Player Matchup

Ymir
Ymir
Diamond IV
Ghostman1995
Ymir
Diamond IV
Level 155
God Stats
16W - 15L
1,662 SR
Queue Stats
117W - 115L
2,011 MMR
Solo
Awilix
Awilix
Diamond V
KnocTurnalHD
Awilix
Diamond V
Level 89
God Stats
6W - 3L
1,514 SR
Queue Stats
169W - 149L
1,930 MMR
Party 3
Lancelot
Lancelot
Diamond IV
Lagggging
Lancelot
Diamond IV
Level 153
God Stats
4W - 2L
1,624 SR
Queue Stats
152W - 140L
2,098 MMR
Party 3
Medusa
Medusa
Diamond V
Rezzii-i
Medusa
Diamond V
Level 129
God Stats
5W - 5L
1,351 SR
Queue Stats
504W - 514L
1,965 MMR
Solo
Ra
Ra
Platinum IV
iFeedMyTeam
Ra
Platinum IV
Level 54
God Stats
1W - 0L
1,690 SR
Queue Stats
30W - 11L
2,007 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,568 SR
2,002 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,677 SR
2,020 MMR
Xing Tian
Xing Tian
Platinum II
Daiquiirii
Xing Tian
Platinum II
Level 122
God Stats
15W - 3L
1,988 SR
Queue Stats
126W - 111L
1,964 MMR
Party 2
Kali
Kali
Diamond IV
Saëns
Kali
Diamond IV
Level 175
God Stats
2W - 2L
1,627 SR
Queue Stats
126W - 112L
2,138 MMR
Party 1
Freya
Freya
Diamond V
Strаtus
Freya
Diamond V
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 103L
1,973 MMR
Party 2
Thoth
Thoth
Platinum I
TheGooodDoctor
Thoth
Platinum I
Level 159
God Stats
4W - 6L
1,504 SR
Queue Stats
50W - 50L
2,068 MMR
Party 1
Mulan
Mulan
Diamond V
YaBoyJimothy
Mulan
Diamond V
Level 190
God Stats
28W - 21L
1,766 SR
Queue Stats
234W - 218L
1,958 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
9,525
560
6,442
16,946
17,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Awilix
19
12 / 0 / 6
11,539
679
14,603
15,059
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Lancelot
Lagggging
Lancelot
16
4 / 1 / 8
10,903
641
16,868
17,880
19,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Rezzii-i
Medusa
18
3 / 2 / 6
11,388
670
8,982
11,222
4,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 0 / 6
12,258
721
5,471
6,601
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
OsirisJanusSun WukongAres

VS

Bans
BacchusThanatosSobekAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Daiquiirii
Xing Tian
12
1 / 3 / 1
7,989
470
6,733
16,325
15,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Saëns
Kali
14
1 / 6 / 1
8,258
486
4,711
19,291
8,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
Strаtus
Freya
15
0 / 6 / 1
8,752
515
8,240
15,045
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 1 / 1
8,930
525
7,405
3,658
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 7 / 0
8,644
508
13,535
24,006
15,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
23
Kills
4
4
Deaths
23
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Daiquiirii
Xing Tian
1
3
1
0.5
W
1
1
10
6
W
Awilix
12
0
6
15
W
Lancelot
Lagggging
Lancelot
4
1
8
8
W
Medusa
Rezzii-i
Medusa
3
2
6
3
L
Kali
Saëns
Kali
1
6
1
0.25
L
Freya
Strаtus
Freya
0
6
1
0.08
L
1
1
1
1.5
L
1
7
0
0.14
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,366
Damage
40,624
67,708
Taken
78,325
51,975
Mitigated
46,761
19,890
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Daiquiirii
Xing Tian
6,733
648
0
2,798
16,325
15,034
0
5,456
10,757
23,955
1,075
W
6,442
1,252
0
2,907
16,946
17,877
174
7,385
9,004
30,763
1,652
W
Awilix
14,603
5,042
0
2,118
15,059
7,240
1,207
6,040
8,727
0
107,658
W
Lancelot
Lagggging
Lancelot
16,868
4,923
0
6,008
17,880
19,061
50
1,663
16,155
0
73,901
W
Medusa
Rezzii-i
Medusa
8,982
3,185
0
1,346
11,222
4,818
3,063
8,062
2,599
0
95,612
L
Kali
Saëns
Kali
4,711
1,858
0
6,065
19,291
8,937
0
1,172
18,119
0
79,502
L
Freya
Strаtus
Freya
8,240
1,814
0
3,600
15,045
5,753
402
1,729
13,316
64,542
2,962
L
7,405
298
0
459
3,658
1,473
0
1,307
2,266
79,374
0
L
13,535
2,442
0
7,161
24,006
15,564
0
1,732
22,274
0
71,342
W
5,471
361
4,152
3,359
6,601
2,979
935
741
5,780
137,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,613
Gold Earned
42,573
673
Minions Killed
559
0
Camps Cleared
0
1,953,166
Distance Traveled
1,761,437
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,989
470
28
2
0
359,991
6
W
Ymir
9,525
560
44
3
0
347,339
6
W
Awilix
11,539
679
125
7
0
448,095
0
W
Lancelot
10,903
641
117
7
0
415,123
0
W
Medusa
11,388
670
145
9
0
324,356
2
L
Kali
8,258
486
119
7
0
390,206
1
L
Freya
8,752
515
124
7
0
324,193
5
L
Thoth
8,930
525
162
10
0
374,248
3
L
Mulan
8,644
508
126
7
0
312,799
4
W
Ra
12,258
721
242
14
0
418,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role