Player Matchup

Medusa
Medusa
AbduleShabbar
Medusa
Level 113
God Stats
4W - 1L
1,362 SR
Queue Stats
14W - 20L
1,439 Elo+
Party 1
Aphrodite
Aphrodite
Psijic Skrim
Aphrodite
Level 145
God Stats
5W - 3L
1,567 SR
Queue Stats
44W - 46L
1,528 Elo+
Party 1
Surtr
Surtr
S17KA
Surtr
Level 85
God Stats
7W - 8L
1,599 SR
Queue Stats
44W - 49L
1,528 Elo+
Party 1
Team Averages
Level 114
1,509 SR
1,499 Elo+

VS

Team Averages
Level 78
1,704 SR
1,333 Elo+
Horus
Horus
BlueWanderer0
Horus
Level 112
God Stats
0W - 2L
1,603 SR
Queue Stats
2W - 5L
1,333 Elo+
Party 2
Scylla
Scylla
Kill3lite
Scylla
Level 81
God Stats
0W - 1L
1,754 SR
Queue Stats
2W - 5L
1,333 Elo+
Party 2
Pele
Pele
Kman901
Pele
Level 41
God Stats
0W - 1L
1,755 SR
Queue Stats
2W - 5L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
10,687
763
11,162
8,483
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Psijic Skrim
Aphrodite
17
5 / 0 / 11
10,964
783
9,065
5,101
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
S17KA
Surtr
16
6 / 0 / 10
10,629
759
17,706
18,441
14,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
7,954
568
4,371
21,822
18,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
Kill3lite
Scylla
12
0 / 7 / 0
7,632
545
4,912
9,022
2,588
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Kman901
Pele
12
0 / 6 / 0
7,796
557
6,354
13,318
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
16
Kills
0
0
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
0
3
0
0
L
Scylla
Kill3lite
Scylla
0
7
0
0
L
Pele
Kman901
Pele
0
6
0
0
W
Aphrodite
Psijic Skrim
Aphrodite
5
0
11
10.5
W
Surtr
S17KA
Surtr
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,933
Damage
15,637
32,025
Taken
44,162
20,125
Mitigated
27,080
16,776
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,162
3,792
0
1,890
8,483
3,662
1,030
1,800
6,464
0
55,671
L
4,371
1,527
687
4,372
21,822
18,919
0
4,442
16,680
0
17,533
L
Scylla
Kill3lite
Scylla
4,912
790
0
0
9,022
2,588
0
2,420
6,275
22,540
0
L
Pele
Kman901
Pele
6,354
831
0
675
13,318
5,573
0
3,719
9,216
0
35,451
W
Aphrodite
Psijic Skrim
Aphrodite
9,065
1,184
7,113
4,239
5,101
2,319
207
559
4,492
39,509
1,997
W
Surtr
S17KA
Surtr
17,706
5,700
0
3,534
18,441
14,144
410
2,167
15,338
4,129
49,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,280
Gold Earned
23,382
210
Minions Killed
124
0
Camps Cleared
0
816,935
Distance Traveled
693,529
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,687
763
71
5
0
278,968
0
L
Horus
7,954
568
36
3
0
268,000
1
L
Scylla
7,632
545
39
3
0
206,228
0
L
Pele
7,796
557
49
4
0
219,301
0
W
Aphrodite
10,964
783
75
5
0
260,122
0
W
Surtr
10,629
759
64
5
0
277,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role