Player Matchup

Bacchus
Bacchus
DimeBasti
Bacchus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 25L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
RubioMCD
Danzaburou
Level 67
God Stats
5W - 11L
1,580 SR
Queue Stats
10W - 20L
1,307 Elo+
Party 1
Bellona
Bellona
Ryvera
Bellona
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,405 Elo+
Party 1
Zeus
Zeus
Zohangimeno
Zeus
Level 46
God Stats
0W - 1L
1,521 SR
Queue Stats
2W - 4L
1,564 Elo+
Party 1
Tyr
Tyr
ribeiro2185
Tyr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 310L
1,477 Elo+
Solo
Team Averages
Level 109
1,520 SR
1,414 Elo+

VS

Team Averages
Level 106
1,516 SR
1,475 Elo+
Aphrodite
Aphrodite
Chaselifeshield
Aphrodite
Level 126
God Stats
16W - 10L
1,598 SR
Queue Stats
120W - 118L
1,480 Elo+
Party 3
Discordia
Discordia
Mister_Lanes
Discordia
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,539 Elo+
Party 3
Mulan
Mulan
MoralDistress
Mulan
Level 79
God Stats
40W - 37L
1,721 SR
Queue Stats
183W - 180L
1,477 Elo+
Party 2
King Arthur
King Arthur
Plethzoid
King Arthur
Level 69
God Stats
20W - 18L
1,471 SR
Queue Stats
292W - 267L
1,464 Elo+
Party 2
Cernunnos
Cernunnos
PostMerlin
Cernunnos
Level 102
God Stats
1W - 0L
1,288 SR
Queue Stats
24W - 22L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DimeBasti
Bacchus
8
0 / 1 / 2
5,099
510
4,136
8,886
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
RubioMCD
Danzaburou
8
2 / 4 / 0
5,120
512
5,691
8,529
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Ryvera
Bellona
8
1 / 3 / 0
5,188
519
3,667
8,102
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,146
515
2,143
5,258
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 1
5,180
518
2,561
9,035
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chaselifeshield
Aphrodite
9
0 / 2 / 2
4,670
467
3,196
6,660
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Mister_Lanes
Discordia
11
2 / 0 / 1
6,426
643
4,201
3,916
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
13 / 0 / 0
7,304
730
7,793
8,860
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Plethzoid
King Arthur
11
1 / 1 / 6
6,250
625
5,501
7,154
4,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
PostMerlin
Cernunnos
9
0 / 0 / 4
4,975
498
8,481
8,491
3,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
16
16
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Chaselifeshield
Aphrodite
0
2
2
0.5
L
Bacchus
DimeBasti
Bacchus
0
1
2
1
W
Discordia
Mister_Lanes
Discordia
2
0
1
2.5
W
13
0
0
13
W
King Arthur
Plethzoid
King Arthur
1
1
6
4
W
Cernunnos
PostMerlin
Cernunnos
0
0
4
2
L
Danzaburou
RubioMCD
Danzaburou
2
4
0
0.5
L
Bellona
Ryvera
Bellona
1
3
0
0.33
L
0
3
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,198
Damage
29,172
39,810
Taken
35,081
23,211
Mitigated
17,591
7,991
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Chaselifeshield
Aphrodite
3,196
718
2,527
3,862
6,660
3,553
0
1,226
5,434
18,534
0
L
Bacchus
DimeBasti
Bacchus
4,136
636
0
2,776
8,886
8,085
0
1,603
7,283
13,794
0
W
Discordia
Mister_Lanes
Discordia
4,201
49
0
151
3,916
1,443
588
1,874
2,042
42,000
2,667
W
7,793
1,485
0
4,456
8,860
4,518
0
928
7,932
0
49,655
W
King Arthur
Plethzoid
King Arthur
5,501
492
0
1,484
7,154
4,653
125
0
7,154
0
35,528
W
Cernunnos
PostMerlin
Cernunnos
8,481
4,566
0
1,980
8,491
3,424
205
2,251
6,240
0
36,756
L
Danzaburou
RubioMCD
Danzaburou
5,691
3,098
0
2,157
8,529
3,096
0
1,186
7,343
0
34,826
L
Bellona
Ryvera
Bellona
3,667
893
0
1,653
8,102
4,680
0
597
7,505
0
23,075
L
2,143
273
0
980
5,258
1,951
0
3,987
1,271
31,641
0
L
2,561
1,411
0
425
9,035
5,399
0
0
9,035
0
28,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,733
Gold Earned
29,625
220
Minions Killed
307
0
Camps Cleared
0
980,205
Distance Traveled
1,015,490
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,670
467
29
3
0
185,913
0
L
Bacchus
5,099
510
14
1
0
202,543
5
W
Discordia
6,426
643
71
7
0
202,069
4
W
Mulan
7,304
730
75
8
0
242,545
0
W
King Arthur
6,250
625
74
7
0
196,734
0
W
Cernunnos
4,975
498
58
6
0
188,229
0
L
Danzaburou
5,120
512
45
5
0
187,143
0
L
Bellona
5,188
519
54
5
0
189,199
2
L
Zeus
5,146
515
60
6
0
217,528
3
L
Tyr
5,180
518
47
5
0
183,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role