Player Matchup

Chronos
Chronos
Garu-da_25
Chronos
Level 186
God Stats
4W - 1L
1,575 SR
Queue Stats
139W - 125L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
IZexionI
Ne Zha
Level 177
God Stats
3W - 2L
1,580 SR
Queue Stats
111W - 108L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
Terranooba27
Nu Wa
Level 147
God Stats
1W - 1L
1,333 SR
Queue Stats
37W - 46L
1,526 Elo+
Party 1
Fenrir
Fenrir
neekel-_-
Fenrir
Level 115
God Stats
2W - 1L
1,613 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
smitga-_-
Bellona
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 142
1,520 SR
1,516 Elo+

VS

Team Averages
Level 138
1,516 SR
1,466 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AceViperCobra
Chang'e
Level 158
God Stats
3W - 2L
1,628 SR
Queue Stats
38W - 42L
1,504 Elo+
Party 2
Anubis
Anubis
CGB410Scorpio
Anubis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,409 Elo+
Party 2
Set
Set
Hazzird
Set
Level 149
God Stats
0W - 5L
1,114 SR
Queue Stats
88W - 90L
1,450 Elo+
Solo
Neith
Neith
Lor Ron35
Neith
Level 100
God Stats
4W - 1L
1,837 SR
Queue Stats
35W - 34L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Garu-da_25
Chronos
12
2 / 0 / 2
6,803
680
4,386
4,282
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
IZexionI
Ne Zha
12
1 / 1 / 6
6,327
633
4,525
6,780
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 0 / 1
6,502
650
7,129
4,210
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
neekel-_-
Fenrir
10
4 / 1 / 6
7,155
716
5,361
8,515
4,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
smitga-_-
Bellona
10
3 / 2 / 1
6,013
601
4,356
10,009
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 3 / 0
4,800
480
1,835
8,036
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
11
2 / 4 / 1
6,602
660
6,700
8,970
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 1
4,939
494
3,325
9,002
4,102
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
11
1 / 1 / 0
5,567
557
831
8,725
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Lor Ron35
Neith
8
1 / 2 / 0
4,845
485
3,149
6,367
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
4
4
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
3
0
0
L
Chang'e
2
4
1
0.63
L
0
5
1
0.1
W
Chronos
Garu-da_25
Chronos
2
0
2
3
L
Set
1
1
0
1
W
Ne Zha
IZexionI
Ne Zha
1
1
6
4
L
Neith
Lor Ron35
Neith
1
2
0
0.5
W
5
0
1
5.5
W
Fenrir
neekel-_-
Fenrir
4
1
6
7
W
Bellona
smitga-_-
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,757
Damage
15,840
33,796
Taken
41,100
16,153
Mitigated
20,201
14,337
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,835
195
0
1,974
8,036
6,124
0
2,851
5,185
17,302
1,137
L
Chang'e
6,700
85
0
2,947
8,970
3,880
0
114
8,310
40,759
1,385
L
3,325
37
0
1,588
9,002
4,102
0
4,301
4,701
38,395
0
W
Chronos
Garu-da_25
Chronos
4,386
1,518
0
2,796
4,282
1,485
2,664
232
4,050
48,989
4,207
L
Set
831
498
0
695
8,725
3,897
0
1,737
6,988
0
39,987
W
Ne Zha
IZexionI
Ne Zha
4,525
1,398
0
4,689
6,780
2,235
0
1,034
5,746
0
44,249
L
Neith
Lor Ron35
Neith
3,149
877
47
945
6,367
2,198
0
2,370
3,997
0
22,897
W
7,129
2,098
45
1,832
4,210
1,065
354
2,979
1,231
42,570
435
W
Fenrir
neekel-_-
Fenrir
5,361
1,786
0
2,449
8,515
4,507
245
1,662
6,853
0
24,269
W
Bellona
smitga-_-
Bellona
4,356
1,754
0
2,526
10,009
6,861
0
5,882
4,127
0
32,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
26,753
326
Minions Killed
268
0
Camps Cleared
0
1,023,829
Distance Traveled
949,968
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,800
480
30
3
0
199,946
0
L
Chang'e
6,602
660
74
7
0
172,805
2
L
Anubis
4,939
494
63
6
0
167,510
0
W
Chronos
6,803
680
91
9
0
193,037
2
L
Set
5,567
557
74
7
0
228,630
0
W
Ne Zha
6,327
633
77
8
0
227,417
0
L
Neith
4,845
485
27
3
0
181,077
0
W
Nu Wa
6,502
650
69
7
0
189,641
2
W
Fenrir
7,155
716
35
4
0
215,372
6
W
Bellona
6,013
601
54
5
0
198,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role