Player Matchup

Hachiman
Hachiman
Golden-Ahmedref
Hachiman
Level 67
God Stats
17W - 7L
1,571 SR
Queue Stats
279W - 284L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
OG Tote One
Sun Wukong
Level 117
God Stats
25W - 17L
1,649 SR
Queue Stats
128W - 117L
1,540 Elo+
Solo
Nu Wa
Nu Wa
billybob744
Nu Wa
Level 60
God Stats
11W - 12L
1,562 SR
Queue Stats
75W - 89L
1,451 Elo+
Party 2
Athena
Athena
natadekoko0113
Athena
Level 60
God Stats
1W - 5L
1,339 SR
Queue Stats
622W - 621L
1,434 Elo+
Solo
Danzaburou
Danzaburou
sandouby
Danzaburou
Level 82
God Stats
51W - 37L
1,759 SR
Queue Stats
247W - 260L
1,519 Elo+
Party 2
Team Averages
Level 77
1,576 SR
1,491 Elo+

VS

Team Averages
Level 101
1,414 SR
1,497 Elo+
Arachne
Arachne
BaronBane
Arachne
Level 64
God Stats
4W - 10L
1,400 SR
Queue Stats
69W - 69L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DalekCone
Morgan Le Fay
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 63L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
Respawnmaster24
Zhong Kui
Level 157
God Stats
2W - 3L
1,220 SR
Queue Stats
247W - 228L
1,498 Elo+
Party 1
Medusa
Medusa
SkyWolffe
Medusa
Level 50
God Stats
9W - 4L
1,733 SR
Queue Stats
11W - 12L
1,550 Elo+
Party 1
Sobek
Sobek
finoallafine_18
Sobek
Level 145
God Stats
2W - 4L
1,217 SR
Queue Stats
284W - 264L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 0 / 1
4,940
494
3,250
4,922
1,767
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
OG Tote One
Sun Wukong
10
0 / 4 / 0
5,502
550
3,801
10,336
5,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 0
5,341
534
2,100
4,309
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,328
533
1,579
7,310
6,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
sandouby
Danzaburou
8
1 / 0 / 0
4,606
461
1,330
4,184
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BaronBane
Arachne
10
1 / 0 / 0
5,498
550
1,424
7,917
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
DalekCone
Morgan Le Fay
11
1 / 0 / 0
6,525
653
4,218
3,503
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Respawnmaster24
Zhong Kui
12
4 / 0 / 0
7,256
726
5,722
7,219
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
SkyWolffe
Medusa
10
0 / 1 / 0
4,943
494
2,754
3,474
999
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 1
5,813
581
3,634
9,947
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
6
6
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
BaronBane
Arachne
1
0
0
1
W
Morgan Le Fay
DalekCone
Morgan Le Fay
1
0
0
1
L
Hachiman
0
0
1
0.5
L
Sun Wukong
OG Tote One
Sun Wukong
0
4
0
0
W
Zhong Kui
Respawnmaster24
Zhong Kui
4
0
0
4
W
Medusa
SkyWolffe
Medusa
0
1
0
0
L
0
1
0
0
W
0
0
1
0.5
L
0
1
1
0.5
L
Danzaburou
sandouby
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,060
Damage
17,752
31,061
Taken
32,060
17,225
Mitigated
18,046
8,788
Healing
18,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BaronBane
Arachne
1,424
818
0
5,650
7,917
2,931
0
505
7,412
0
49,183
W
Morgan Le Fay
DalekCone
Morgan Le Fay
4,218
111
0
936
3,503
1,116
530
1,357
2,146
49,122
919
L
Hachiman
3,250
1,940
0
2,129
4,922
1,767
0
1,681
3,241
0
39,208
L
Sun Wukong
OG Tote One
Sun Wukong
3,801
606
0
2,712
10,336
5,840
0
5,722
4,614
0
45,613
W
Zhong Kui
Respawnmaster24
Zhong Kui
5,722
907
0
5,173
7,219
5,250
455
77
7,142
49,748
1,169
W
Medusa
SkyWolffe
Medusa
2,754
1,042
0
1,351
3,474
999
759
535
2,939
0
34,881
L
2,100
823
0
1,240
4,309
1,566
0
3,156
1,153
32,922
2,087
W
3,634
168
0
5,297
9,947
7,750
252
1,190
8,757
22,136
4,386
L
1,579
736
0
1,725
7,310
6,350
0
1,837
5,473
22,698
0
L
Danzaburou
sandouby
Danzaburou
1,330
421
0
982
4,184
1,702
0
661
3,523
0
20,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
30,035
270
Minions Killed
371
0
Camps Cleared
0
1,034,386
Distance Traveled
1,004,041
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,498
550
74
7
0
196,897
1
W
Morgan Le Fay
6,525
653
99
10
0
199,066
4
L
Hachiman
4,940
494
57
6
0
186,661
0
L
Sun Wukong
5,502
550
74
7
0
188,354
3
W
Zhong Kui
7,256
726
92
9
0
188,108
0
W
Medusa
4,943
494
60
6
0
201,368
0
L
Nu Wa
5,341
534
76
8
0
192,394
0
W
Sobek
5,813
581
46
5
0
218,602
1
L
Athena
5,328
533
31
3
0
227,117
2
L
Danzaburou
4,606
461
32
3
0
239,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role