Player Matchup

The Morrigan
The Morrigan
Dreamcatching_
The Morrigan
Level 148
God Stats
8W - 8L
1,759 SR
Queue Stats
57W - 64L
1,365 Elo+
Party 2
Charybdis
Charybdis
JmDeleon
Charybdis
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 61L
1,276 Elo+
Party 2
Ganesha
Ganesha
TONKAc01
Ganesha
Level 16
God Stats
3W - 13L
1,317 SR
Queue Stats
4W - 23L
1,307 Elo+
Party 2
Kukulkan
Kukulkan
faber1109
Kukulkan
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 22L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
h680c93e71c_2000
Sun Wukong
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,489 Elo+
Party 2
Team Averages
Level 106
1,515 SR
1,366 Elo+

VS

Team Averages
Level 143
1,488 SR
1,509 Elo+
Nemesis
Nemesis
Atroxick
Nemesis
Level 148
God Stats
13W - 14L
1,621 SR
Queue Stats
96W - 105L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Briictom
Cthulhu
Level 148
God Stats
12W - 9L
1,391 SR
Queue Stats
256W - 277L
1,507 Elo+
Solo
Ix Chel
Ix Chel
PlagooDoctor
Ix Chel
Level 137
God Stats
2W - 0L
1,126 SR
Queue Stats
43W - 24L
1,568 Elo+
Party 1
Rama
Rama
TabP
Rama
Level 129
God Stats
2W - 0L
1,695 SR
Queue Stats
16W - 11L
1,483 Elo+
Party 1
Nike
Nike
lStarliteSmilel
Nike
Level 154
God Stats
2W - 1L
1,609 SR
Queue Stats
62W - 45L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dreamcatching_
The Morrigan
17
6 / 1 / 3
9,854
493
11,499
10,738
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
JmDeleon
Charybdis
17
3 / 5 / 1
9,896
495
12,214
18,422
7,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
TONKAc01
Ganesha
14
0 / 3 / 5
9,047
452
7,388
17,306
19,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
faber1109
Kukulkan
14
1 / 6 / 3
8,982
449
7,691
14,717
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
h680c93e71c_2000
Sun Wukong
15
1 / 6 / 4
9,552
478
13,264
23,545
21,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atroxick
Nemesis
20
7 / 1 / 3
11,365
568
12,166
15,706
7,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Briictom
Cthulhu
17
1 / 1 / 9
10,584
529
12,311
21,478
19,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
PlagooDoctor
Ix Chel
18
6 / 2 / 4
10,881
544
13,243
11,970
5,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
TabP
Rama
18
4 / 2 / 5
11,486
574
10,738
15,718
6,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

17
3 / 5 / 9
11,292
565
15,378
24,215
15,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
11
Kills
21
21
Deaths
11
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Atroxick
Nemesis
7
1
3
8.5
W
Cthulhu
Briictom
Cthulhu
1
1
9
5.5
L
The Morrigan
Dreamcatching_
The Morrigan
6
1
3
7.5
L
Charybdis
JmDeleon
Charybdis
3
5
1
0.7
W
Ix Chel
PlagooDoctor
Ix Chel
6
2
4
4
L
Ganesha
TONKAc01
Ganesha
0
3
5
0.83
W
Rama
TabP
Rama
4
2
5
3.25
L
Kukulkan
faber1109
Kukulkan
1
6
3
0.42
L
Sun Wukong
h680c93e71c_2000
Sun Wukong
1
6
4
0.5
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,056
Damage
63,836
84,728
Taken
89,087
59,572
Mitigated
56,125
26,014
Healing
27,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Atroxick
Nemesis
12,166
8,304
0
2,285
15,706
7,885
244
3,286
12,365
0
124,572
W
Cthulhu
Briictom
Cthulhu
12,311
787
3,446
5,210
21,478
19,876
170
10,383
10,959
58,652
706
L
The Morrigan
Dreamcatching_
The Morrigan
11,499
1,553
126
4,303
10,738
5,099
0
1,258
9,362
68,461
18,828
L
Charybdis
JmDeleon
Charybdis
12,214
6,551
0
6,079
18,422
7,644
0
2,290
16,090
0
87,874
W
Ix Chel
PlagooDoctor
Ix Chel
13,243
579
2,741
2,646
11,970
5,843
113
4,517
7,413
88,793
1,108
L
Ganesha
TONKAc01
Ganesha
7,388
312
0
3,864
17,306
19,271
0
8,601
8,301
30,029
0
W
Rama
TabP
Rama
10,738
7,497
0
4,351
15,718
6,679
3,666
4,206
11,468
0
96,003
L
Kukulkan
faber1109
Kukulkan
7,691
887
0
3,122
14,717
6,360
0
8,213
6,200
71,784
1,996
L
Sun Wukong
h680c93e71c_2000
Sun Wukong
13,264
1,468
0
8,520
23,545
21,198
0
5,188
18,239
6,745
73,816
W
15,378
1,796
0
6,381
24,215
15,842
68
4,438
18,602
5,030
82,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,331
Gold Earned
55,608
566
Minions Killed
676
0
Camps Cleared
0
1,845,147
Distance Traveled
2,010,752
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,365
568
163
8
0
436,195
2
W
Cthulhu
10,584
529
76
4
0
439,739
3
L
The Morrigan
9,854
493
135
7
0
394,457
0
L
Charybdis
9,896
495
149
7
0
367,235
0
W
Ix Chel
10,881
544
126
6
0
422,091
1
L
Ganesha
9,047
452
4
0
0
397,868
0
W
Rama
11,486
574
171
9
0
352,419
0
L
Kukulkan
8,982
449
151
8
0
314,162
0
L
Sun Wukong
9,552
478
127
6
0
371,425
2
W
Nike
11,292
565
140
7
0
360,308
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role