Player Matchup

Medusa
Medusa
 
Medusa
Level 313
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
HircusSphera
Thor
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 109L
1,501 Elo+
Party 1
Athena
Athena
RexLeonis
Athena
Level 134
God Stats
13W - 7L
1,686 SR
Queue Stats
324W - 284L
1,575 Elo+
Party 1
Camazotz
Camazotz
TheEndedNate
Camazotz
Level 128
God Stats
2W - 2L
1,327 SR
Queue Stats
94W - 81L
1,590 Elo+
Party 3
Janus
Janus
lIlMadnessIl
Janus
Level 114
God Stats
4W - 7L
1,425 SR
Queue Stats
247W - 240L
1,492 Elo+
Party 3
Team Averages
Level 157
1,488 SR
1,532 Elo+

VS

Team Averages
Level 103
1,556 SR
1,527 Elo+
Ganesha
Ganesha
AlloyBronya
Ganesha
Level 104
God Stats
2W - 3L
1,595 SR
Queue Stats
417W - 384L
1,592 Elo+
Party 2
Artio
Artio
Antgeezy
Artio
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,373 Elo+
Party 4
Scylla
Scylla
Chiopmunk141
Scylla
Level 153
God Stats
239W - 178L
1,728 SR
Queue Stats
577W - 529L
1,599 Elo+
Party 2
Bastet
Bastet
Nickgeezyy77
Bastet
Level 103
God Stats
0W - 2L
1,637 SR
Queue Stats
81W - 65L
1,528 Elo+
Party 4
Neith
Neith
Yellowshadow100
Neith
Level 86
God Stats
0W - 3L
1,318 SR
Queue Stats
394W - 356L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 1
6,158
560
6,986
4,157
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 0
6,288
572
3,784
9,658
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
RexLeonis
Athena
11
1 / 0 / 2
6,849
623
3,330
7,691
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
TheEndedNate
Camazotz
12
2 / 2 / 1
7,220
656
6,327
10,482
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 1
6,222
566
2,752
5,821
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlloyBronya
Ganesha
9
0 / 0 / 0
5,008
455
1,422
6,355
4,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
Antgeezy
Artio
10
0 / 2 / 0
5,253
478
3,467
10,355
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
13
3 / 0 / 1
6,991
636
5,570
4,370
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
11
3 / 3 / 0
5,991
545
4,885
10,154
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 3 / 0
5,007
455
4,879
7,949
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
6
6
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
L
Ganesha
AlloyBronya
Ganesha
0
0
0
0
L
Artio
Antgeezy
Artio
0
2
0
0
L
Scylla
3
0
1
3.5
W
3
1
0
3
L
Bastet
3
3
0
1
W
Athena
RexLeonis
Athena
1
0
2
2
W
Camazotz
TheEndedNate
Camazotz
2
2
1
1.25
L
0
3
0
0
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,179
Damage
20,223
37,809
Taken
39,183
19,887
Mitigated
20,561
12,306
Healing
13,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,986
2,003
0
1,845
4,157
1,644
952
572
3,585
0
59,294
L
Ganesha
AlloyBronya
Ganesha
1,422
226
0
2,172
6,355
4,287
0
1,748
4,567
12,334
0
L
Artio
Antgeezy
Artio
3,467
519
0
2,958
10,355
8,789
0
0
10,355
30,163
0
L
Scylla
5,570
654
0
1,060
4,370
1,424
0
1,761
2,389
52,866
706
W
3,784
1,491
0
3,216
9,658
4,456
0
1,426
8,232
0
44,448
L
Bastet
4,885
1,920
0
4,952
10,154
3,520
0
363
9,695
0
43,620
W
Athena
RexLeonis
Athena
3,330
1,214
0
2,644
7,691
7,524
279
623
7,068
18,358
1,747
W
Camazotz
TheEndedNate
Camazotz
6,327
1,623
0
3,465
10,482
4,076
0
2,949
6,871
0
53,672
L
4,879
1,510
0
2,218
7,949
2,541
0
1,722
6,227
0
39,656
W
2,752
40
0
1,136
5,821
2,187
0
4,227
1,594
40,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,737
Gold Earned
28,250
349
Minions Killed
308
0
Camps Cleared
0
1,182,648
Distance Traveled
1,109,252
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,158
560
81
7
0
231,688
1
L
Ganesha
5,008
455
1
0
0
241,472
0
L
Artio
5,253
478
53
5
0
196,079
0
L
Scylla
6,991
636
90
8
0
220,619
3
W
Thor
6,288
572
61
6
0
264,144
2
L
Bastet
5,991
545
83
8
0
239,230
0
W
Athena
6,849
623
26
2
0
252,894
2
W
Camazotz
7,220
656
79
7
0
216,723
1
L
Neith
5,007
455
81
7
0
211,852
0
W
Janus
6,222
566
102
9
0
217,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role