Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Everaldocruz
Ah Muzen Cab
Level 23
God Stats
7W - 2L
1,700 SR
Queue Stats
14W - 18L
1,414 Elo+
Party 2
Bellona
Bellona
FabiO_Verri
Bellona
Level 161
God Stats
21W - 24L
1,485 SR
Queue Stats
210W - 248L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
PERETTI
Danzaburou
Level 148
God Stats
11W - 8L
1,525 SR
Queue Stats
216W - 201L
1,436 Elo+
Solo
Sol
Sol
fairytailnalu
Sol
Level 129
God Stats
20W - 17L
1,445 SR
Queue Stats
134W - 153L
1,527 Elo+
Party 2
Bacchus
Bacchus
thayolivb
Bacchus
Level 107
God Stats
32W - 29L
1,513 SR
Queue Stats
168W - 196L
1,398 Elo+
Party 2
Team Averages
Level 114
1,533 SR
1,454 Elo+

VS

Team Averages
Level 119
1,518 SR
1,535 Elo+
Ne Zha
Ne Zha
Enzo158
Ne Zha
Level 122
God Stats
24W - 23L
1,499 SR
Queue Stats
216W - 193L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Falwarix
Cu Chulainn
Level 128
God Stats
14W - 17L
1,468 SR
Queue Stats
289W - 283L
1,545 Elo+
Party 1
Discordia
Discordia
Risê
Discordia
Level 133
God Stats
1W - 2L
1,594 SR
Queue Stats
245W - 223L
1,510 Elo+
Party 3
Hachiman
Hachiman
diegolte
Hachiman
Level 83
God Stats
131W - 122L
1,527 SR
Queue Stats
505W - 499L
1,541 Elo+
Party 1
Set
Set
Âkira
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 218L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Everaldocruz
Ah Muzen Cab
14
2 / 0 / 3
7,826
602
5,415
7,050
2,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
FabiO_Verri
Bellona
14
6 / 4 / 2
8,316
640
9,664
15,174
12,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
PERETTI
Danzaburou
13
1 / 4 / 5
7,429
571
8,675
11,811
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 0 / 1
8,148
627
7,362
8,935
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
thayolivb
Bacchus
11
0 / 0 / 3
6,398
492
3,335
8,507
7,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Enzo158
Ne Zha
11
0 / 3 / 1
6,229
479
4,565
9,145
7,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Falwarix
Cu Chulainn
13
3 / 4 / 2
7,607
585
8,978
13,984
11,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Risê
Discordia
12
1 / 2 / 2
7,081
545
8,335
4,520
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
diegolte
Hachiman
13
0 / 2 / 0
7,033
541
4,071
8,703
3,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
Âkira
Set
13
4 / 5 / 1
7,426
571
6,461
15,659
8,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
8
8
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Enzo158
Ne Zha
0
3
1
0.17
W
Ah Muzen Cab
Everaldocruz
Ah Muzen Cab
2
0
3
3.5
W
Bellona
FabiO_Verri
Bellona
6
4
2
1.75
L
Cu Chulainn
Falwarix
Cu Chulainn
3
4
2
1
W
Danzaburou
PERETTI
Danzaburou
1
4
5
0.88
L
Discordia
Risê
Discordia
1
2
2
1
L
Hachiman
diegolte
Hachiman
0
2
0
0
W
7
0
1
7.5
W
Bacchus
thayolivb
Bacchus
0
0
3
1.5
L
Set
Âkira
Set
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
32,410
51,477
Taken
52,011
31,118
Mitigated
32,276
17,301
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Enzo158
Ne Zha
4,565
460
0
3,067
9,145
7,144
0
4,177
4,968
0
17,978
W
Ah Muzen Cab
Everaldocruz
Ah Muzen Cab
5,415
2,645
0
889
7,050
2,862
690
0
7,050
0
70,449
W
Bellona
FabiO_Verri
Bellona
9,664
3,090
0
6,472
15,174
12,876
0
1,701
13,391
0
54,618
L
Cu Chulainn
Falwarix
Cu Chulainn
8,978
1,824
0
2,591
13,984
11,281
0
1,038
12,179
4,360
54,137
W
Danzaburou
PERETTI
Danzaburou
8,675
3,825
0
3,191
11,811
4,557
728
1,259
10,374
0
67,720
L
Discordia
Risê
Discordia
8,335
459
0
500
4,520
1,677
0
955
3,516
50,078
298
L
Hachiman
diegolte
Hachiman
4,071
2,623
0
3,902
8,703
3,442
0
1,067
7,636
0
67,713
W
7,362
2,250
0
5,053
8,935
2,964
0
2,874
5,605
56,092
821
W
Bacchus
thayolivb
Bacchus
3,335
409
0
1,696
8,507
7,859
0
2,414
5,842
18,726
0
L
Set
Âkira
Set
6,461
2,560
0
2,345
15,659
8,732
0
3,431
12,024
0
55,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,117
Gold Earned
35,376
421
Minions Killed
414
0
Camps Cleared
0
1,265,746
Distance Traveled
1,332,939
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,229
479
25
2
0
314,568
3
W
Ah Muzen Cab
7,826
602
115
9
0
244,151
0
W
Bellona
8,316
640
88
7
0
265,261
0
L
Cu Chulainn
7,607
585
92
7
0
248,145
4
W
Danzaburou
7,429
571
95
7
0
255,572
0
L
Discordia
7,081
545
87
7
0
269,792
0
L
Hachiman
7,033
541
134
10
0
242,073
2
W
Sol
8,148
627
104
8
0
241,435
0
W
Bacchus
6,398
492
19
1
0
259,327
7
L
Set
7,426
571
76
6
0
258,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role