Player Matchup

Hachiman
Hachiman
Anttya
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,684 Elo+
Party 2
Cliodhna
Cliodhna
ArronRiley
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,684 Elo+
Party 2
Persephone
Persephone
CastheDisast
Persephone
Level 8
God Stats
1W - 3L
1,715 SR
Queue Stats
1W - 4L
1,684 Elo+
Party 2
Tyr
Tyr
Layir25
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,684 Elo+
Party 2
Agni
Agni
Ruben484
Agni
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,684 Elo+
Party 2
Team Averages
Level 22
1,543 SR
1,684 Elo+

VS

Team Averages
Level 60
1,605 SR
1,504 Elo+
Neith
Neith
BlindingGod
Neith
Level 31
God Stats
4W - 1L
1,865 SR
Queue Stats
55W - 52L
1,512 Elo+
Party 1
Bacchus
Bacchus
Jigglypoff
Bacchus
Level 79
God Stats
2W - 0L
1,773 SR
Queue Stats
31W - 20L
1,563 Elo+
Party 1
Ix Chel
Ix Chel
Warmechen
Ix Chel
Level 108
God Stats
8W - 4L
1,561 SR
Queue Stats
146W - 125L
1,559 Elo+
Party 1
Chaac
Chaac
bandhunttaaa
Chaac
Level 42
God Stats
4W - 2L
1,143 SR
Queue Stats
63W - 76L
1,399 Elo+
Solo
Mercury
Mercury
cryptologic09
Mercury
Level 39
God Stats
13W - 4L
1,684 SR
Queue Stats
32W - 33L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anttya
Hachiman
6
0 / 4 / 1
4,020
402
1,309
6,533
1,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
ArronRiley
Cliodhna
9
3 / 2 / 0
5,190
519
4,781
8,639
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
CastheDisast
Persephone
6
0 / 3 / 0
4,134
413
1,772
4,322
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tyr
8
0 / 1 / 1
4,675
468
2,142
8,381
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
7
1 / 4 / 1
4,423
442
4,010
5,797
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
5,620
562
5,337
4,695
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Jigglypoff
Bacchus
8
3 / 1 / 2
5,527
553
2,628
7,420
5,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Warmechen
Ix Chel
11
4 / 0 / 1
6,583
658
5,754
5,397
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 1 / 1
6,505
651
6,223
8,107
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
13
3 / 0 / 2
6,555
656
1,827
6,398
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
14
14
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Anttya
Hachiman
0
4
1
0.13
L
Cliodhna
ArronRiley
Cliodhna
3
2
0
1.5
W
3
2
3
2.25
L
Persephone
CastheDisast
Persephone
0
3
0
0
W
Bacchus
Jigglypoff
Bacchus
3
1
2
4
L
Tyr
0
1
1
0.5
L
Agni
1
4
1
0.38
W
Ix Chel
Warmechen
Ix Chel
4
0
1
4.5
W
1
1
1
1.5
W
Mercury
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,014
Damage
21,769
33,672
Taken
32,017
11,680
Mitigated
17,666
8,375
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Anttya
Hachiman
1,309
762
0
1,277
6,533
1,904
0
1,748
4,763
0
13,346
L
Cliodhna
ArronRiley
Cliodhna
4,781
1,011
0
3,499
8,639
3,081
0
2,489
5,952
0
25,778
W
5,337
1,712
0
1,437
4,695
1,668
496
915
3,730
0
25,792
L
Persephone
CastheDisast
Persephone
1,772
233
0
84
4,322
1,360
0
892
3,412
12,626
0
W
Bacchus
Jigglypoff
Bacchus
2,628
390
0
2,442
7,420
5,975
0
2,189
4,969
17,462
0
L
Tyr
2,142
405
0
2,435
8,381
3,595
0
0
8,381
0
20,868
L
Agni
4,010
543
0
1,080
5,797
1,740
0
2,646
2,770
17,924
26
W
Ix Chel
Warmechen
Ix Chel
5,754
352
235
1,532
5,397
1,968
0
1,473
3,560
39,265
0
W
6,223
600
0
2,275
8,107
5,227
0
78
8,029
0
46,759
W
Mercury
1,827
968
0
565
6,398
2,828
0
347
5,973
0
62,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,442
Gold Earned
30,790
151
Minions Killed
334
0
Camps Cleared
0
953,502
Distance Traveled
1,020,796
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,020
402
24
2
0
191,441
0
L
Cliodhna
5,190
519
39
4
0
207,752
4
W
Neith
5,620
562
48
5
0
170,038
0
L
Persephone
4,134
413
26
3
0
181,501
0
W
Bacchus
5,527
553
12
1
0
220,109
2
L
Tyr
4,675
468
41
4
0
185,641
0
L
Agni
4,423
442
21
2
0
187,167
0
W
Ix Chel
6,583
658
75
8
0
212,999
0
W
Chaac
6,505
651
88
9
0
185,842
0
W
Mercury
6,555
656
111
11
0
231,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role