Player Matchup

Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
BudistBeach
Gilgamesh
Gold I
Level 157
God Stats
15W - 8L
1,800 SR
Queue Stats
456W - 439L
1,587 MMR
Solo
Janus
Janus
Diamond V
Jasonszb9
Janus
Diamond V
Level 179
God Stats
3W - 3L
1,315 SR
Queue Stats
226W - 211L
1,966 MMR
Solo
Skadi
Skadi
Platinum V
Yuvia
Skadi
Platinum V
Level 176
God Stats
159W - 129L
1,601 SR
Queue Stats
478W - 479L
1,740 MMR
Solo
Bacchus
Bacchus
Gold II
longestnameever3
Bacchus
Gold II
Level 109
God Stats
9W - 5L
1,927 SR
Queue Stats
67W - 63L
1,699 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,629 SR
1,698 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,655 SR
1,711 MMR
Ganesha
Ganesha
Platinum IV
CornerLion
Ganesha
Platinum IV
Level 153
God Stats
0W - 2L
1,225 SR
Queue Stats
134W - 127L
1,710 MMR
Party 1
Ravana
Ravana
Diamond IV
DarkAuroa
Ravana
Diamond IV
Level 159
God Stats
15W - 14L
1,968 SR
Queue Stats
511W - 492L
2,112 MMR
Solo
Ix Chel
Ix Chel
Platinum V
MexicanGio13
Ix Chel
Platinum V
Level 158
God Stats
18W - 24L
1,579 SR
Queue Stats
192W - 194L
1,745 MMR
Solo
Izanami
Izanami
Gold I
ThatsSoHotToME
Izanami
Gold I
Level 199
God Stats
4W - 1L
1,896 SR
Queue Stats
129W - 127L
1,610 MMR
Solo
Cliodhna
Cliodhna
Gold V
TheTweaMan
Cliodhna
Gold V
Level 121
God Stats
17W - 13L
1,607 SR
Queue Stats
102W - 109L
1,376 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
10 / 0 / 6
10,435
580
14,863
13,178
6,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
BudistBeach
Gilgamesh
16
3 / 2 / 3
9,730
541
12,061
25,607
20,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Jasonszb9
Janus
18
2 / 0 / 7
10,408
578
9,283
9,457
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Yuvia
Skadi
18
1 / 0 / 4
10,602
589
7,621
9,226
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 0 / 9
9,094
505
8,807
14,461
15,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
LokiArachneBastetSun Wukong

VS

Bans
AthenaThanatosVulcanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CornerLion
Ganesha
13
0 / 3 / 0
8,106
450
3,565
17,136
14,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
DarkAuroa
Ravana
16
2 / 4 / 0
10,204
567
17,965
16,816
16,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
MexicanGio13
Ix Chel
16
0 / 2 / 0
9,158
509
11,595
9,752
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 0
8,882
493
5,549
14,274
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
TheTweaMan
Cliodhna
13
0 / 4 / 0
7,609
423
6,176
14,112
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
17
Kills
2
2
Deaths
17
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
10
0
6
13
W
Gilgamesh
BudistBeach
Gilgamesh
3
2
3
2.25
L
Ganesha
CornerLion
Ganesha
0
3
0
0
L
Ravana
DarkAuroa
Ravana
2
4
0
0.5
W
Janus
Jasonszb9
Janus
2
0
7
5.5
L
Ix Chel
MexicanGio13
Ix Chel
0
2
0
0
L
0
4
0
0
L
Cliodhna
TheTweaMan
Cliodhna
0
4
0
0
W
Skadi
Yuvia
Skadi
1
0
4
3
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,635
Damage
44,850
71,929
Taken
72,090
50,794
Mitigated
47,022
22,200
Healing
22,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
14,863
3,791
0
1,825
13,178
6,612
2,570
1,882
11,059
0
66,053
W
Gilgamesh
BudistBeach
Gilgamesh
12,061
5,360
0
9,285
25,607
20,315
580
493
23,650
0
68,102
L
Ganesha
CornerLion
Ganesha
3,565
451
0
2,485
17,136
14,986
0
7,877
8,710
24,970
0
L
Ravana
DarkAuroa
Ravana
17,965
6,055
0
5,336
16,816
16,984
0
144
15,746
0
92,912
W
Janus
Jasonszb9
Janus
9,283
394
0
2,033
9,457
4,164
328
4,406
4,569
113,106
1,148
L
Ix Chel
MexicanGio13
Ix Chel
11,595
1,435
1,559
3,496
9,752
3,701
0
4,948
4,572
87,426
1,794
L
5,549
3,167
0
3,523
14,274
5,858
939
3,608
10,142
0
89,799
L
Cliodhna
TheTweaMan
Cliodhna
6,176
1,963
0
6,200
14,112
5,493
0
1,088
12,565
0
63,616
W
Skadi
Yuvia
Skadi
7,621
1,473
0
385
9,226
4,038
2,429
926
8,300
0
118,716
W
8,807
1,031
2,592
6,080
14,461
15,665
379
6,331
7,675
23,543
3,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,269
Gold Earned
43,959
557
Minions Killed
585
0
Camps Cleared
0
1,901,451
Distance Traveled
1,649,696
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,435
580
79
4
0
429,169
1
W
Gilgamesh
9,730
541
104
6
0
357,114
0
L
Ganesha
8,106
450
11
1
0
338,660
3
L
Ravana
10,204
567
134
7
0
334,998
0
W
Janus
10,408
578
177
10
0
383,020
3
L
Ix Chel
9,158
509
168
9
0
324,514
0
L
Izanami
8,882
493
170
9
0
328,591
5
L
Cliodhna
7,609
423
102
6
0
322,933
2
W
Skadi
10,602
589
166
9
0
348,553
0
W
Bacchus
9,094
505
31
2
0
383,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role