Player Matchup

Maui
Maui
GrammerOrange
Maui
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 54L
1,604 Elo+
Party 2
Ymir
Ymir
KangKrill
Ymir
Level 151
God Stats
26W - 19L
1,537 SR
Queue Stats
80W - 80L
1,555 Elo+
Party 2
Cernunnos
Cernunnos
State2299
Cernunnos
Level 131
God Stats
1W - 1L
1,909 SR
Queue Stats
71W - 77L
1,507 Elo+
Party 2
Chang'e
Chang'e
jahhcrispy
Chang'e
Level 116
God Stats
0W - 3L
1,234 SR
Queue Stats
367W - 334L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
noahdabomb
Gilgamesh
Level 80
God Stats
9W - 10L
1,570 SR
Queue Stats
25W - 28L
1,471 Elo+
Party 2
Team Averages
Level 121
1,550 SR
1,530 Elo+

VS

Team Averages
Level 142
1,452 SR
1,541 Elo+
Rama
Rama
CopeGGs
Rama
Level 134
God Stats
2W - 4L
1,559 SR
Queue Stats
18W - 20L
1,597 Elo+
Party 1
Bakasura
Bakasura
GENESIS_777
Bakasura
Level 168
God Stats
1W - 4L
1,261 SR
Queue Stats
194W - 216L
1,489 Elo+
Solo
Hel
Hel
Hurrikoehn22
Hel
Level 129
God Stats
3W - 3L
1,224 SR
Queue Stats
88W - 96L
1,526 Elo+
Party 1
Ganesha
Ganesha
Kng Bonez
Ganesha
Level 133
God Stats
3W - 3L
1,518 SR
Queue Stats
191W - 187L
1,454 Elo+
Solo
Bastet
Bastet
xXTheSapps4Xx
Bastet
Level 148
God Stats
8W - 4L
1,695 SR
Queue Stats
54W - 42L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,922
433
6,497
14,737
13,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
14
2 / 1 / 3
7,965
498
11,100
14,805
8,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
State2299
Cernunnos
16
3 / 3 / 2
8,590
537
7,915
13,205
5,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
jahhcrispy
Chang'e
13
2 / 4 / 1
7,650
478
8,617
14,197
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
noahdabomb
Gilgamesh
11
0 / 3 / 2
7,192
450
9,320
14,868
12,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CopeGGs
Rama
15
2 / 2 / 3
8,707
544
6,885
10,295
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bakasura
GENESIS_777
Bakasura
16
2 / 1 / 4
9,445
590
9,422
16,019
10,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 1 / 3
9,433
590
14,200
11,423
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ganesha
Kng Bonez
Ganesha
12
0 / 4 / 5
7,740
484
5,623
13,015
11,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 0 / 7
8,423
526
15,703
14,693
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
15
15
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
CopeGGs
Rama
2
2
3
1.75
W
Bakasura
GENESIS_777
Bakasura
2
1
4
4
L
1
4
4
0.75
W
7
1
3
8.5
L
Ymir
2
1
3
3.5
W
Ganesha
Kng Bonez
Ganesha
0
4
5
0.63
L
Cernunnos
State2299
Cernunnos
3
3
2
1.33
L
Chang'e
jahhcrispy
Chang'e
2
4
1
0.63
L
Gilgamesh
noahdabomb
Gilgamesh
0
3
2
0.33
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,449
Damage
51,833
71,812
Taken
65,445
45,922
Mitigated
36,121
16,828
Healing
29,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
CopeGGs
Rama
6,885
4,792
0
3,356
10,295
3,899
423
2,831
7,464
0
70,538
W
Bakasura
GENESIS_777
Bakasura
9,422
6,020
0
7,246
16,019
10,164
0
4,202
11,076
0
53,076
L
6,497
2,128
0
2,726
14,737
13,722
0
5,325
9,412
21,358
856
W
14,200
298
3,945
7,952
11,423
4,996
0
8,129
3,294
66,136
1,795
L
Ymir
11,100
2,666
0
1,170
14,805
8,749
0
3,666
10,817
82,755
1,691
W
Ganesha
Kng Bonez
Ganesha
5,623
474
0
2,099
13,015
11,441
57
6,391
6,580
27,649
2,142
L
Cernunnos
State2299
Cernunnos
7,915
4,502
0
5,205
13,205
5,979
159
1,431
11,774
0
77,181
L
Chang'e
jahhcrispy
Chang'e
8,617
894
941
5,256
14,197
5,334
0
6,897
6,880
49,267
385
L
Gilgamesh
noahdabomb
Gilgamesh
9,320
3,262
0
1,530
14,868
12,138
0
1,450
11,827
0
45,776
W
15,703
4,810
0
5,182
14,693
5,621
0
5,348
9,083
0
74,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,319
Gold Earned
43,748
452
Minions Killed
505
0
Camps Cleared
0
1,595,753
Distance Traveled
1,678,995
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,707
544
140
9
0
314,455
4
W
Bakasura
9,445
590
135
8
0
314,171
0
L
Maui
6,922
433
20
1
0
314,916
6
W
Hel
9,433
590
121
8
0
334,986
0
L
Ymir
7,965
498
129
8
0
356,943
4
W
Ganesha
7,740
484
8
1
0
310,608
2
L
Cernunnos
8,590
537
131
8
0
296,343
5
L
Chang'e
7,650
478
92
6
0
311,492
4
L
Gilgamesh
7,192
450
80
5
0
316,059
0
W
Bastet
8,423
526
101
6
0
404,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role