Player Matchup

Athena
Athena
BrokenBenis
Athena
Level 155
God Stats
3W - 2L
1,515 SR
Queue Stats
297W - 308L
1,584 Elo+
Party 2
Ymir
Ymir
GetErected
Ymir
Level 137
God Stats
2W - 0L
1,380 SR
Queue Stats
47W - 36L
1,647 Elo+
Party 2
Sylvanus
Sylvanus
LeCheese2
Sylvanus
Level 38
God Stats
4W - 2L
1,534 SR
Queue Stats
66W - 48L
1,668 Elo+
Party 2
Cthulhu
Cthulhu
ResidualArc
Cthulhu
Level 143
God Stats
6W - 5L
1,610 SR
Queue Stats
261W - 279L
1,552 Elo+
Party 2
Cabrakan
Cabrakan
SimplyIsa_
Cabrakan
Level 122
God Stats
1W - 0L
1,293 SR
Queue Stats
414W - 407L
1,585 Elo+
Party 2
Team Averages
Level 119
1,466 SR
1,607 Elo+

VS

Team Averages
Level 69
1,425 SR
1,443 Elo+
Sol
Sol
Fourthcoffee
Sol
Level 69
God Stats
29W - 26L
1,555 SR
Queue Stats
46W - 56L
1,428 Elo+
Party 3
Bellona
Bellona
FratHouseJesus
Bellona
Level 48
God Stats
5W - 8L
1,305 SR
Queue Stats
129W - 129L
1,455 Elo+
Party 1
Charybdis
Charybdis
GankDeez
Charybdis
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 133L
1,461 Elo+
Party 1
Thanatos
Thanatos
NanoElPillo
Thanatos
Level 82
God Stats
0W - 2L
1,256 SR
Queue Stats
121W - 102L
1,414 Elo+
Solo
Ares
Ares
guylikepie420
Ares
Level 46
God Stats
3W - 5L
1,509 SR
Queue Stats
31W - 38L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
5 / 0 / 4
6,536
654
7,282
5,985
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 0 / 2
7,192
719
5,135
8,149
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sylvanus
LeCheese2
Sylvanus
11
5 / 0 / 2
6,360
636
4,445
5,441
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ResidualArc
Cthulhu
11
3 / 1 / 4
6,157
616
6,576
6,924
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
SimplyIsa_
Cabrakan
11
2 / 0 / 5
5,998
600
6,616
5,648
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,797
580
4,982
9,968
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,519
452
1,722
6,420
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
GankDeez
Charybdis
7
0 / 4 / 0
4,404
440
2,284
7,958
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
NanoElPillo
Thanatos
6
0 / 6 / 0
4,104
410
1,348
8,245
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 0
4,082
408
1,883
8,815
4,623
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
19
Kills
1
1
Deaths
19
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
5
0
4
7
L
1
3
0
0.33
L
0
3
0
0
L
Charybdis
GankDeez
Charybdis
0
4
0
0
W
4
0
2
5
W
Sylvanus
LeCheese2
Sylvanus
5
0
2
6
L
Thanatos
NanoElPillo
Thanatos
0
6
0
0
W
Cthulhu
ResidualArc
Cthulhu
3
1
4
5
W
Cabrakan
SimplyIsa_
Cabrakan
2
0
5
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,054
Damage
12,219
32,147
Taken
41,406
18,625
Mitigated
18,191
11,380
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
7,282
2,695
0
2,882
5,985
3,778
0
1,479
4,474
50,312
1,105
L
4,982
1,141
0
4,849
9,968
3,476
0
7,283
2,110
38,941
992
L
1,722
267
0
1,662
6,420
4,814
0
3,616
2,464
0
17,756
L
Charybdis
GankDeez
Charybdis
2,284
1,452
0
2,343
7,958
2,453
0
5,603
2,314
0
26,581
W
5,135
1,495
0
3,916
8,149
3,906
279
0
7,889
46,803
2,828
W
Sylvanus
LeCheese2
Sylvanus
4,445
1,912
228
2,680
5,441
3,967
0
1,340
4,027
31,788
14,654
L
Thanatos
NanoElPillo
Thanatos
1,348
282
0
2,022
8,245
2,825
0
5,380
2,562
0
13,159
W
Cthulhu
ResidualArc
Cthulhu
6,576
339
123
457
6,924
3,200
0
2,482
4,442
33,104
0
W
Cabrakan
SimplyIsa_
Cabrakan
6,616
1,093
0
1,094
5,648
3,774
0
1,252
4,396
34,085
1,971
L
1,883
102
0
1,331
8,815
4,623
0
6,199
2,545
10,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,243
Gold Earned
22,906
366
Minions Killed
181
0
Camps Cleared
0
1,035,342
Distance Traveled
894,828
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,536
654
98
10
0
241,250
0
L
Sol
5,797
580
66
7
0
168,132
1
L
Bellona
4,519
452
27
3
0
171,412
0
L
Charybdis
4,404
440
45
5
0
173,932
0
W
Ymir
7,192
719
92
9
0
161,474
0
W
Sylvanus
6,360
636
74
7
0
187,763
0
L
Thanatos
4,104
410
27
3
0
191,552
2
W
Cthulhu
6,157
616
54
5
0
241,594
0
W
Cabrakan
5,998
600
48
5
0
203,261
0
L
Ares
4,082
408
16
2
0
189,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role