Player Matchup

King Arthur
King Arthur
AdinaBeast222
King Arthur
Level 89
God Stats
4W - 5L
1,432 SR
Queue Stats
572W - 546L
1,438 Elo+
Solo
Cernunnos
Cernunnos
SnowySoup
Cernunnos
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,346 Elo+
Party 2
Hachiman
Hachiman
mr bubbles51
Hachiman
Level 8
God Stats
1W - 1L
1,188 SR
Queue Stats
2W - 3L
1,102 Elo+
Party 2
Baron Samedi
Baron Samedi
vFry breadv
Baron Samedi
Level 74
God Stats
2W - 0L
1,754 SR
Queue Stats
5W - 5L
1,385 Elo+
Party 2
Chernobog
Chernobog
vortex fires
Chernobog
Level 81
God Stats
1W - 0L
1,529 SR
Queue Stats
5W - 4L
1,333 Elo+
Party 2
Team Averages
Level 67
1,480 SR
1,321 Elo+

VS

Team Averages
Level 75
1,444 SR
1,380 Elo+
Mulan
Mulan
ATXXI
Mulan
Level 47
God Stats
17W - 14L
1,337 SR
Queue Stats
251W - 273L
1,368 Elo+
Party 1
Da Ji
Da Ji
ERAxMEGALODON
Da Ji
Level 46
God Stats
117W - 135L
1,328 SR
Queue Stats
117W - 135L
1,289 Elo+
Solo
Lancelot
Lancelot
HENNYxJIMMY
Lancelot
Level 38
God Stats
32W - 22L
1,445 SR
Queue Stats
210W - 227L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
Soalheiro385
Cthulhu
Level 117
God Stats
31W - 17L
1,611 SR
Queue Stats
300W - 298L
1,436 Elo+
Solo
Anubis
Anubis
jreapps
Anubis
Level 129
God Stats
22W - 18L
1,498 SR
Queue Stats
352W - 349L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdinaBeast222
King Arthur
15
2 / 1 / 3
9,173
540
12,924
16,703
17,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
SnowySoup
Cernunnos
17
10 / 1 / 4
9,894
582
16,321
17,042
7,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
mr bubbles51
Hachiman
12
1 / 5 / 2
6,841
402
2,797
9,590
3,665
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
vFry breadv
Baron Samedi
14
4 / 3 / 6
8,864
521
10,820
8,711
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
vortex fires
Chernobog
16
6 / 2 / 4
9,121
537
7,675
12,280
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ATXXI
Mulan
12
0 / 3 / 2
7,374
434
9,274
16,464
12,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 6 / 3
7,409
436
10,197
11,980
5,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
HENNYxJIMMY
Lancelot
13
1 / 6 / 1
7,313
430
5,941
17,639
7,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Soalheiro385
Cthulhu
12
3 / 2 / 5
8,380
493
10,783
14,176
13,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
jreapps
Anubis
14
4 / 6 / 1
9,076
534
4,941
13,336
5,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
23
Kills
12
12
Deaths
23
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
ATXXI
Mulan
0
3
2
0.33
W
King Arthur
AdinaBeast222
King Arthur
2
1
3
3.5
L
4
6
3
0.92
L
Lancelot
HENNYxJIMMY
Lancelot
1
6
1
0.25
W
Cernunnos
SnowySoup
Cernunnos
10
1
4
12
L
Cthulhu
Soalheiro385
Cthulhu
3
2
5
2.75
L
Anubis
jreapps
Anubis
4
6
1
0.75
W
Hachiman
mr bubbles51
Hachiman
1
5
2
0.4
W
Baron Samedi
vFry breadv
Baron Samedi
4
3
6
2.33
W
Chernobog
vortex fires
Chernobog
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,537
Damage
41,136
64,326
Taken
73,595
37,762
Mitigated
45,633
18,543
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ATXXI
Mulan
9,274
1,806
0
2,498
16,464
12,989
0
1,421
14,961
787
45,205
W
King Arthur
AdinaBeast222
King Arthur
12,924
1,183
0
2,630
16,703
17,287
128
1,190
14,591
831
67,988
L
10,197
3,176
0
1,976
11,980
5,591
0
386
11,548
0
39,252
L
Lancelot
HENNYxJIMMY
Lancelot
5,941
1,843
0
3,117
17,639
7,744
0
2,333
15,114
0
60,093
W
Cernunnos
SnowySoup
Cernunnos
16,321
9,671
0
7,110
17,042
7,837
0
3,969
13,073
0
79,878
L
Cthulhu
Soalheiro385
Cthulhu
10,783
347
233
1,450
14,176
13,586
0
491
13,587
38,066
1,355
L
Anubis
jreapps
Anubis
4,941
240
75
4,853
13,336
5,723
0
5,540
7,259
59,429
0
W
Hachiman
mr bubbles51
Hachiman
2,797
2,090
0
66
9,590
3,665
397
1,753
7,837
0
24,756
W
Baron Samedi
vFry breadv
Baron Samedi
10,820
1,324
1,150
3,676
8,711
3,657
844
4,558
4,105
42,718
0
W
Chernobog
vortex fires
Chernobog
7,675
4,666
0
3,911
12,280
5,316
1,008
3,686
8,594
0
66,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,893
Gold Earned
39,552
406
Minions Killed
362
0
Camps Cleared
0
1,567,874
Distance Traveled
1,522,878
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,374
434
81
5
0
240,944
0
W
King Arthur
9,173
540
105
6
0
312,465
2
L
Da Ji
7,409
436
44
3
0
322,344
0
L
Lancelot
7,313
430
79
5
0
346,994
0
W
Cernunnos
9,894
582
104
6
0
353,219
0
L
Cthulhu
8,380
493
64
4
0
331,998
2
L
Anubis
9,076
534
94
6
0
280,598
8
W
Hachiman
6,841
402
37
2
0
265,030
0
W
Baron Samedi
8,864
521
51
3
0
311,350
0
W
Chernobog
9,121
537
109
6
0
325,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role