Player Matchup

Aphrodite
Aphrodite
Bronze III
ImakilliaV2
Aphrodite
Bronze III
Level 129
God Stats
2W - 2L
1,779 SR
Queue Stats
7W - 10L
1,584 MMR
Party 2
Chaac
Chaac
Gold I
OutlawMist59106
Chaac
Gold I
Level 55
God Stats
1W - 3L
1,481 SR
Queue Stats
38W - 41L
1,558 MMR
Solo
Artemis
Artemis
Bronze III
SkittlesAttackz
Artemis
Bronze III
Level 45
God Stats
2W - 2L
1,688 SR
Queue Stats
7W - 10L
1,584 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,649 SR
1,575 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 170
1,688 SR
1,566 MMR
Sol
Sol
Gold I
CPGo
Sol
Gold I
Level 259
God Stats
17W - 18L
1,600 SR
Queue Stats
404W - 427L
1,594 MMR
Solo
Cernunnos
Cernunnos
Gold II
IMGRIM
Cernunnos
Gold II
Level 121
God Stats
4W - 2L
1,626 SR
Queue Stats
314W - 342L
1,364 MMR
Party 1
Odin
Odin
Platinum IV
LegendaryShadowz
Odin
Platinum IV
Level 129
God Stats
10W - 3L
1,838 SR
Queue Stats
138W - 142L
1,739 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ImakilliaV2
Aphrodite
15
0 / 3 / 5
10,281
643
10,206
11,234
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 3 / 1
11,570
723
18,113
21,630
27,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 3
10,557
660
12,191
12,902
6,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AgniNe ZhaAnhurCthulhuGilgamesh

VS

Bans
AchillesAh Muzen CabAthenaNeithBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CPGo
Sol
17
3 / 3 / 3
11,934
746
13,954
19,618
8,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
IMGRIM
Cernunnos
17
3 / 4 / 7
11,827
739
14,121
15,196
7,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 6
11,503
719
8,582
21,006
25,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
10
10
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
CPGo
Sol
3
3
3
1.5
W
Cernunnos
IMGRIM
Cernunnos
3
4
7
1.63
L
Aphrodite
ImakilliaV2
Aphrodite
0
3
5
0.83
W
4
1
6
7
L
7
3
1
2.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,510
Damage
36,657
45,766
Taken
55,820
40,294
Mitigated
42,767
15,171
Healing
21,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
CPGo
Sol
13,954
4,774
0
11,571
19,618
8,910
691
3,496
16,093
66,443
10,700
W
Cernunnos
IMGRIM
Cernunnos
14,121
6,607
0
3,797
15,196
7,953
1,915
2,866
12,318
0
58,306
L
Aphrodite
ImakilliaV2
Aphrodite
10,206
340
5,002
5,823
11,234
6,673
298
3,333
7,874
39,869
0
W
8,582
1,763
0
6,302
21,006
25,904
162
3,916
17,042
0
24,201
L
18,113
3,979
0
4,346
21,630
27,433
477
5,995
15,610
0
43,638
L
12,191
4,722
0
0
12,902
6,188
270
3,235
9,639
0
48,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,408
Gold Earned
35,264
179
Minions Killed
209
0
Camps Cleared
0
873,231
Distance Traveled
903,817
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,934
746
102
6
0
296,524
0
W
Cernunnos
11,827
739
80
5
0
279,991
3
L
Aphrodite
10,281
643
52
3
0
284,306
0
W
Odin
11,503
719
27
2
0
327,302
0
L
Chaac
11,570
723
58
4
0
319,140
0
L
Artemis
10,557
660
69
4
0
269,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role