Player Matchup

Atlas
Atlas
Iceeater
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,408 Elo+
Party 2
Sol
Sol
lovermoon
Sol
Level 45
God Stats
2W - 3L
1,191 SR
Queue Stats
9W - 10L
1,390 Elo+
Party 2
Chang'e
Chang'e
mavy_wavy211
Chang'e
Level 61
God Stats
6W - 6L
1,655 SR
Queue Stats
36W - 34L
1,440 Elo+
Party 2
Team Averages
Level 49
1,449 SR
1,412 Elo+

VS

Team Averages
Level 68
1,516 SR
1,459 Elo+
Hercules
Hercules
Zempii
Hercules
Level 53
God Stats
3W - 4L
1,547 SR
Queue Stats
109W - 120L
1,462 Elo+
Solo
Neith
Neith
get yeeted
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,443 Elo+
Party 1
Thoth
Thoth
iSchneidah
Thoth
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Iceeater
Atlas
15
0 / 3 / 2
9,930
584
12,346
20,675
25,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 0
10,420
613
11,078
11,864
3,693
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
mavy_wavy211
Chang'e
16
1 / 4 / 1
10,275
604
9,148
16,647
6,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Zempii
Hercules
17
4 / 1 / 5
11,202
659
13,396
21,590
35,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
18
1 / 0 / 7
11,020
648
12,929
11,004
4,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
18
4 / 2 / 5
11,783
693
12,513
6,841
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
9
9
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
Iceeater
Atlas
0
3
2
0.33
W
Hercules
Zempii
Hercules
4
1
5
6.5
W
Neith
1
0
7
4.5
W
Thoth
4
2
5
3.25
L
2
2
0
1
L
Chang'e
mavy_wavy211
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,572
Damage
38,838
49,186
Taken
39,435
35,183
Mitigated
43,140
10,918
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Iceeater
Atlas
12,346
3,574
0
200
20,675
25,012
28
4,484
15,655
25,731
5,629
W
Hercules
Zempii
Hercules
13,396
4,576
0
9,291
21,590
35,559
325
14,329
7,261
0
33,718
W
Neith
12,929
3,779
0
5,806
11,004
4,669
1,133
9,146
1,858
0
51,311
W
Thoth
12,513
1,175
0
1,121
6,841
2,912
1,342
5,441
1,400
63,064
0
L
11,078
3,812
0
4,552
11,864
3,693
536
3,130
8,203
33,297
0
L
Chang'e
mavy_wavy211
Chang'e
9,148
381
1,743
4,423
16,647
6,478
524
3,425
12,766
35,984
1,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,625
Gold Earned
34,005
162
Minions Killed
209
0
Camps Cleared
0
795,865
Distance Traveled
865,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,930
584
19
1
0
318,145
0
W
Hercules
11,202
659
27
2
0
299,934
0
W
Neith
11,020
648
72
4
0
281,948
0
W
Thoth
11,783
693
110
6
0
283,413
0
L
Sol
10,420
613
71
4
0
213,562
0
L
Chang'e
10,275
604
72
4
0
264,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role