Player Matchup

Jormungandr
Jormungandr
DEMODEHN
Jormungandr
Level 65
God Stats
1W - 3L
1,322 SR
Queue Stats
162W - 175L
1,335 Elo+
Party 2
Heimdallr
Heimdallr
Sablex-_-420
Heimdallr
Level 105
God Stats
1W - 3L
1,448 SR
Queue Stats
148W - 148L
1,355 Elo+
Party 2
Nemesis
Nemesis
deadtogether
Nemesis
Level 57
God Stats
4W - 5L
1,478 SR
Queue Stats
110W - 131L
1,371 Elo+
Party 2
Team Averages
Level 76
1,416 SR
1,354 Elo+

VS

Team Averages
Level 55
1,500 SR
1,017 Elo+
Cthulhu
Cthulhu
Daslayer443
Cthulhu
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,017 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MSBECKI
Morgan Le Fay
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,017 Elo+
Party 1
Heimdallr
Heimdallr
eharnack15
Heimdallr
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,017 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DEMODEHN
Jormungandr
16
4 / 3 / 2
10,965
645
12,973
18,521
15,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Sablex-_-420
Heimdallr
17
4 / 1 / 2
11,591
682
11,457
14,396
6,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
deadtogether
Nemesis
16
1 / 4 / 6
11,091
652
9,686
14,808
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daslayer443
Cthulhu
19
4 / 2 / 4
13,053
768
15,901
16,389
8,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
MSBECKI
Morgan Le Fay
13
1 / 4 / 2
10,105
594
5,226
10,244
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
eharnack15
Heimdallr
17
3 / 3 / 5
11,790
694
15,669
14,178
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
9
Kills
8
8
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DEMODEHN
Jormungandr
4
3
2
1.67
W
Cthulhu
Daslayer443
Cthulhu
4
2
4
3
W
Morgan Le Fay
MSBECKI
Morgan Le Fay
1
4
2
0.5
L
Heimdallr
Sablex-_-420
Heimdallr
4
1
2
5
L
Nemesis
deadtogether
Nemesis
1
4
6
1
W
Heimdallr
eharnack15
Heimdallr
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,116
Damage
36,796
47,725
Taken
40,811
29,860
Mitigated
18,404
9,452
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DEMODEHN
Jormungandr
12,973
2,138
0
2,103
18,521
15,047
0
8,204
10,317
38,876
0
W
Cthulhu
Daslayer443
Cthulhu
15,901
925
440
1,000
16,389
8,498
276
5,577
9,532
61,099
750
W
Morgan Le Fay
MSBECKI
Morgan Le Fay
5,226
839
0
0
10,244
3,899
363
3,174
6,450
14,808
171
L
Heimdallr
Sablex-_-420
Heimdallr
11,457
5,703
0
4,850
14,396
6,447
0
4,374
10,003
0
59,394
L
Nemesis
deadtogether
Nemesis
9,686
960
0
2,499
14,808
8,366
0
8,301
6,457
0
32,603
W
Heimdallr
eharnack15
Heimdallr
15,669
9,690
0
2,965
14,178
6,007
2,165
3,031
10,290
0
41,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,647
Gold Earned
34,948
183
Minions Killed
156
0
Camps Cleared
0
1,012,432
Distance Traveled
907,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,965
645
47
3
0
268,562
0
W
Cthulhu
13,053
768
88
5
0
340,815
0
W
Morgan Le Fay
10,105
594
25
1
0
270,462
0
L
Heimdallr
11,591
682
78
5
0
384,982
0
L
Nemesis
11,091
652
58
3
0
358,888
0
W
Heimdallr
11,790
694
43
3
0
296,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role