Player Matchup

Kukulkan
Kukulkan
Aroma_Prod
Kukulkan
Level 86
God Stats
20W - 33L
1,213 SR
Queue Stats
53W - 70L
1,249 Elo+
Party 1
Neith
Neith
MoMo_12_06
Neith
Level 16
God Stats
46W - 54L
1,263 SR
Queue Stats
49W - 67L
1,229 Elo+
Party 1
Ah Puch
Ah Puch
whitelotus357
Ah Puch
Level 84
God Stats
10W - 7L
1,321 SR
Queue Stats
37W - 45L
1,201 Elo+
Party 1
Team Averages
Level 62
1,266 SR
1,226 Elo+

VS

Team Averages
Level 40
1,509 SR
1,297 Elo+
Neith
Neith
FirekingXL
Neith
Level 97
God Stats
27W - 35L
1,468 SR
Queue Stats
324W - 334L
1,366 Elo+
Party 2
Yemoja
Yemoja
Jadenlol246614
Yemoja
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 20L
1,184 Elo+
Party 2
Kukulkan
Kukulkan
TAGFTW357
Kukulkan
Level 17
God Stats
1W - 2L
1,560 SR
Queue Stats
9W - 18L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aroma_Prod
Kukulkan
17
9 / 3 / 5
11,305
808
15,405
10,613
4,885
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Neith
17
3 / 1 / 9
10,724
766
5,488
8,437
3,724
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
16
4 / 0 / 9
10,491
749
13,006
8,499
3,777
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 3 / 0
9,078
648
5,612
12,728
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 6 / 1
8,060
576
1,379
12,846
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TAGFTW357
Kukulkan
14
0 / 7 / 1
8,664
619
5,990
13,069
5,007
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
16
Kills
2
4
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aroma_Prod
Kukulkan
9
3
5
3.83
L
Neith
2
3
0
0.67
L
0
6
1
0.08
W
Neith
3
1
9
7.5
L
Kukulkan
TAGFTW357
Kukulkan
0
7
1
0.07
W
Ah Puch
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,899
Damage
12,981
27,549
Taken
38,643
12,386
Mitigated
14,642
7,781
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aroma_Prod
Kukulkan
15,405
678
0
2,059
10,613
4,885
601
905
9,708
68,181
2,720
L
Neith
5,612
950
0
2,830
12,728
4,502
78
9,353
3,311
0
34,157
L
1,379
55
569
338
12,846
5,133
0
10,876
1,927
8,958
0
W
Neith
5,488
352
48
2,949
8,437
3,724
1,332
4,279
4,131
0
29,119
L
Kukulkan
TAGFTW357
Kukulkan
5,990
196
0
1,169
13,069
5,007
0
7,737
5,296
42,545
0
W
Ah Puch
13,006
198
466
2,259
8,499
3,777
887
2,186
6,313
35,699
197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,520
Gold Earned
25,802
180
Minions Killed
157
0
Camps Cleared
0
715,653
Distance Traveled
705,758
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,305
808
93
7
0
208,033
5
L
Neith
9,078
648
49
4
0
242,852
0
L
Yemoja
8,060
576
24
2
0
232,611
0
W
Neith
10,724
766
49
4
0
246,129
0
L
Kukulkan
8,664
619
84
6
0
230,295
0
W
Ah Puch
10,491
749
38
3
0
261,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role