Player Matchup

Sun Wukong
Sun Wukong
CrimsonSamurott
Sun Wukong
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,261 Elo+
Party 1
Mulan
Mulan
King-_-Drax-
Mulan
Level 116
God Stats
11W - 13L
1,930 SR
Queue Stats
50W - 55L
1,261 Elo+
Party 1
Nemesis
Nemesis
TheAlmighty1466
Nemesis
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 35L
1,261 Elo+
Party 1
Nut
Nut
WoahADummy
Nut
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,261 Elo+
Party 1
Cerberus
Cerberus
YsY_hentia
Cerberus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 26L
1,261 Elo+
Party 1
Team Averages
Level 70
1,586 SR
1,261 Elo+

VS

Team Averages
Level 119
1,651 SR
1,507 Elo+
Thor
Thor
 
Thor
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GawdDMYBobby
Ne Zha
Level 122
God Stats
0W - 1L
1,694 SR
Queue Stats
45W - 37L
1,539 Elo+
Solo
Izanami
Izanami
ImAsper
Izanami
Level 128
God Stats
9W - 7L
1,742 SR
Queue Stats
217W - 200L
1,545 Elo+
Solo
Raijin
Raijin
ImHighBih
Raijin
Level 127
God Stats
7W - 4L
1,688 SR
Queue Stats
148W - 158L
1,484 Elo+
Solo
Olorun
Olorun
LWoooodyL
Olorun
Level 126
God Stats
8W - 5L
1,631 SR
Queue Stats
96W - 108L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrimsonSamurott
Sun Wukong
16
7 / 3 / 5
10,075
560
12,214
16,462
9,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
6 / 0 / 3
10,937
608
13,231
12,542
10,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 0 / 7
10,277
571
8,980
13,344
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 2 / 6
7,209
401
5,247
11,181
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
YsY_hentia
Cerberus
11
0 / 4 / 7
7,595
422
5,116
16,954
13,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 4 / 1
8,306
461
4,306
17,258
11,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
15
2 / 2 / 3
8,161
453
7,872
14,597
7,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ImAsper
Izanami
14
3 / 4 / 0
8,691
483
14,701
12,161
5,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
ImHighBih
Raijin
14
1 / 4 / 5
7,853
436
7,349
11,140
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
LWoooodyL
Olorun
12
1 / 5 / 3
7,287
405
9,460
12,311
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
9
9
Deaths
19
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
4
1
0.63
W
Sun Wukong
CrimsonSamurott
Sun Wukong
7
3
5
3.17
L
Ne Zha
2
2
3
1.75
L
Izanami
ImAsper
Izanami
3
4
0
0.75
L
Raijin
ImHighBih
Raijin
1
4
5
0.88
W
6
0
3
7.5
L
Olorun
LWoooodyL
Olorun
1
5
3
0.5
W
6
0
7
9.5
W
0
2
6
1.5
W
Cerberus
YsY_hentia
Cerberus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,788
Damage
43,688
70,483
Taken
67,467
43,334
Mitigated
33,473
15,238
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,306
653
0
3,843
17,258
11,388
0
621
16,637
0
50,701
W
Sun Wukong
CrimsonSamurott
Sun Wukong
12,214
2,798
0
4,629
16,462
9,263
0
6,345
10,117
0
73,137
L
Ne Zha
7,872
1,991
0
1,417
14,597
7,730
0
574
14,023
0
95,875
L
Izanami
ImAsper
Izanami
14,701
9,078
0
2,362
12,161
5,231
0
2,678
9,483
0
83,995
L
Raijin
ImHighBih
Raijin
7,349
1,220
0
760
11,140
4,163
0
913
10,227
55,144
0
W
13,231
1,310
0
4,046
12,542
10,547
1,548
1,099
10,987
0
72,603
L
Olorun
LWoooodyL
Olorun
9,460
4,765
684
1,693
12,311
4,961
0
1,213
11,098
49,603
1,507
W
8,980
3,743
0
1,464
13,344
6,183
0
2,938
10,406
0
91,878
W
5,247
2,804
229
1,051
11,181
3,758
0
1,844
9,226
0
35,625
W
Cerberus
YsY_hentia
Cerberus
5,116
700
173
3,646
16,954
13,583
72
4,973
11,933
32,365
861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,093
Gold Earned
40,298
455
Minions Killed
507
0
Camps Cleared
0
1,881,269
Distance Traveled
1,604,645
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,306
461
98
5
0
291,638
0
W
Sun Wukong
10,075
560
126
7
0
378,392
5
L
Ne Zha
8,161
453
120
7
0
399,937
0
L
Izanami
8,691
483
137
8
0
316,631
0
L
Raijin
7,853
436
93
5
0
292,175
0
W
Mulan
10,937
608
100
6
0
357,522
0
L
Olorun
7,287
405
59
3
0
304,264
0
W
Nemesis
10,277
571
122
7
0
477,133
4
W
Nut
7,209
401
38
2
0
331,673
0
W
Cerberus
7,595
422
69
4
0
336,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role