Player Matchup

Hades
Hades
Astral_Mystic_13
Hades
Level 140
God Stats
9W - 7L
1,443 SR
Queue Stats
86W - 93L
1,437 Elo+
Solo
Kali
Kali
Joohn11
Kali
Level 159
God Stats
4W - 7L
1,323 SR
Queue Stats
235W - 225L
1,445 Elo+
Solo
Jing Wei
Jing Wei
PantsGoblin29
Jing Wei
Level 96
God Stats
1W - 2L
1,285 SR
Queue Stats
53W - 51L
1,490 Elo+
Party 1
Lancelot
Lancelot
RacNcheese
Lancelot
Level 123
God Stats
3W - 0L
1,808 SR
Queue Stats
40W - 58L
1,369 Elo+
Party 1
Cerberus
Cerberus
Space Bear 4
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,363 Elo+
Party 1
Team Averages
Level 109
1,472 SR
1,421 Elo+

VS

Team Averages
Level 91
1,477 SR
1,380 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
PrepaidApple215
Yu Huang
Level 85
God Stats
1W - 1L
1,725 SR
Queue Stats
142W - 168L
1,478 Elo+
Solo
Nut
Nut
ProCHRONOShoook
Nut
Level 136
God Stats
4W - 4L
1,395 SR
Queue Stats
5W - 9L
1,224 Elo+
Solo
Da Ji
Da Ji
The_Archangel01
Da Ji
Level 46
God Stats
1W - 2L
1,277 SR
Queue Stats
34W - 44L
1,215 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XIX_DEMIK_XCV
Ah Muzen Cab
Level 123
God Stats
5W - 7L
1,487 SR
Queue Stats
184W - 189L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,763
487
6,030
11,019
6,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
Joohn11
Kali
15
2 / 1 / 2
8,480
471
6,350
15,624
7,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jing Wei
PantsGoblin29
Jing Wei
16
2 / 1 / 2
9,109
506
10,141
12,767
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
RacNcheese
Lancelot
16
2 / 0 / 0
9,440
524
9,911
16,673
16,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Space Bear 4
Cerberus
14
2 / 0 / 3
8,893
494
7,043
13,262
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 1 / 2
7,679
427
10,312
13,981
14,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
13
0 / 1 / 0
7,870
437
8,192
8,214
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 0
7,916
440
6,188
9,918
4,021
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 1
7,268
404
5,398
15,062
7,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
XIX_DEMIK_XCV
Ah Muzen Cab
16
0 / 1 / 0
9,577
532
10,558
12,919
6,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
2
2
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
2
1
W
2
0
0
2
W
Kali
Joohn11
Kali
2
1
2
3
W
Jing Wei
PantsGoblin29
Jing Wei
2
1
2
3
L
Yu Huang
0
1
0
0
L
2
2
0
1
W
Lancelot
RacNcheese
Lancelot
2
0
0
2
W
Cerberus
Space Bear 4
Cerberus
2
0
3
3.5
L
0
5
1
0.1
L
Ah Muzen Cab
XIX_DEMIK_XCV
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,475
Damage
40,648
69,345
Taken
60,094
50,718
Mitigated
35,542
29,163
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,312
349
184
1,933
13,981
14,134
0
4,504
9,477
37,405
1,738
W
6,030
328
330
7,473
11,019
6,987
1,219
7,569
3,450
56,820
6,870
W
Kali
Joohn11
Kali
6,350
2,562
0
7,577
15,624
7,241
0
2,058
13,566
0
72,339
W
Jing Wei
PantsGoblin29
Jing Wei
10,141
8,172
0
6,623
12,767
5,335
1,944
3,599
9,168
0
78,968
L
Yu Huang
8,192
432
38
905
8,214
3,574
630
4,815
3,399
56,858
1,367
L
6,188
3,682
212
3,621
9,918
4,021
0
1,369
8,549
0
52,604
W
Lancelot
RacNcheese
Lancelot
9,911
2,035
0
3,690
16,673
16,559
0
0
16,673
0
80,673
W
Cerberus
Space Bear 4
Cerberus
7,043
568
0
3,470
13,262
14,596
108
4,965
8,243
35,454
1,711
L
5,398
1,461
0
0
15,062
7,791
0
2,013
12,974
0
49,404
L
Ah Muzen Cab
XIX_DEMIK_XCV
Ah Muzen Cab
10,558
4,678
0
3,736
12,919
6,022
490
0
12,248
0
82,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,685
Gold Earned
40,310
596
Minions Killed
417
0
Camps Cleared
0
1,639,774
Distance Traveled
1,646,023
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,679
427
34
2
0
368,869
3
W
Hades
8,763
487
122
7
0
285,859
0
W
Kali
8,480
471
117
7
0
355,046
0
W
Jing Wei
9,109
506
120
7
0
312,330
0
L
Yu Huang
7,870
437
75
4
0
321,244
4
L
Nut
7,916
440
89
5
0
290,687
6
W
Lancelot
9,440
524
160
9
0
356,341
3
W
Cerberus
8,893
494
77
4
0
330,198
0
L
Da Ji
7,268
404
71
4
0
333,980
0
L
Ah Muzen Cab
9,577
532
148
8
0
331,243
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role