Player Matchup

Cthulhu
Cthulhu
DexGen51
Cthulhu
Level 83
God Stats
373W - 294L
1,603 SR
Queue Stats
626W - 580L
1,551 Elo+
Solo
Ymir
Ymir
Norsehorse69
Ymir
Level 44
God Stats
10W - 9L
1,629 SR
Queue Stats
121W - 163L
1,300 Elo+
Party 1
Medusa
Medusa
Rpup
Medusa
Level 41
God Stats
23W - 32L
1,522 SR
Queue Stats
87W - 133L
1,313 Elo+
Party 1
Arachne
Arachne
Smack2000
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 128L
1,173 Elo+
Party 1
Amaterasu
Amaterasu
trevormeans69
Amaterasu
Level 18
God Stats
2W - 5L
1,857 SR
Queue Stats
11W - 35L
1,253 Elo+
Party 1
Team Averages
Level 43
1,622 SR
1,318 Elo+

VS

Team Averages
Level 87
1,467 SR
1,414 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CaptainFordo856
Mulan
Level 112
God Stats
19W - 23L
1,466 SR
Queue Stats
112W - 116L
1,455 Elo+
Party 2
Thanatos
Thanatos
Pking579
Thanatos
Level 84
God Stats
46W - 49L
1,513 SR
Queue Stats
104W - 113L
1,432 Elo+
Party 2
Horus
Horus
TheProIapser
Horus
Level 67
God Stats
5W - 8L
1,442 SR
Queue Stats
21W - 36L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
myapapaya5286
Nu Wa
Level 28
God Stats
1W - 4L
1,416 SR
Queue Stats
25W - 45L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DexGen51
Cthulhu
11
0 / 1 / 0
6,005
601
1,702
4,281
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,691
469
1,595
7,385
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Rpup
Medusa
7
0 / 3 / 0
4,230
423
2,973
6,432
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Smack2000
Arachne
8
0 / 2 / 0
4,554
455
2,315
8,608
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
trevormeans69
Amaterasu
9
1 / 4 / 0
4,866
487
3,447
11,712
8,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 0 / 1
5,749
575
6,518
4,121
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 2
6,652
665
5,261
8,515
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Pking579
Thanatos
11
4 / 0 / 1
6,131
613
4,972
11,100
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 4
5,805
581
3,035
5,212
3,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 2
5,369
537
2,197
2,156
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
W
1
1
2
2
L
Cthulhu
DexGen51
Cthulhu
0
1
0
0
L
0
1
0
0
W
Thanatos
Pking579
Thanatos
4
0
1
4.5
L
Medusa
Rpup
Medusa
0
3
0
0
L
Arachne
Smack2000
Arachne
0
2
0
0
W
1
0
4
3
W
1
0
2
2
L
Amaterasu
trevormeans69
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,032
Damage
21,983
38,418
Taken
31,104
20,248
Mitigated
14,643
9,170
Healing
19,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,518
1,618
0
1,157
4,121
1,563
557
1,141
2,980
0
48,805
W
5,261
787
0
2,466
8,515
5,039
417
0
8,515
0
44,877
L
Cthulhu
DexGen51
Cthulhu
1,702
114
0
625
4,281
2,072
0
836
3,445
54,818
2,118
L
1,595
329
0
1,982
7,385
4,278
0
206
7,179
20,246
782
W
Thanatos
Pking579
Thanatos
4,972
1,298
0
11,262
11,100
4,091
0
593
10,507
0
41,581
L
Medusa
Rpup
Medusa
2,973
1,042
0
1,125
6,432
1,813
0
242
6,190
0
23,090
L
Arachne
Smack2000
Arachne
2,315
1,569
0
1,302
8,608
3,301
0
732
7,876
0
26,343
W
3,035
1,245
707
3,114
5,212
3,319
105
1,148
4,064
0
10,467
W
2,197
413
0
500
2,156
631
0
527
1,629
27,581
0
L
Amaterasu
trevormeans69
Amaterasu
3,447
1,765
0
4,136
11,712
8,784
0
181
11,531
0
23,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,346
Gold Earned
29,706
267
Minions Killed
272
0
Camps Cleared
0
1,019,366
Distance Traveled
991,742
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,749
575
71
7
0
180,282
2
W
Mulan
6,652
665
72
7
0
173,024
0
L
Cthulhu
6,005
601
109
11
0
241,912
0
L
Ymir
4,691
469
24
2
0
177,569
0
W
Thanatos
6,131
613
73
7
0
239,769
0
L
Medusa
4,230
423
40
4
0
198,433
0
L
Arachne
4,554
455
55
6
0
239,629
0
W
Horus
5,805
581
14
1
0
209,850
0
W
Nu Wa
5,369
537
42
4
0
188,817
0
L
Amaterasu
4,866
487
39
4
0
161,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role