Player Matchup

Ullr
Ullr
BloodPressure878
Ullr
Level 43
God Stats
11W - 10L
1,573 SR
Queue Stats
78W - 88L
1,385 Elo+
Party 1
Hades
Hades
ColonelQ1
Hades
Level 14
God Stats
11W - 13L
1,347 SR
Queue Stats
17W - 28L
1,215 Elo+
Party 1
Pele
Pele
SaruStrayeurs
Pele
Level 79
God Stats
315W - 311L
1,472 SR
Queue Stats
373W - 401L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
iDiablo11
Kuzenbo
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
81W - 102L
1,318 Elo+
Party 1
Cupid
Cupid
qmodii
Cupid
Level 42
God Stats
3W - 1L
1,712 SR
Queue Stats
78W - 96L
1,358 Elo+
Party 1
Team Averages
Level 41
1,521 SR
1,340 Elo+

VS

Team Averages
Level 104
1,454 SR
1,446 Elo+
Vulcan
Vulcan
Dark_Night1425
Vulcan
Level 100
God Stats
2W - 2L
1,433 SR
Queue Stats
80W - 71L
1,466 Elo+
Solo
Arachne
Arachne
HHQ44
Arachne
Level 147
God Stats
82W - 79L
1,508 SR
Queue Stats
501W - 536L
1,460 Elo+
Party 3
Loki
Loki
MISTERAZOZ
Loki
Level 156
God Stats
23W - 24L
1,413 SR
Queue Stats
201W - 230L
1,382 Elo+
Party 3
Cabrakan
Cabrakan
MadFaisal
Cabrakan
Level 49
God Stats
16W - 10L
1,789 SR
Queue Stats
343W - 384L
1,435 Elo+
Party 2
Hades
Hades
qsniperp
Hades
Level 67
God Stats
9W - 8L
1,125 SR
Queue Stats
703W - 730L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,529
503
3,685
8,400
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
ColonelQ1
Hades
9
1 / 3 / 0
5,134
467
5,200
8,506
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 1 / 1
5,502
500
2,682
7,259
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
iDiablo11
Kuzenbo
9
0 / 3 / 2
5,220
475
2,474
10,840
9,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
qmodii
Cupid
9
2 / 0 / 0
5,084
462
5,922
6,459
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,802
527
8,929
4,775
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
HHQ44
Arachne
11
3 / 0 / 2
6,330
575
3,010
8,584
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 1 / 2
6,326
575
2,992
6,100
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
MadFaisal
Cabrakan
10
1 / 2 / 1
5,739
522
3,344
10,189
11,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
qsniperp
Hades
12
3 / 1 / 1
6,949
632
6,070
10,726
5,171
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
9
9
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Hades
ColonelQ1
Hades
1
3
0
0.33
W
2
0
1
2.5
W
Arachne
HHQ44
Arachne
3
0
2
4
W
0
1
2
1
W
Cabrakan
MadFaisal
Cabrakan
1
2
1
0.75
L
0
1
1
0.5
L
Kuzenbo
iDiablo11
Kuzenbo
0
3
2
0.33
L
Cupid
qmodii
Cupid
2
0
0
2
W
Hades
qsniperp
Hades
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,963
Damage
24,345
41,464
Taken
40,374
23,660
Mitigated
23,565
9,466
Healing
15,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,685
1,223
0
1,359
8,400
3,020
0
0
8,400
0
35,469
L
Hades
ColonelQ1
Hades
5,200
872
85
1,650
8,506
5,466
0
4,582
3,924
28,322
0
W
8,929
886
0
1,183
4,775
2,048
0
547
4,228
49,132
1,722
W
Arachne
HHQ44
Arachne
3,010
2,126
0
5,695
8,584
3,290
0
920
7,664
0
42,417
W
2,992
257
0
1,422
6,100
2,027
0
0
6,100
0
44,791
W
Cabrakan
MadFaisal
Cabrakan
3,344
853
0
2,118
10,189
11,029
0
1,927
8,262
13,379
0
L
2,682
281
0
479
7,259
3,091
0
1,906
5,353
0
48,997
L
Kuzenbo
iDiablo11
Kuzenbo
2,474
883
0
2,051
10,840
9,732
0
7,573
3,267
16,362
0
L
Cupid
qmodii
Cupid
5,922
3,263
790
3,052
6,459
2,351
0
4,049
2,410
0
37,169
W
Hades
qsniperp
Hades
6,070
896
133
5,354
10,726
5,171
0
4,280
6,446
44,496
3,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
31,146
271
Minions Killed
327
0
Camps Cleared
0
996,227
Distance Traveled
1,085,725
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,529
503
53
5
0
158,323
0
L
Hades
5,134
467
50
5
0
183,973
0
W
Vulcan
5,802
527
87
8
0
220,157
2
W
Arachne
6,330
575
68
6
0
250,165
1
W
Loki
6,326
575
77
7
0
217,069
0
W
Cabrakan
5,739
522
10
1
0
203,404
4
L
Pele
5,502
500
82
7
0
235,807
0
L
Kuzenbo
5,220
475
27
2
0
223,460
0
L
Cupid
5,084
462
59
5
0
194,664
0
W
Hades
6,949
632
85
8
0
194,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role