Player Matchup

Lancelot
Lancelot
Dershall
Lancelot
Level 81
God Stats
18W - 11L
1,511 SR
Queue Stats
179W - 160L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
NickZof
Sylvanus
Level 103
God Stats
1W - 3L
1,333 SR
Queue Stats
256W - 255L
1,500 Elo+
Party 1
Hera
Hera
Spiddleflink
Hera
Level 81
God Stats
10W - 10L
1,540 SR
Queue Stats
330W - 343L
1,506 Elo+
Party 1
Ishtar
Ishtar
blackjoe1992
Ishtar
Level 53
God Stats
4W - 8L
1,331 SR
Queue Stats
91W - 110L
1,385 Elo+
Solo
Achilles
Achilles
princee7991
Achilles
Level 64
God Stats
22W - 27L
1,705 SR
Queue Stats
145W - 126L
1,531 Elo+
Solo
Team Averages
Level 76
1,484 SR
1,499 Elo+

VS

Team Averages
Level 89
1,660 SR
1,541 Elo+
Surtr
Surtr
ForgottenOni
Surtr
Level 65
God Stats
6W - 0L
1,824 SR
Queue Stats
45W - 12L
1,820 Elo+
Solo
Charon
Charon
Rise345
Charon
Level 87
God Stats
19W - 11L
1,556 SR
Queue Stats
130W - 109L
1,453 Elo+
Party 2
Nut
Nut
SqueekMilli
Nut
Level 145
God Stats
5W - 2L
1,742 SR
Queue Stats
24W - 14L
1,542 Elo+
Party 2
Lancelot
Lancelot
SuperSaiyanMamba
Lancelot
Level 82
God Stats
19W - 10L
1,657 SR
Queue Stats
302W - 293L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
dsgamer11
Baron Samedi
Level 66
God Stats
5W - 9L
1,517 SR
Queue Stats
229W - 223L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dershall
Lancelot
9
1 / 2 / 0
5,184
471
3,698
7,746
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
NickZof
Sylvanus
8
0 / 4 / 0
5,176
471
3,823
14,747
7,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 1 / 0
6,561
596
3,785
5,142
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
9
0 / 5 / 0
4,768
433
5,580
9,387
3,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
princee7991
Achilles
10
0 / 3 / 1
5,312
483
3,430
10,795
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,710
701
7,861
6,821
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Rise345
Charon
11
0 / 0 / 9
7,257
660
4,682
8,554
6,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
9 / 0 / 0
7,519
684
12,537
10,522
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 2
6,098
554
4,193
9,254
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
dsgamer11
Baron Samedi
12
0 / 0 / 1
6,508
592
979
3,794
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
15
15
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Dershall
Lancelot
1
2
0
0.5
W
4
0
1
4.5
L
Sylvanus
NickZof
Sylvanus
0
4
0
0
W
Charon
Rise345
Charon
0
0
9
4.5
L
1
1
0
1
W
9
0
0
9
W
2
2
2
1.5
L
Ishtar
0
5
0
0
W
Baron Samedi
dsgamer11
Baron Samedi
0
0
1
0.5
L
Achilles
princee7991
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,316
Damage
30,252
47,817
Taken
38,945
22,594
Mitigated
21,102
14,648
Healing
18,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Dershall
Lancelot
3,698
158
0
750
7,746
3,435
0
348
7,271
0
34,108
W
7,861
2,950
0
3,256
6,821
4,147
464
0
6,332
1,539
46,948
L
Sylvanus
NickZof
Sylvanus
3,823
1,722
2,334
4,846
14,747
7,818
13
2,219
12,528
23,779
0
W
Charon
Rise345
Charon
4,682
1,160
0
2,849
8,554
6,530
108
2,439
6,070
19,793
780
L
3,785
462
0
1,686
5,142
1,651
0
717
4,425
49,357
2,157
W
12,537
8,646
0
7,089
10,522
4,135
311
1,975
8,547
0
69,947
W
4,193
696
0
4,394
9,254
4,154
0
1,247
7,882
0
38,631
L
Ishtar
5,580
3,883
0
1,280
9,387
3,312
17
1,735
7,652
0
32,196
W
Baron Samedi
dsgamer11
Baron Samedi
979
0
37
715
3,794
2,136
0
1,791
2,003
44,420
0
L
Achilles
princee7991
Achilles
3,430
411
0
3,752
10,795
6,378
0
980
9,232
0
30,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,001
Gold Earned
35,092
274
Minions Killed
371
0
Camps Cleared
0
1,084,079
Distance Traveled
1,167,422
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,184
471
43
4
0
283,046
0
W
Surtr
7,710
701
94
9
0
243,261
4
L
Sylvanus
5,176
471
25
2
0
179,454
0
W
Charon
7,257
660
23
2
0
220,606
0
L
Hera
6,561
596
100
9
0
232,971
2
W
Nut
7,519
684
116
11
0
207,470
0
W
Lancelot
6,098
554
61
6
0
261,804
0
L
Ishtar
4,768
433
50
5
0
187,372
0
W
Baron Samedi
6,508
592
77
7
0
234,281
4
L
Achilles
5,312
483
56
5
0
201,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role