Player Matchup

Chaac
Chaac
Goldbrand
Chaac
Level 57
God Stats
20W - 9L
1,624 SR
Queue Stats
98W - 99L
1,374 Elo+
Solo
Vulcan
Vulcan
Siphtt
Vulcan
Level 89
God Stats
8W - 4L
1,843 SR
Queue Stats
198W - 188L
1,402 Elo+
Solo
Neith
Neith
temp-634392
Neith
Level 85
God Stats
7W - 1L
1,715 SR
Queue Stats
123W - 125L
1,443 Elo+
Solo
Team Averages
Level 77
1,727 SR
1,406 Elo+

VS

Team Averages
Level 80
1,501 SR
1,429 Elo+
Rama
Rama
DestinKillaz
Rama
Level 116
God Stats
8W - 6L
1,535 SR
Queue Stats
37W - 49L
1,406 Elo+
Party 1
Ymir
Ymir
Fl0r1daMan420
Ymir
Level 40
God Stats
44W - 40L
1,495 SR
Queue Stats
56W - 59L
1,463 Elo+
Party 1
Janus
Janus
G lR i lN CH
Janus
Level 85
God Stats
240W - 268L
1,472 SR
Queue Stats
240W - 268L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Goldbrand
Chaac
14
1 / 4 / 4
9,494
730
9,621
15,494
12,250
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Siphtt
Vulcan
17
3 / 2 / 8
10,633
818
14,152
8,467
4,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 3 / 4
11,167
859
15,109
13,009
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 0
10,703
823
15,453
15,717
6,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 6
8,870
682
4,044
17,304
17,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 5 / 5
8,848
681
7,063
11,736
4,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
11
Kills
9
9
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
2
0
3.5
L
1
4
6
1
L
1
5
5
0.7
W
Chaac
Goldbrand
Chaac
1
4
4
0.75
W
Vulcan
Siphtt
Vulcan
3
2
8
3.5
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,882
Damage
26,560
36,970
Taken
44,757
21,624
Mitigated
29,226
7,960
Healing
5,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,453
11,798
0
5,391
15,717
6,991
0
3,935
11,732
0
54,121
L
4,044
447
0
0
17,304
17,784
0
6,296
10,959
7,663
0
L
7,063
1,087
0
190
11,736
4,451
0
3,729
7,988
33,013
674
W
Chaac
Goldbrand
Chaac
9,621
3,450
0
2,722
15,494
12,250
545
4,024
11,470
0
32,574
W
Vulcan
Siphtt
Vulcan
14,152
790
0
725
8,467
4,080
481
2,461
6,006
57,746
1,965
W
15,109
6,605
0
4,513
13,009
5,294
1,447
5,046
7,963
0
54,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
28,421
195
Minions Killed
149
0
Camps Cleared
0
737,243
Distance Traveled
680,026
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,703
823
79
6
0
242,986
0
L
Ymir
8,870
682
7
1
0
211,100
0
L
Janus
8,848
681
63
5
0
225,940
0
W
Chaac
9,494
730
52
4
0
239,290
1
W
Vulcan
10,633
818
77
6
0
262,050
0
W
Neith
11,167
859
66
5
0
235,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role