Player Matchup

Geb
Geb
 
Geb
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
DigEmFr0g
Raijin
Level 149
God Stats
0W - 2L
1,284 SR
Queue Stats
182W - 201L
1,452 Elo+
Solo
Hercules
Hercules
Fowlest
Hercules
Level 158
God Stats
3W - 4L
1,534 SR
Queue Stats
97W - 98L
1,498 Elo+
Solo
Hun Batz
Hun Batz
OldJiveTurkey
Hun Batz
Level 227
God Stats
1W - 3L
1,778 SR
Queue Stats
58W - 47L
1,566 Elo+
Party 1
Rama
Rama
chris17idgt
Rama
Level 134
God Stats
2W - 2L
1,618 SR
Queue Stats
405W - 423L
1,547 Elo+
Solo
Team Averages
Level 170
1,543 SR
1,513 Elo+

VS

Team Averages
Level 143
1,371 SR
1,547 Elo+
Chiron
Chiron
BIack_Rabbitz
Chiron
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 158L
1,580 Elo+
Solo
Lancelot
Lancelot
Cabester99
Lancelot
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 291L
1,512 Elo+
Solo
Bake Kujira
Bake Kujira
The1andonlyRAB
Bake Kujira
Level 149
God Stats
1W - 1L
1,105 SR
Queue Stats
62W - 55L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
luvera1
Ah Muzen Cab
Level 159
God Stats
4W - 5L
1,564 SR
Queue Stats
213W - 209L
1,555 Elo+
Solo
Geb
Geb
tooter97
Geb
Level 129
God Stats
2W - 3L
1,187 SR
Queue Stats
101W - 87L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
3
0 / 1 / 1
3,898
278
0
810
56
Raijin
DigEmFr0g
Raijin
17
4 / 8 / 10
10,100
721
17,363
19,513
10,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Fowlest
Hercules
19
7 / 3 / 10
11,127
795
15,469
23,741
33,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
OldJiveTurkey
Hun Batz
20
5 / 1 / 13
10,150
725
18,920
21,659
15,777
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
3 / 4 / 12
9,257
661
18,624
13,237
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 9
10,464
747
14,058
13,107
6,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Cabester99
Lancelot
17
5 / 5 / 8
11,166
798
12,334
17,894
25,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bake Kujira
The1andonlyRAB
Bake Kujira
16
2 / 4 / 9
10,359
740
10,524
23,643
26,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
luvera1
Ah Muzen Cab
20
7 / 3 / 7
12,644
903
23,140
18,029
10,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 4 / 8
10,716
765
11,902
25,284
23,935
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
58
19
Kills
17
17
Deaths
19
46
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
W
2
3
9
2.17
W
Lancelot
Cabester99
Lancelot
5
5
8
1.8
L
Raijin
DigEmFr0g
Raijin
4
8
10
1.13
L
Hercules
Fowlest
Hercules
7
3
10
4
L
Hun Batz
OldJiveTurkey
Hun Batz
5
1
13
11.5
W
Bake Kujira
The1andonlyRAB
Bake Kujira
2
4
9
1.63
L
3
4
12
2.25
W
Ah Muzen Cab
luvera1
Ah Muzen Cab
7
3
7
3.5
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,376
Damage
71,958
78,960
Taken
97,957
66,478
Mitigated
93,877
27,761
Healing
35,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
0
0
0
0
810
56
0
0
810
0
0
W
14,058
2,954
4,074
2,426
13,107
6,793
2,340
3,282
9,825
0
27,750
W
Lancelot
Cabester99
Lancelot
12,334
1,023
913
661
17,894
25,566
517
2,167
15,727
1,494
15,541
L
Raijin
DigEmFr0g
Raijin
17,363
1,795
424
1,563
19,513
10,074
0
4,450
14,915
39,972
0
L
Hercules
Fowlest
Hercules
15,469
5,417
1,631
10,264
23,741
33,568
0
5,592
17,846
0
21,660
L
Hun Batz
OldJiveTurkey
Hun Batz
18,920
1,761
2,968
9,232
21,659
15,777
0
7,480
13,833
0
34,752
W
Bake Kujira
The1andonlyRAB
Bake Kujira
10,524
4,016
1,147
6,328
23,643
26,776
561
5,147
18,496
21,032
1,174
L
18,624
10,044
0
1,679
13,237
7,003
118
4,331
8,815
0
33,139
W
Ah Muzen Cab
luvera1
Ah Muzen Cab
23,140
5,722
2,097
4,372
18,029
10,807
4,240
2,841
15,188
0
60,239
W
11,902
400
2,949
10,336
25,284
23,935
113
3,926
21,358
23,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,532
Gold Earned
55,349
152
Minions Killed
164
0
Camps Cleared
0
1,013,104
Distance Traveled
1,375,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,898
278
0
0
0
0
0
W
Chiron
10,464
747
33
2
0
256,791
0
W
Lancelot
11,166
798
10
1
0
297,314
0
L
Raijin
10,100
721
50
4
0
216,747
0
L
Hercules
11,127
795
22
2
0
285,328
0
L
Hun Batz
10,150
725
39
3
0
302,868
0
W
Bake Kujira
10,359
740
23
2
0
272,620
0
L
Rama
9,257
661
41
3
0
208,161
0
W
Ah Muzen Cab
12,644
903
79
6
0
277,231
0
W
Geb
10,716
765
19
1
0
271,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role