Player Matchup

Geb
Geb
Silver II
AdobeKenobi
Geb
Silver II
Level 108
God Stats
4W - 2L
1,602 SR
Queue Stats
13W - 10L
1,533 MMR
Solo
Serqet
Serqet
Gold III
Elite_-Nala-MVP
Serqet
Gold III
Level 176
God Stats
3W - 0L
1,607 SR
Queue Stats
33W - 32L
1,517 MMR
Solo
Hera
Hera
Gold III
Mephala2020
Hera
Gold III
Level 146
God Stats
5W - 2L
1,646 SR
Queue Stats
307W - 300L
1,535 MMR
Solo
Tyr
Tyr
Gold III
ShevchenkoCR
Tyr
Gold III
Level 129
God Stats
14W - 18L
1,494 SR
Queue Stats
46W - 48L
1,524 MMR
Solo
Anhur
Anhur
Gold IV
Shortgamer
Anhur
Gold IV
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 159L
1,508 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,570 SR
1,523 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,573 SR
1,526 MMR
Hel
Hel
Gold III
Chernodaddy
Hel
Gold III
Level 139
God Stats
0W - 1L
1,896 SR
Queue Stats
65W - 69L
1,541 MMR
Solo
Arachne
Arachne
Silver II
Fobster506
Arachne
Silver II
Level 34
God Stats
4W - 8L
1,665 SR
Queue Stats
74W - 85L
1,555 MMR
Party 1
Kukulkan
Kukulkan
Silver III
PhantomVanilor
Kukulkan
Silver III
Level 63
God Stats
5W - 7L
1,315 SR
Queue Stats
61W - 66L
1,507 MMR
Party 1
Maui
Maui
Gold IV
tynamite14
Maui
Gold IV
Level 122
God Stats
5W - 9L
1,489 SR
Queue Stats
155W - 187L
1,529 MMR
Solo
Apollo
Apollo
Bronze III
xfabrix
Apollo
Bronze III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,090
682
419
2,510
1,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 1
3,658
610
938
3,597
1,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 0
4,679
780
1,190
1,351
437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 0 / 0
4,200
700
948
3,286
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
7
0 / 0 / 0
3,626
604
1,050
1,356
346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
LokiAo KuangVulcanAthena

VS

Bans
HadesOsirisThanatosKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,034
672
1,395
2,691
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Fobster506
Arachne
7
0 / 0 / 0
3,457
576
189
3,669
1,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
7
0 / 1 / 0
3,780
630
489
2,228
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

5
0 / 0 / 0
3,290
548
412
2,522
1,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
xfabrix
Apollo
3
0 / 0 / 0
2,748
458
141
934
158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
L
Arachne
Fobster506
Arachne
0
0
0
0
W
1
0
0
1
L
Kukulkan
0
1
0
0
W
0
0
0
0
W
Anhur
0
0
0
0
L
0
0
0
0
L
Apollo
xfabrix
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,545
Damage
2,626
12,100
Taken
12,044
4,796
Mitigated
4,773
4,792
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
419
124
659
772
2,510
1,158
0
133
2,377
11,863
603
L
1,395
195
0
1,248
2,691
1,384
0
0
2,691
20,451
951
W
938
204
0
658
3,597
1,275
0
97
3,500
0
17,959
L
Arachne
Fobster506
Arachne
189
70
0
2,121
3,669
1,064
0
122
3,547
0
20,429
W
1,190
80
0
345
1,351
437
0
489
862
22,642
1,944
L
Kukulkan
489
94
0
350
2,228
705
0
964
1,038
19,330
0
W
948
234
0
1,928
3,286
1,580
0
1,080
1,952
0
27,217
W
Anhur
1,050
785
0
430
1,356
346
0
182
1,174
0
27,016
L
412
208
0
1,126
2,522
1,462
0
230
2,292
9,546
0
L
Apollo
xfabrix
Apollo
141
141
0
3
934
158
0
67
867
0
1,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,253
Gold Earned
17,309
213
Minions Killed
154
0
Camps Cleared
0
596,707
Distance Traveled
502,522
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,090
682
18
3
0
122,379
2
L
Hel
4,034
672
51
9
0
104,433
0
W
Serqet
3,658
610
36
6
0
134,405
1
L
Arachne
3,457
576
44
7
0
145,287
2
W
Hera
4,679
780
61
10
0
107,510
2
L
Kukulkan
3,780
630
43
7
0
108,818
0
W
Tyr
4,200
700
46
8
0
129,206
0
W
Anhur
3,626
604
52
9
0
103,207
0
L
Maui
3,290
548
10
2
0
90,058
0
L
Apollo
2,748
458
6
1
0
53,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role