Player Matchup

Aphrodite
Aphrodite
BurningHarmony
Aphrodite
Level 147
God Stats
1W - 0L
1,457 SR
Queue Stats
22W - 23L
1,495 Elo+
Party 1
Hachiman
Hachiman
Danteto7020
Hachiman
Level 129
God Stats
4W - 3L
1,425 SR
Queue Stats
128W - 116L
1,601 Elo+
Party 3
Cu Chulainn
Cu Chulainn
N1cé
Cu Chulainn
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 37L
1,524 Elo+
Party 1
Vulcan
Vulcan
WolfFlows
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,457 Elo+
Party 3
Loki
Loki
slipknotislife
Loki
Level 101
God Stats
26W - 20L
1,547 SR
Queue Stats
119W - 107L
1,557 Elo+
Party 1
Team Averages
Level 125
1,486 SR
1,527 Elo+

VS

Team Averages
Level 144
1,598 SR
1,551 Elo+
Ra
Ra
AltBanana
Ra
Level 127
God Stats
13W - 7L
1,840 SR
Queue Stats
372W - 421L
1,596 Elo+
Party 2
Olorun
Olorun
InstalockSet
Olorun
Level 86
God Stats
0W - 2L
1,247 SR
Queue Stats
77W - 60L
1,524 Elo+
Solo
Apollo
Apollo
MasterDragoonJ
Apollo
Level 206
God Stats
3W - 2L
1,569 SR
Queue Stats
320W - 307L
1,554 Elo+
Solo
Charon
Charon
Nintang0
Charon
Level 138
God Stats
0W - 2L
1,489 SR
Queue Stats
18W - 20L
1,496 Elo+
Solo
Mulan
Mulan
doubl3d3uce22
Mulan
Level 165
God Stats
13W - 7L
1,843 SR
Queue Stats
553W - 607L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BurningHarmony
Aphrodite
10
0 / 0 / 4
5,981
498
2,185
9,610
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Danteto7020
Hachiman
12
3 / 1 / 2
6,660
555
7,544
10,063
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
N1cé
Cu Chulainn
13
4 / 1 / 1
6,833
569
11,353
10,904
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
WolfFlows
Vulcan
13
2 / 0 / 1
7,091
591
5,160
6,307
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 1 / 1
6,928
577
7,871
10,107
3,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,990
583
4,653
7,949
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
10
1 / 5 / 0
5,989
499
4,881
10,413
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 1
6,062
505
4,405
9,666
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Nintang0
Charon
10
0 / 1 / 1
6,278
523
5,773
8,556
6,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 0
7,107
592
6,195
12,474
7,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
3
3
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Aphrodite
BurningHarmony
Aphrodite
0
0
4
2
W
Hachiman
Danteto7020
Hachiman
3
1
2
4
L
Olorun
1
5
0
0.2
L
0
1
1
0.5
W
Cu Chulainn
N1cé
Cu Chulainn
4
1
1
4.5
L
Charon
Nintang0
Charon
0
1
1
0.5
W
Vulcan
WolfFlows
Vulcan
2
0
1
2.5
L
1
4
0
0.25
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,113
Damage
25,907
46,991
Taken
49,058
20,757
Mitigated
23,591
22,418
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,653
481
168
2,861
7,949
2,844
0
4,146
3,739
53,731
1,989
W
Aphrodite
BurningHarmony
Aphrodite
2,185
322
1,970
5,199
9,610
6,820
242
4,401
5,153
21,942
0
W
Hachiman
Danteto7020
Hachiman
7,544
4,192
0
6,491
10,063
3,704
324
1,284
8,729
0
50,528
L
Olorun
4,881
1,965
160
3,615
10,413
4,252
508
569
9,844
33,003
9,895
L
4,405
1,745
0
2,249
9,666
3,083
0
980
8,680
0
59,262
W
Cu Chulainn
N1cé
Cu Chulainn
11,353
3,398
0
3,652
10,904
4,938
748
4,799
6,105
0
56,510
L
Charon
Nintang0
Charon
5,773
1,314
0
1,659
8,556
6,093
101
1,245
7,299
21,681
0
W
Vulcan
WolfFlows
Vulcan
5,160
495
0
1,460
6,307
1,975
693
3,557
2,386
54,384
1,720
L
6,195
707
0
3,302
12,474
7,319
0
22
12,452
0
51,237
W
7,871
2,388
0
3,646
10,107
3,320
31
0
10,107
0
43,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
32,426
352
Minions Killed
368
0
Camps Cleared
0
1,229,213
Distance Traveled
1,166,575
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,990
583
113
9
0
242,628
2
W
Aphrodite
5,981
498
27
2
0
225,411
3
W
Hachiman
6,660
555
90
8
0
263,065
3
L
Olorun
5,989
499
74
6
0
226,746
0
L
Apollo
6,062
505
73
6
0
252,331
2
W
Cu Chulainn
6,833
569
76
6
0
260,852
1
L
Charon
6,278
523
15
1
0
250,273
5
W
Vulcan
7,091
591
100
8
0
229,327
2
L
Mulan
7,107
592
93
8
0
194,597
0
W
Loki
6,928
577
59
5
0
250,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role