Player Matchup

Kukulkan
Kukulkan
Bronze III
BIG Krysis
Kukulkan
Bronze III
Level 104
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 2L
1,440 MMR
Party 1
Xing Tian
Xing Tian
Silver I
TweakerOnThe360
Xing Tian
Silver I
Level 166
God Stats
15W - 12L
1,687 SR
Queue Stats
134W - 120L
1,162 MMR
Party 1
Medusa
Medusa
Gold V
UN dead121
Medusa
Gold V
Level 102
God Stats
3W - 6L
1,510 SR
Queue Stats
33W - 41L
1,360 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,580 SR
1,321 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,623 SR
1,327 MMR
Janus
Janus
Silver II
DarixxNooob_SAWN
Janus
Silver II
Level 149
God Stats
7W - 6L
1,578 SR
Queue Stats
36W - 35L
1,302 MMR
Solo
Geb
Geb
Silver III
HaganDelRey
Geb
Silver III
Level 100
God Stats
2W - 1L
1,744 SR
Queue Stats
24W - 36L
1,399 MMR
Party 2
Neith
Neith
Bronze III
StevanC4
Neith
Bronze III
Level 43
God Stats
3W - 2L
1,548 SR
Queue Stats
15W - 25L
1,282 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIG Krysis
Kukulkan
14
0 / 3 / 1
8,639
617
7,135
6,650
2,131
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
TweakerOnThe360
Xing Tian
13
1 / 3 / 1
8,155
583
8,816
15,330
14,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
UN dead121
Medusa
13
1 / 2 / 0
8,758
626
9,739
11,980
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AchillesNe ZhaKuzenboPersephoneCthulhu

VS

Bans
BacchusCharybdisNikeHou YiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
9,752
697
12,186
8,688
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 1 / 5
9,436
674
7,552
13,516
14,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
StevanC4
Neith
16
4 / 1 / 2
9,872
705
9,297
10,158
4,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BIG Krysis
Kukulkan
0
3
1
0.17
W
2
0
6
5
W
2
1
5
4.5
W
Neith
StevanC4
Neith
4
1
2
5
L
Xing Tian
TweakerOnThe360
Xing Tian
1
3
1
0.5
L
Medusa
UN dead121
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,690
Damage
29,035
33,960
Taken
32,362
20,937
Mitigated
22,629
4,133
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BIG Krysis
Kukulkan
7,135
466
421
244
6,650
2,131
0
4,513
1,565
33,925
0
W
12,186
144
0
980
8,688
3,957
336
5,044
3,332
54,633
983
W
7,552
813
0
4,582
13,516
14,087
0
4,988
8,219
13,294
3,230
W
Neith
StevanC4
Neith
9,297
3,780
0
3,770
10,158
4,585
106
4,670
5,038
0
39,031
L
Xing Tian
TweakerOnThe360
Xing Tian
8,816
441
0
1,130
15,330
14,388
0
5,755
8,545
15,292
239
L
Medusa
UN dead121
Medusa
9,739
3,362
0
2,338
11,980
4,418
414
6,285
4,935
0
43,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,552
Gold Earned
29,060
148
Minions Killed
185
0
Camps Cleared
0
803,081
Distance Traveled
868,103
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,639
617
69
5
0
267,636
1
W
Janus
9,752
697
103
7
0
312,029
0
W
Geb
9,436
674
26
2
0
290,604
0
W
Neith
9,872
705
56
4
0
265,470
0
L
Xing Tian
8,155
583
7
1
0
282,587
12
L
Medusa
8,758
626
72
5
0
252,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role