Player Matchup

Athena
Athena
 
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Kano
Hades
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,341 Elo+
Party 1
Gilgamesh
Gilgamesh
RiverofTakos
Gilgamesh
Level 120
God Stats
3W - 3L
1,473 SR
Queue Stats
58W - 45L
1,621 Elo+
Party 1
Team Averages
Level 119
1,491 SR
1,488 Elo+

VS

Team Averages
Level 167
1,589 SR
1,510 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JoshBanda
Kuzenbo
Level 101
God Stats
20W - 10L
1,685 SR
Queue Stats
214W - 156L
1,495 Elo+
Solo
Vulcan
Vulcan
XxSLAYERxX9891
Vulcan
Level 159
God Stats
168W - 141L
1,582 SR
Queue Stats
787W - 794L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 2 / 3
7,160
716
6,216
11,619
9,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Kano
Hades
12
2 / 5 / 3
7,278
728
4,598
9,591
3,757
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
RiverofTakos
Gilgamesh
12
1 / 4 / 4
7,056
706
6,914
12,791
8,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 2 / 5
7,574
757
6,645
8,187
4,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
JoshBanda
Kuzenbo
13
2 / 3 / 4
7,419
742
5,154
9,019
9,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
6 / 0 / 5
8,809
881
15,286
4,586
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
5
Kills
11
11
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
2
3
1.75
W
Hun Batz
 
Hun Batz
3
2
5
2.75
W
Kuzenbo
JoshBanda
Kuzenbo
2
3
4
1.33
L
Hades
Kano
Hades
2
5
3
0.7
L
Gilgamesh
RiverofTakos
Gilgamesh
1
4
4
0.75
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,728
Damage
27,085
34,001
Taken
21,792
22,338
Mitigated
16,642
5,823
Healing
3,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,216
1,142
0
1,407
11,619
9,584
0
7,501
3,843
22,926
844
W
Hun Batz
 
Hun Batz
6,645
1,115
0
1,024
8,187
4,880
0
3,490
4,190
0
28,517
W
Kuzenbo
JoshBanda
Kuzenbo
5,154
1,029
0
1,367
9,019
9,857
78
4,310
4,030
21,656
452
L
Hades
Kano
Hades
4,598
471
614
2,190
9,591
3,757
0
5,514
3,850
18,004
0
L
Gilgamesh
RiverofTakos
Gilgamesh
6,914
1,764
0
1,612
12,791
8,997
0
7,342
5,200
0
25,707
W
15,286
139
125
756
4,586
1,905
0
2,107
2,060
40,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,494
Gold Earned
23,802
120
Minions Killed
134
0
Camps Cleared
0
537,227
Distance Traveled
549,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,160
716
39
4
0
182,578
0
W
Hun Batz
7,574
757
40
4
0
178,812
0
W
Kuzenbo
7,419
742
27
3
0
171,008
0
L
Hades
7,278
728
48
5
0
173,186
0
L
Gilgamesh
7,056
706
33
3
0
181,463
0
W
Vulcan
8,809
881
67
7
0
199,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role