Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CovldPandemic
Cthulhu
Level 143
God Stats
7W - 2L
1,770 SR
Queue Stats
224W - 202L
1,575 Elo+
Party 3
Da Ji
Da Ji
RiceCakeBun
Da Ji
Level 153
God Stats
49W - 66L
1,503 SR
Queue Stats
138W - 168L
1,418 Elo+
Party 3
Scylla
Scylla
YerBoi_67
Scylla
Level 129
God Stats
1W - 4L
1,443 SR
Queue Stats
182W - 183L
1,490 Elo+
Solo
Team Averages
Level 139
1,543 SR
1,496 Elo+

VS

Team Averages
Level 135
1,502 SR
1,502 Elo+
Zeus
Zeus
BadMentäl
Zeus
Level 159
God Stats
25W - 37L
1,502 SR
Queue Stats
117W - 118L
1,478 Elo+
Solo
Bastet
Bastet
BallMonster
Bastet
Level 127
God Stats
4W - 3L
1,550 SR
Queue Stats
109W - 107L
1,491 Elo+
Party 2
Nut
Nut
GrundlButter819
Nut
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,577 Elo+
Party 2
Ymir
Ymir
KCxSlapzz
Ymir
Level 118
God Stats
2W - 7L
1,258 SR
Queue Stats
219W - 208L
1,493 Elo+
Party 2
Odin
Odin
LilToiletBoy453
Odin
Level 129
God Stats
5W - 2L
1,699 SR
Queue Stats
62W - 67L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
5 / 3 / 4
8,979
599
7,771
10,244
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
 
Hachiman
15
0 / 0 / 4
8,818
588
7,657
8,004
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
13
4 / 3 / 3
8,620
575
10,199
14,818
15,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 3
7,331
489
3,552
12,364
9,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
YerBoi_67
Scylla
14
3 / 1 / 4
9,046
603
9,944
7,908
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,317
288
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
7 / 4 / 0
8,060
537
13,308
18,764
7,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 1
6,357
424
4,120
7,725
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
2 / 2 / 3
7,697
513
7,454
13,958
11,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 3
6,746
450
6,543
12,392
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
9
11
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
3
4
2.33
W
Hachiman
 
Hachiman
0
0
4
2
L
0
0
0
0
L
Bastet
7
4
0
1.75
W
Cthulhu
4
3
3
1.83
L
0
2
1
0.25
L
Ymir
2
2
3
1.75
L
0
4
3
0.38
W
0
4
3
0.38
W
Scylla
YerBoi_67
Scylla
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,123
Damage
31,425
53,338
Taken
52,839
35,226
Mitigated
32,553
13,355
Healing
17,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,771
1,669
0
1,556
10,244
4,141
194
425
9,723
0
75,484
W
Hachiman
 
Hachiman
7,657
3,934
0
3,891
8,004
3,079
2,400
329
7,675
0
74,432
L
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
13,308
4,208
0
9,793
18,764
7,828
0
5,876
12,562
0
64,911
W
Cthulhu
10,199
587
467
2,510
14,818
15,249
0
2,829
11,614
48,808
2,836
L
4,120
2,478
0
1,250
7,725
2,695
0
0
7,725
0
33,861
L
Ymir
7,454
973
0
3,074
13,958
11,100
0
6,119
7,454
45,819
2,329
L
6,543
596
0
3,303
12,392
10,930
0
6,895
5,425
0
43,517
W
3,552
767
0
3,535
12,364
9,953
24
3,563
8,718
722
17,068
W
Scylla
YerBoi_67
Scylla
9,944
1,260
0
1,396
7,908
2,804
110
998
6,722
61,215
1,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,794
Gold Earned
33,177
466
Minions Killed
285
0
Camps Cleared
0
1,401,268
Distance Traveled
1,023,555
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,979
599
107
7
0
339,441
0
W
Hachiman
8,818
588
127
8
0
262,445
0
L
Zeus
4,317
288
0
0
0
6,193
0
L
Bastet
8,060
537
86
6
0
303,709
2
W
Cthulhu
8,620
575
86
6
0
250,409
0
L
Nut
6,357
424
61
4
0
194,601
0
L
Ymir
7,697
513
82
5
0
269,972
0
L
Odin
6,746
450
56
4
0
249,080
2
W
Da Ji
7,331
489
26
2
0
278,524
1
W
Scylla
9,046
603
120
8
0
270,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role