Player Matchup

Atlas
Atlas
Abahdon
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 61L
1,562 Elo+
Party 2
Hachiman
Hachiman
Ebbz
Hachiman
Level 123
God Stats
0W - 2L
1,257 SR
Queue Stats
169W - 156L
1,568 Elo+
Party 2
Scylla
Scylla
Lanok714
Scylla
Level 97
God Stats
1W - 2L
1,558 SR
Queue Stats
80W - 61L
1,622 Elo+
Party 2
Charybdis
Charybdis
OrsheNoble
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 128L
1,564 Elo+
Party 2
Odin
Odin
Rodenbo
Odin
Level 39
God Stats
0W - 2L
1,268 SR
Queue Stats
123W - 133L
1,534 Elo+
Party 2
Team Averages
Level 95
1,417 SR
1,570 Elo+

VS

Team Averages
Level 106
1,640 SR
1,556 Elo+
Shiva
Shiva
BellonasBussy
Shiva
Level 61
God Stats
3W - 1L
1,727 SR
Queue Stats
87W - 87L
1,549 Elo+
Party 3
Nox
Nox
Doucez
Nox
Level 155
God Stats
2W - 2L
1,737 SR
Queue Stats
112W - 86L
1,582 Elo+
Solo
Thoth
Thoth
Jershie
Thoth
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,552 Elo+
Party 1
Ymir
Ymir
Khonr
Ymir
Level 145
God Stats
1W - 2L
1,528 SR
Queue Stats
43W - 34L
1,536 Elo+
Party 3
Chiron
Chiron
Stealthman008
Chiron
Level 76
God Stats
3W - 0L
1,705 SR
Queue Stats
53W - 40L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Abahdon
Atlas
14
2 / 4 / 6
8,167
817
7,879
12,083
12,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Ebbz
Hachiman
15
2 / 4 / 6
7,634
763
11,675
10,156
4,848
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Lanok714
Scylla
12
0 / 6 / 4
6,740
674
8,497
8,179
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
OrsheNoble
Charybdis
13
4 / 7 / 2
8,545
855
6,201
11,199
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Rodenbo
Odin
14
1 / 5 / 7
7,552
755
4,722
12,233
13,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 13
9,619
962
9,923
11,875
15,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
Doucez
Nox
15
1 / 1 / 12
8,504
850
6,626
7,741
4,633
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
Jershie
Thoth
14
5 / 4 / 11
9,194
919
8,601
10,048
5,023
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Khonr
Ymir
14
2 / 1 / 11
9,230
923
5,732
12,819
13,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
12 / 2 / 9
10,665
1,067
17,809
11,241
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
9
Kills
26
26
Deaths
9
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Atlas
Abahdon
Atlas
2
4
6
1.25
W
6
1
13
12.5
W
Nox
Doucez
Nox
1
1
12
7
L
Hachiman
Ebbz
Hachiman
2
4
6
1.25
W
Thoth
Jershie
Thoth
5
4
11
2.63
W
Ymir
Khonr
Ymir
2
1
11
7.5
L
Scylla
Lanok714
Scylla
0
6
4
0.33
L
Charybdis
OrsheNoble
Charybdis
4
7
2
0.71
L
Odin
Rodenbo
Odin
1
5
7
0.9
W
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,974
Damage
48,691
53,850
Taken
53,724
38,141
Mitigated
44,423
9,041
Healing
18,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Abahdon
Atlas
7,879
2,219
480
1,191
12,083
12,450
0
5,189
6,746
13,676
487
W
9,923
762
4,434
3,856
11,875
15,185
226
2,728
9,147
0
17,471
W
Nox
Doucez
Nox
6,626
628
669
927
7,741
4,633
1,404
2,900
4,841
21,915
0
L
Hachiman
Ebbz
Hachiman
11,675
6,053
1,107
2,661
10,156
4,848
0
4,139
5,929
0
22,957
W
Thoth
Jershie
Thoth
8,601
295
403
544
10,048
5,023
3,641
1,832
8,216
13,651
0
W
Ymir
Khonr
Ymir
5,732
380
1,305
2,714
12,819
13,246
384
4,098
8,721
9,819
1,221
L
Scylla
Lanok714
Scylla
8,497
523
9
229
8,179
2,785
0
1,954
6,004
17,253
0
L
Charybdis
OrsheNoble
Charybdis
6,201
2,111
151
450
11,199
4,320
0
3,990
6,988
0
14,073
L
Odin
Rodenbo
Odin
4,722
1,399
711
2,052
12,233
13,738
0
5,223
6,719
0
9,014
W
17,809
4,922
1,119
2,057
11,241
6,336
1,268
4,331
6,910
0
35,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,638
Gold Earned
47,212
74
Minions Killed
122
0
Camps Cleared
0
798,030
Distance Traveled
957,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,167
817
10
1
0
168,190
0
W
Shiva
9,619
962
20
2
0
229,805
0
W
Nox
8,504
850
34
3
0
156,013
0
L
Hachiman
7,634
763
25
3
0
160,988
0
W
Thoth
9,194
919
15
2
0
195,031
0
W
Ymir
9,230
923
9
1
0
200,421
0
L
Scylla
6,740
674
23
2
0
163,650
0
L
Charybdis
8,545
855
10
1
0
149,466
0
L
Odin
7,552
755
6
1
0
155,736
0
W
Chiron
10,665
1,067
44
4
0
176,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role