Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GingerKangaroo
Janus
Level 128
God Stats
2W - 3L
1,449 SR
Queue Stats
217W - 220L
1,523 Elo+
Party 2
Chaac
Chaac
ZombiApocolyps6
Chaac
Level 100
God Stats
73W - 66L
1,594 SR
Queue Stats
87W - 96L
1,514 Elo+
Party 2
Ares
Ares
lnkhub
Ares
Level 121
God Stats
0W - 2L
1,304 SR
Queue Stats
95W - 90L
1,474 Elo+
Party 4
Nemesis
Nemesis
scary_boys
Nemesis
Level 87
God Stats
7W - 6L
1,464 SR
Queue Stats
172W - 152L
1,477 Elo+
Party 4
Team Averages
Level 113
1,462 SR
1,498 Elo+

VS

Team Averages
Level 138
1,492 SR
1,492 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Blackhawk7247
Danzaburou
Level 129
God Stats
13W - 10L
1,411 SR
Queue Stats
287W - 348L
1,518 Elo+
Party 3
Hades
Hades
MattN10
Hades
Level 153
God Stats
7W - 15L
1,445 SR
Queue Stats
10W - 19L
1,480 Elo+
Party 1
Awilix
Awilix
Stealsword
Awilix
Level 162
God Stats
29W - 28L
1,604 SR
Queue Stats
100W - 100L
1,448 Elo+
Party 1
Horus
Horus
Zwattz7700
Horus
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 252L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 2
5,147
468
5,870
8,814
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
5,464
497
2,397
4,265
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 1
6,697
609
6,532
7,916
5,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Ares
lnkhub
Ares
9
1 / 2 / 1
5,838
531
2,758
6,096
5,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
scary_boys
Nemesis
10
4 / 0 / 0
5,913
538
5,652
7,643
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 1
6,258
569
3,746
7,060
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
Blackhawk7247
Danzaburou
11
0 / 1 / 2
6,131
557
5,145
7,530
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hades
MattN10
Hades
11
0 / 1 / 1
5,970
543
3,082
9,465
5,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Stealsword
Awilix
12
6 / 0 / 2
6,762
615
5,955
7,267
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
10
1 / 1 / 2
6,160
560
3,444
7,607
5,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
8
8
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
2
0.5
W
Sol
 
Sol
1
2
1
0.75
W
Danzaburou
Blackhawk7247
Danzaburou
0
1
2
1
L
0
3
1
0.17
W
Hades
MattN10
Hades
0
1
1
0.5
W
Awilix
Stealsword
Awilix
6
0
2
7
L
0
1
1
0.5
W
Horus
1
1
2
2
L
Ares
lnkhub
Ares
1
2
1
0.75
L
Nemesis
scary_boys
Nemesis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,209
Damage
21,372
34,734
Taken
38,929
17,436
Mitigated
18,228
10,210
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,870
1,215
0
1,205
8,814
2,728
0
0
8,814
0
36,207
W
Sol
 
Sol
3,746
1,201
0
2,874
7,060
1,928
878
2,191
4,589
49,777
1,173
W
Danzaburou
Blackhawk7247
Danzaburou
5,145
1,276
0
2,486
7,530
3,035
0
687
6,843
0
57,134
L
2,397
40
0
580
4,265
1,391
0
1,813
2,452
35,970
0
W
Hades
MattN10
Hades
3,082
330
0
5,126
9,465
5,120
0
240
9,225
42,119
0
W
Awilix
Stealsword
Awilix
5,955
2,130
0
3,608
7,267
2,539
0
647
6,620
0
37,016
L
6,532
560
0
2,880
7,916
5,634
0
2,713
5,203
0
58,669
W
Horus
3,444
1,598
400
2,612
7,607
5,606
189
1,000
6,607
0
23,171
L
Ares
lnkhub
Ares
2,758
532
804
1,132
6,096
5,121
0
438
5,658
20,590
392
L
Nemesis
scary_boys
Nemesis
5,652
1,916
0
3,609
7,643
2,562
0
1,769
5,874
0
36,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,059
Gold Earned
31,281
328
Minions Killed
354
0
Camps Cleared
0
1,034,358
Distance Traveled
1,050,172
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,147
468
61
6
0
185,667
0
W
Sol
6,258
569
81
7
0
185,625
0
W
Danzaburou
6,131
557
80
7
0
185,121
0
L
Janus
5,464
497
59
5
0
148,900
0
W
Hades
5,970
543
83
8
0
199,362
0
W
Awilix
6,762
615
70
6
0
267,093
0
L
Chaac
6,697
609
100
9
0
224,307
0
W
Horus
6,160
560
40
4
0
212,971
8
L
Ares
5,838
531
48
4
0
209,075
0
L
Nemesis
5,913
538
60
5
0
266,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role