3 / 7
7,968
797
5,348
10,146
9,782
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Seattlefan3103
Sun Wukong
15
8 / 1 / 3
9,088
909
12,574
8,764
10,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

14
1 / 0 / 9
8,251
825
7,777
5,735
3,163
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
8
Kills
12
12
Deaths
9
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
3
9
2.17
L
Ares
1
3
4
1
W
0
2
9
2.25
L
Cerberus
Maldivh
Cerberus
3
3
4
1.67
W
Zhong Kui
PremiumXXX137
Zhong Kui
1
3
7
1.5
W
Sun Wukong
Seattlefan3103
Sun Wukong
8
1
3
9.5
L
0
1
1
0.5
L
Izanami
3
4
3
1.13
W
1
0
9
5.5
L
Merlin
xiaoxiao09
Merlin
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,374
Damage
38,430
42,568
Taken
41,634
39,324
Mitigated
37,495
11,588
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,881
975
857
901
9,041
7,469
228
2,235
6,806
21,784
0
L
Ares
7,676
334
540
1,973
12,024
15,722
0
6,274
5,750
8,582
712
W
6,850
746
3,180
2,245
7,948
6,455
0
4,565
3,383
0
9,405
L
Cerberus
Maldivh
Cerberus
5,957
21
875
4,179
14,761
15,603
0
5,278
9,483
11,410
0
W
Zhong Kui
PremiumXXX137
Zhong Kui
5,348
345
1,152
3,216
10,146
9,782
0
7,193
2,953
16,845
0
W
Sun Wukong
Seattlefan3103
Sun Wukong
12,574
1,634
1,296
3,102
8,764
10,626
546
4,898
3,866
0
20,025
L
1,050
62
0
0
1,290
492
0
779
511
3,204
0
L
Izanami
7,435
3,796
1,346
1,605
9,100
4,518
0
3,217
5,883
0
16,157
W
7,777
2,020
1,275
1,364
5,735
3,163
246
4,700
1,035
17,988
1,914
L
Merlin
xiaoxiao09
Merlin
9,256
658
637
433
5,393
2,989
0
2,813
2,580
33,083
396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
41,090
111
Minions Killed
122
0
Camps Cleared
0
706,878
Distance Traveled
1,019,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,463
846
27
3
0
199,707
0
L
Ares
7,680
768
7
1
0
155,797
0
W
Mulan
7,320
732
8
1
0
204,768
0
L
Cerberus
8,201
820
19
2
0
190,735
0
W
Zhong Kui
7,968
797
32
3
0
195,572
0
W
Sun Wukong
9,088
909
24
2
0
214,385
0
L
Zeus
5,662
566
3
0
0
18,395
0
L
Izanami
8,020
802
18
2
0
164,927
0
W
Charon
8,251
825
31
3
0
205,287
0
L
Merlin
8,344
834
64
6
0
177,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role