Player Matchup

Anhur
Anhur
Righteous117
Anhur
Level 88
God Stats
20W - 11L
1,798 SR
Queue Stats
245W - 222L
1,547 Elo+
Solo
Zeus
Zeus
elastic sack1
Zeus
Level 88
God Stats
28W - 24L
1,608 SR
Queue Stats
242W - 203L
1,469 Elo+
Solo
Nox
Nox
xIRISHxMERCx
Nox
Level 159
God Stats
2W - 1L
1,395 SR
Queue Stats
54W - 52L
1,552 Elo+
Party 1
Cerberus
Cerberus
xKruse
Cerberus
Level 152
God Stats
8W - 8L
1,341 SR
Queue Stats
99W - 89L
1,548 Elo+
Party 1
Thanatos
Thanatos
xZAlfreAarzs XZ
Thanatos
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,458 Elo+
Solo
Team Averages
Level 104
1,528 SR
1,515 Elo+

VS

Team Averages
Level 102
1,549 SR
1,490 Elo+
Kukulkan
Kukulkan
ChicoMalo42
Kukulkan
Level 126
God Stats
7W - 8L
1,579 SR
Queue Stats
407W - 482L
1,479 Elo+
Party 2
Ymir
Ymir
Chilay
Ymir
Level 109
God Stats
46W - 33L
1,611 SR
Queue Stats
287W - 344L
1,490 Elo+
Party 2
Heimdallr
Heimdallr
Jocarus
Heimdallr
Level 87
God Stats
5W - 7L
1,640 SR
Queue Stats
325W - 377L
1,490 Elo+
Party 2
Sun Wukong
Sun Wukong
SwegosaurusRex5
Sun Wukong
Level 103
God Stats
1W - 5L
1,378 SR
Queue Stats
360W - 338L
1,475 Elo+
Solo
Bacchus
Bacchus
atomic516
Bacchus
Level 87
God Stats
6W - 8L
1,540 SR
Queue Stats
127W - 149L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,842
523
3,116
7,410
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 1 / 1
8,449
563
10,669
5,462
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 2 / 3
6,927
462
3,336
6,707
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
xKruse
Cerberus
15
5 / 1 / 4
9,543
636
11,384
12,795
9,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
13
2 / 3 / 5
7,678
512
8,391
13,515
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChicoMalo42
Kukulkan
14
2 / 3 / 1
7,855
524
4,566
8,917
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Chilay
Ymir
13
3 / 2 / 2
7,188
479
8,364
13,471
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Jocarus
Heimdallr
14
2 / 2 / 0
7,308
487
3,682
7,889
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
SwegosaurusRex5
Sun Wukong
7
0 / 4 / 1
5,674
378
1,858
7,401
3,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
atomic516
Bacchus
11
0 / 3 / 3
6,358
424
4,857
12,721
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
7
7
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChicoMalo42
Kukulkan
2
3
1
0.83
L
Ymir
Chilay
Ymir
3
2
2
2
L
Heimdallr
Jocarus
Heimdallr
2
2
0
1
W
1
0
3
2.5
L
Sun Wukong
SwegosaurusRex5
Sun Wukong
0
4
1
0.13
L
Bacchus
atomic516
Bacchus
0
3
3
0.5
W
6
1
1
6.5
W
0
2
3
0.75
W
Cerberus
xKruse
Cerberus
5
1
4
7
W
Thanatos
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,896
Damage
23,327
45,889
Taken
50,399
22,274
Mitigated
25,814
17,965
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChicoMalo42
Kukulkan
4,566
691
0
1,189
8,917
2,852
0
4,372
4,389
55,519
1,289
L
Ymir
Chilay
Ymir
8,364
1,519
0
4,208
13,471
6,341
0
5,048
8,190
51,298
0
L
Heimdallr
Jocarus
Heimdallr
3,682
929
0
2,021
7,889
2,843
0
4,526
3,349
0
55,112
W
3,116
1,542
0
3,966
7,410
2,880
877
1,793
5,599
0
56,822
L
Sun Wukong
SwegosaurusRex5
Sun Wukong
1,858
100
0
1,229
7,401
3,149
0
2,609
4,260
0
18,375
L
Bacchus
atomic516
Bacchus
4,857
348
0
1,538
12,721
10,629
0
7,277
5,295
14,544
360
W
10,669
1,165
0
484
5,462
1,909
823
2,131
3,331
58,460
1,000
W
3,336
127
0
415
6,707
2,594
417
3,115
3,452
41,399
1,095
W
Cerberus
xKruse
Cerberus
11,384
218
0
3,694
12,795
9,268
0
4,839
7,908
56,167
3,451
W
Thanatos
8,391
1,704
0
9,406
13,515
5,623
214
5,763
7,660
0
57,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,439
Gold Earned
34,383
463
Minions Killed
348
0
Camps Cleared
0
1,494,668
Distance Traveled
1,246,093
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,855
524
114
8
0
256,406
0
L
Ymir
7,188
479
85
6
0
321,252
0
L
Heimdallr
7,308
487
99
7
0
246,154
0
W
Anhur
7,842
523
99
7
0
306,473
0
L
Sun Wukong
5,674
378
32
2
0
116,644
0
L
Bacchus
6,358
424
18
1
0
305,637
0
W
Zeus
8,449
563
84
6
0
270,664
0
W
Nox
6,927
462
69
5
0
262,974
7
W
Cerberus
9,543
636
130
9
0
265,691
0
W
Thanatos
7,678
512
81
5
0
388,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role