Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Surtr
Surtr
Bennday
Surtr
Level 29
God Stats
37W - 27L
1,605 SR
Queue Stats
79W - 87L
1,508 Elo+
Party 1
Ix Chel
Ix Chel
JaviCtSaurio
Ix Chel
Level 122
God Stats
17W - 10L
1,562 SR
Queue Stats
126W - 113L
1,558 Elo+
Solo
Izanami
Izanami
Malakesh
Izanami
Level 149
God Stats
8W - 9L
1,468 SR
Queue Stats
18W - 19L
1,414 Elo+
Party 4
Ne Zha
Ne Zha
OHAR2
Ne Zha
Level 107
God Stats
5W - 6L
1,508 SR
Queue Stats
158W - 151L
1,522 Elo+
Party 1
Team Averages
Level 87
1,529 SR
1,501 Elo+

VS

Team Averages
Level 58
1,604 SR
1,473 Elo+
Hera
Hera
 
Hera
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MavrickCross
Sylvanus
Level 34
God Stats
4W - 4L
1,500 SR
Queue Stats
141W - 172L
1,385 Elo+
Party 2
Freya
Freya
Mikeyzzz
Freya
Level 28
God Stats
2W - 0L
1,728 SR
Queue Stats
37W - 36L
1,479 Elo+
Party 3
Medusa
Medusa
ReiBasil
Medusa
Level 58
God Stats
155W - 147L
1,576 SR
Queue Stats
585W - 603L
1,474 Elo+
Party 2
Thor
Thor
fjfwnbs2
Thor
Level 102
God Stats
2W - 0L
1,716 SR
Queue Stats
66W - 58L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 2 / 1
5,106
393
622
5,428
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
Bennday
Surtr
12
1 / 2 / 0
7,796
600
5,438
11,194
8,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
JaviCtSaurio
Ix Chel
9
0 / 0 / 2
5,820
448
3,755
3,010
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
Malakesh
Izanami
11
1 / 2 / 1
6,260
482
3,839
8,333
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
OHAR2
Ne Zha
12
5 / 4 / 0
6,998
538
8,538
14,769
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 1 / 2
7,614
586
1,458
6,246
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sylvanus
MavrickCross
Sylvanus
11
1 / 1 / 4
6,259
481
5,616
8,790
6,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Mikeyzzz
Freya
12
1 / 2 / 1
6,876
529
6,274
9,674
3,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
ReiBasil
Medusa
11
2 / 2 / 2
6,496
500
6,836
6,542
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
14
6 / 1 / 1
7,807
601
5,575
10,510
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
10
10
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Hera
 
Hera
0
1
2
1
L
Surtr
Bennday
Surtr
1
2
0
0.5
L
Ix Chel
JaviCtSaurio
Ix Chel
0
0
2
1
L
Izanami
Malakesh
Izanami
1
2
1
0.75
W
Sylvanus
MavrickCross
Sylvanus
1
1
4
3
W
Freya
Mikeyzzz
Freya
1
2
1
0.75
L
Ne Zha
OHAR2
Ne Zha
5
4
0
1.25
W
Medusa
ReiBasil
Medusa
2
2
2
1.5
W
Thor
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,192
Damage
25,759
42,734
Taken
41,762
22,660
Mitigated
18,843
16,096
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
622
195
886
1,708
5,428
3,331
0
1,730
3,698
8,629
0
W
Hera
 
Hera
1,458
276
0
1,449
6,246
2,220
1,542
2,185
4,061
58,245
1,073
L
Surtr
Bennday
Surtr
5,438
2,197
0
3,735
11,194
8,247
0
4,743
6,451
640
62,779
L
Ix Chel
JaviCtSaurio
Ix Chel
3,755
443
150
1,063
3,010
991
0
376
2,634
34,397
1,536
L
Izanami
Malakesh
Izanami
3,839
1,910
0
1,728
8,333
3,585
0
1,954
6,379
0
42,416
W
Sylvanus
MavrickCross
Sylvanus
5,616
1,191
1,249
3,382
8,790
6,230
1,787
567
8,223
25,907
7,687
W
Freya
Mikeyzzz
Freya
6,274
1,905
0
4,352
9,674
3,663
0
194
9,480
50,197
0
L
Ne Zha
OHAR2
Ne Zha
8,538
4,693
0
6,826
14,769
6,506
0
4,330
10,439
0
42,954
W
Medusa
ReiBasil
Medusa
6,836
2,796
0
730
6,542
2,497
1,646
55
6,487
0
49,121
W
Thor
5,575
1,155
0
4,438
10,510
4,233
0
1,609
8,901
0
55,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,980
Gold Earned
35,052
336
Minions Killed
404
0
Camps Cleared
0
994,609
Distance Traveled
1,220,644
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,106
393
6
0
0
149,446
0
W
Hera
7,614
586
105
8
0
218,991
2
L
Surtr
7,796
600
114
9
0
208,365
0
L
Ix Chel
5,820
448
59
5
0
138,824
0
L
Izanami
6,260
482
81
6
0
244,957
0
W
Sylvanus
6,259
481
57
4
0
233,233
0
W
Freya
6,876
529
89
7
0
237,784
0
L
Ne Zha
6,998
538
76
6
0
253,017
0
W
Medusa
6,496
500
64
5
0
240,342
0
W
Thor
7,807
601
89
7
0
290,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role