Player Matchup

Nut
Nut
Bionicz53
Nut
Level 60
God Stats
2W - 1L
1,742 SR
Queue Stats
329W - 325L
1,411 Elo+
Party 1
Shiva
Shiva
GrimReaper04
Shiva
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 27L
1,285 Elo+
Solo
Eset
Eset
HeavensLament
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,557 Elo+
Solo
Hercules
Hercules
LPxSLUMLord
Hercules
Level 28
God Stats
3W - 4L
1,270 SR
Queue Stats
247W - 282L
1,398 Elo+
Party 1
Poseidon
Poseidon
OldAF
Poseidon
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,392 Elo+
Solo
Team Averages
Level 32
1,503 SR
1,408 Elo+

VS

Team Averages
Level 53
1,386 SR
1,458 Elo+
Hera
Hera
NAVYSTONER420
Hera
Level 84
God Stats
0W - 2L
1,149 SR
Queue Stats
42W - 49L
1,430 Elo+
Party 2
Tiamat
Tiamat
XxAcezelusxX
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,326 Elo+
Party 2
Athena
Athena
blerpyderp
Athena
Level 126
God Stats
0W - 5L
1,279 SR
Queue Stats
108W - 105L
1,534 Elo+
Party 3
Neith
Neith
cyrax1181
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 54L
1,501 Elo+
Party 3
Eset
Eset
pr0fswag
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
8,690
790
7,838
10,804
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 2 / 13
8,729
794
5,491
14,261
16,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 1 / 13
9,759
887
10,455
10,548
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
LPxSLUMLord
Hercules
15
1 / 1 / 13
8,647
786
5,293
15,000
16,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
OldAF
Poseidon
18
11 / 2 / 12
10,777
980
24,470
11,362
5,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
6,932
630
15,200
9,377
5,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
13
0 / 6 / 6
6,913
628
7,420
12,327
7,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Athena
blerpyderp
Athena
15
1 / 3 / 4
7,885
717
5,894
14,131
15,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
cyrax1181
Neith
14
4 / 5 / 3
8,024
729
11,890
12,493
6,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Eset
14
2 / 6 / 2
8,184
744
5,153
9,589
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
24
Kills
7
9
Deaths
24
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
W
1
2
13
3.75
W
6
1
13
12.5
W
Hercules
LPxSLUMLord
Hercules
1
1
13
7.5
L
0
4
6
0.75
W
Poseidon
OldAF
Poseidon
11
2
12
8.5
L
Tiamat
0
6
6
0.5
L
Athena
blerpyderp
Athena
1
3
4
1
L
Neith
cyrax1181
Neith
4
5
3
1.1
L
Eset
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,547
Damage
45,557
61,975
Taken
57,917
47,248
Mitigated
39,200
29,358
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,838
2,448
1,459
2,010
10,804
4,609
2,324
6,115
4,606
0
16,853
W
5,491
459
1,997
3,326
14,261
16,231
0
5,509
8,574
0
10,533
W
10,455
377
3,580
3,048
10,548
4,667
1,213
6,359
3,999
23,423
590
W
Hercules
LPxSLUMLord
Hercules
5,293
514
2,051
6,412
15,000
16,681
696
7,408
7,406
0
20,232
L
15,200
1,791
932
600
9,377
5,023
0
5,866
3,460
24,339
0
W
Poseidon
OldAF
Poseidon
24,470
3,156
2,294
3,181
11,362
5,060
2,128
7,441
3,802
45,837
950
L
Tiamat
7,420
592
636
1,778
12,327
7,418
40
7,783
4,389
10,378
0
L
Athena
blerpyderp
Athena
5,894
989
2,671
2,502
14,131
15,197
0
5,849
7,786
10,592
0
L
Neith
cyrax1181
Neith
11,890
3,181
0
867
12,493
6,827
98
8,496
3,898
0
20,456
L
Eset
5,153
708
1,341
660
9,589
4,735
0
6,321
3,230
17,413
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,602
Gold Earned
37,938
140
Minions Killed
86
0
Camps Cleared
0
1,077,820
Distance Traveled
1,011,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,690
790
32
3
0
204,254
0
W
Shiva
8,729
794
12
1
0
221,932
0
W
Eset
9,759
887
34
3
0
213,415
0
W
Hercules
8,647
786
20
2
0
216,008
0
L
Hera
6,932
630
14
1
0
215,886
0
W
Poseidon
10,777
980
42
4
0
222,211
0
L
Tiamat
6,913
628
7
1
0
212,873
0
L
Athena
7,885
717
5
0
0
238,957
0
L
Neith
8,024
729
20
2
0
172,133
0
L
Eset
8,184
744
40
4
0
171,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role