Player Matchup

Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
GMAN-23-
Osiris
Level 182
God Stats
1W - 9L
1,151 SR
Queue Stats
636W - 609L
1,545 Elo+
Party 1
Bacchus
Bacchus
SugonPatrick
Bacchus
Level 103
God Stats
73W - 78L
1,448 SR
Queue Stats
320W - 302L
1,512 Elo+
Party 1
Chronos
Chronos
smokinthekush420
Chronos
Level 158
God Stats
26W - 35L
1,505 SR
Queue Stats
512W - 500L
1,477 Elo+
Solo
Discordia
Discordia
xSoulxBabyx13
Discordia
Level 148
God Stats
7W - 11L
1,466 SR
Queue Stats
360W - 353L
1,491 Elo+
Party 1
Team Averages
Level 132
1,414 SR
1,505 Elo+

VS

Team Averages
Level 144
1,565 SR
1,519 Elo+
Vamana
Vamana
Destroyerbunny
Vamana
Level 159
God Stats
5W - 0L
1,859 SR
Queue Stats
182W - 172L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
JuniperDjinn
Nu Wa
Level 188
God Stats
32W - 21L
1,622 SR
Queue Stats
171W - 168L
1,536 Elo+
Solo
Pele
Pele
Lord_Plimbos
Pele
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 79L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
Nerdsmackedu626
Sylvanus
Level 136
God Stats
126W - 105L
1,582 SR
Queue Stats
179W - 175L
1,526 Elo+
Solo
Medusa
Medusa
SoulCaliber007
Medusa
Level 152
God Stats
3W - 0L
1,264 SR
Queue Stats
175W - 162L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 4 / 0
6,308
451
5,698
12,307
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
GMAN-23-
Osiris
13
0 / 1 / 0
7,128
509
6,383
14,151
11,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
SugonPatrick
Bacchus
11
0 / 0 / 2
6,467
462
5,685
10,341
10,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 3 / 1
6,061
433
3,671
10,295
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
xSoulxBabyx13
Discordia
13
1 / 1 / 1
7,358
526
6,214
7,125
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,019
501
7,347
10,279
4,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 3
7,795
557
9,884
7,087
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
3 / 0 / 4
7,195
514
6,415
10,297
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
10
1 / 1 / 5
6,752
482
3,069
8,976
6,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 0
8,759
626
8,238
8,455
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
9
9
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
0
0.75
W
1
1
3
2.5
L
Osiris
GMAN-23-
Osiris
0
1
0
0
W
2
2
3
1.75
W
3
0
4
5
W
Sylvanus
1
1
5
3.5
W
2
0
0
2
L
Bacchus
SugonPatrick
Bacchus
0
0
2
1
L
0
3
1
0.17
L
Discordia
xSoulxBabyx13
Discordia
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,651
Damage
34,953
54,219
Taken
45,094
32,842
Mitigated
22,004
17,851
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,698
3,846
0
1,787
12,307
4,703
0
3,739
8,568
0
41,485
W
7,347
3,003
0
2,356
10,279
4,974
0
4,107
6,172
0
47,084
L
Osiris
GMAN-23-
Osiris
6,383
1,451
0
7,283
14,151
11,483
0
660
13,491
0
61,316
W
9,884
4,226
0
270
7,087
2,554
0
3,919
2,442
65,716
1,312
W
6,415
1,359
0
2,856
10,297
4,744
0
3,062
7,042
0
60,174
W
Sylvanus
3,069
826
3,602
3,760
8,976
6,482
0
3,279
5,526
18,130
0
W
8,238
3,382
0
1,974
8,455
3,250
26
0
7,596
0
79,916
L
Bacchus
SugonPatrick
Bacchus
5,685
658
0
3,320
10,341
10,973
0
3,075
7,266
36,407
0
L
3,671
905
0
3,699
10,295
3,683
0
1,543
8,752
39,296
330
L
Discordia
xSoulxBabyx13
Discordia
6,214
190
0
1,762
7,125
2,000
22
3,868
3,257
63,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,322
Gold Earned
37,520
422
Minions Killed
446
0
Camps Cleared
0
1,391,439
Distance Traveled
1,448,737
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,308
451
54
4
0
285,201
1
W
Vamana
7,019
501
78
6
0
316,375
0
L
Osiris
7,128
509
114
8
0
280,805
2
W
Nu Wa
7,795
557
119
9
0
274,182
1
W
Pele
7,195
514
85
6
0
340,982
0
W
Sylvanus
6,752
482
28
2
0
246,949
0
W
Medusa
8,759
626
136
10
0
270,249
0
L
Bacchus
6,467
462
46
3
0
316,235
5
L
Chronos
6,061
433
73
5
0
240,532
4
L
Discordia
7,358
526
135
10
0
268,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role