Player Matchup

Tiamat
Tiamat
David6766604
Tiamat
Level 86
God Stats
4W - 3L
1,379 SR
Queue Stats
142W - 135L
1,505 Elo+
Solo
Nike
Nike
EnviousJmasterB
Nike
Level 79
God Stats
7W - 2L
1,882 SR
Queue Stats
14W - 9L
1,600 Elo+
Party 1
Bastet
Bastet
LoneWolf69406
Bastet
Level 65
God Stats
10W - 2L
1,925 SR
Queue Stats
14W - 9L
1,600 Elo+
Party 1
Team Averages
Level 77
1,729 SR
1,569 Elo+

VS

Team Averages
Level 54
1,577 SR
1,479 Elo+
Mulan
Mulan
Daddaphist92
Mulan
Level 62
God Stats
52W - 36L
1,541 SR
Queue Stats
110W - 103L
1,503 Elo+
Solo
Cliodhna
Cliodhna
OgVincentTV
Cliodhna
Level 38
God Stats
0W - 1L
1,302 SR
Queue Stats
98W - 129L
1,428 Elo+
Solo
Scylla
Scylla
XEN Yhizus
Scylla
Level 61
God Stats
3W - 2L
1,888 SR
Queue Stats
42W - 39L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 2 / 7
7,677
768
7,989
7,850
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 6
8,545
855
10,290
12,166
6,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 1 / 3
8,745
875
9,189
7,367
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,415
742
9,441
13,669
11,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
OgVincentTV
Cliodhna
11
1 / 5 / 1
6,825
683
5,970
11,426
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
XEN Yhizus
Scylla
11
1 / 4 / 2
7,225
723
5,280
7,979
2,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
4
4
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Tiamat
1
2
7
2.25
W
4
1
6
7
W
8
1
3
9.5
L
Cliodhna
OgVincentTV
Cliodhna
1
5
1
0.3
L
Scylla
XEN Yhizus
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,468
Damage
20,691
27,383
Taken
33,074
14,383
Mitigated
21,173
9,875
Healing
2,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,441
1,314
0
1,607
13,669
11,955
0
3,670
9,887
0
18,629
W
Tiamat
7,989
602
0
3,231
7,850
4,563
0
660
6,887
29,682
0
W
10,290
1,295
0
3,774
12,166
6,860
248
3,970
7,925
0
31,382
W
9,189
2,126
0
2,870
7,367
2,960
0
1,494
5,831
0
24,402
L
Cliodhna
OgVincentTV
Cliodhna
5,970
631
0
492
11,426
6,965
0
2,974
8,410
793
18,513
L
Scylla
XEN Yhizus
Scylla
5,280
790
0
485
7,979
2,253
0
1,363
6,586
25,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
21,465
128
Minions Killed
107
0
Camps Cleared
0
643,049
Distance Traveled
538,195
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,415
742
32
3
0
167,452
0
W
Tiamat
7,677
768
59
6
0
191,135
5
W
Nike
8,545
855
39
4
0
220,187
0
W
Bastet
8,745
875
30
3
0
231,727
0
L
Cliodhna
6,825
683
31
3
0
188,557
0
L
Scylla
7,225
723
44
4
0
182,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role