Player Matchup

Ao Kuang
Ao Kuang
CrazyDavey
Ao Kuang
Level 123
God Stats
3W - 1L
1,817 SR
Queue Stats
42W - 25L
1,723 Elo+
Solo
Athena
Athena
DoNotReviveMe
Athena
Level 124
God Stats
3W - 3L
1,382 SR
Queue Stats
207W - 220L
1,587 Elo+
Party 1
Skadi
Skadi
GioVicious
Skadi
Level 123
God Stats
20W - 14L
1,709 SR
Queue Stats
72W - 85L
1,561 Elo+
Party 1
Guan Yu
Guan Yu
Lunchbox728
Guan Yu
Level 108
God Stats
51W - 52L
1,568 SR
Queue Stats
154W - 171L
1,527 Elo+
Party 1
Charybdis
Charybdis
saggisaq
Charybdis
Level 78
God Stats
47W - 32L
1,569 SR
Queue Stats
146W - 172L
1,549 Elo+
Party 1
Team Averages
Level 111
1,609 SR
1,589 Elo+

VS

Team Averages
Level 76
1,484 SR
1,440 Elo+
Chronos
Chronos
ARES117115
Chronos
Level 78
God Stats
29W - 35L
1,407 SR
Queue Stats
144W - 240L
1,450 Elo+
Solo
Tyr
Tyr
Stalkerseven
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,264 Elo+
Party 2
Eset
Eset
ThatPersonGuy0
Eset
Level 129
God Stats
2W - 5L
1,372 SR
Queue Stats
258W - 237L
1,548 Elo+
Solo
Arachne
Arachne
UllrEverything
Arachne
Level 37
God Stats
1W - 2L
1,419 SR
Queue Stats
19W - 36L
1,362 Elo+
Solo
Maui
Maui
WKDInsignia
Maui
Level 122
God Stats
5W - 2L
1,721 SR
Queue Stats
113W - 81L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CrazyDavey
Ao Kuang
16
11 / 0 / 6
9,468
631
17,999
16,375
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 9
8,167
544
4,680
12,372
11,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
14
4 / 1 / 5
8,823
588
9,110
9,515
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Guan Yu
Lunchbox728
Guan Yu
15
3 / 1 / 7
9,705
647
8,929
12,366
10,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
saggisaq
Charybdis
13
2 / 1 / 5
7,870
525
11,272
10,044
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ARES117115
Chronos
11
0 / 4 / 2
6,783
452
8,166
12,659
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 1
6,598
440
3,506
16,211
12,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
2 / 4 / 0
7,698
513
10,035
8,491
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 7 / 2
6,401
427
7,356
21,117
8,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 1
6,668
445
6,256
11,260
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
22
Kills
3
3
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
ARES117115
Chronos
0
4
2
0.25
W
Ao Kuang
CrazyDavey
Ao Kuang
11
0
6
14
W
2
0
9
6.5
W
Skadi
4
1
5
6.5
W
Guan Yu
Lunchbox728
Guan Yu
3
1
7
6.5
L
0
5
1
0.1
L
2
4
0
0.5
L
0
7
2
0.14
L
1
2
1
0.75
W
Charybdis
saggisaq
Charybdis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,990
Damage
35,319
60,672
Taken
69,738
37,095
Mitigated
37,859
24,161
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ARES117115
Chronos
8,166
2,590
0
3,170
12,659
3,654
863
4,216
8,443
44,476
0
W
Ao Kuang
CrazyDavey
Ao Kuang
17,999
3,909
0
8,772
16,375
6,603
0
4,392
11,907
81,782
0
W
4,680
1,377
0
3,128
12,372
11,808
45
5,267
6,839
20,264
0
W
Skadi
9,110
3,539
0
3,225
9,515
3,944
0
6,359
3,034
0
74,838
W
Guan Yu
Lunchbox728
Guan Yu
8,929
860
849
4,175
12,366
10,627
725
2,521
9,845
0
79,137
L
3,506
696
0
3,690
16,211
12,880
0
3,880
12,331
0
38,669
L
10,035
853
159
832
8,491
3,175
0
4,532
3,959
67,875
0
L
7,356
4,619
0
5,390
21,117
8,440
0
7,215
13,902
0
45,235
L
6,256
1,354
0
2,954
11,260
9,710
75
2,836
8,424
26,166
1,941
W
Charybdis
saggisaq
Charybdis
11,272
5,330
0
4,012
10,044
4,113
2,612
5,540
4,162
0
70,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,033
Gold Earned
34,148
498
Minions Killed
369
0
Camps Cleared
0
1,549,502
Distance Traveled
1,454,718
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,783
452
88
6
0
258,079
2
W
Ao Kuang
9,468
631
121
8
0
355,738
0
W
Athena
8,167
544
23
2
0
327,930
1
W
Skadi
8,823
588
130
9
0
291,103
0
W
Guan Yu
9,705
647
114
8
0
291,808
0
L
Tyr
6,598
440
63
4
0
294,662
0
L
Eset
7,698
513
114
8
0
288,100
5
L
Arachne
6,401
427
69
5
0
291,837
0
L
Maui
6,668
445
35
2
0
322,040
3
W
Charybdis
7,870
525
110
7
0
282,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role