Player Matchup

Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DolphinThug
Hades
Level 81
God Stats
7W - 11L
1,481 SR
Queue Stats
9W - 13L
1,650 Elo+
Party 3
Apollo
Apollo
OG Tote One
Apollo
Level 117
God Stats
3W - 3L
1,720 SR
Queue Stats
128W - 117L
1,552 Elo+
Solo
Mercury
Mercury
Turtle1010
Mercury
Level 83
God Stats
1W - 1L
1,493 SR
Queue Stats
9W - 13L
1,650 Elo+
Party 3
Scylla
Scylla
Weezichor
Scylla
Level 115
God Stats
11W - 6L
1,682 SR
Queue Stats
52W - 43L
1,598 Elo+
Party 1
Team Averages
Level 108
1,575 SR
1,590 Elo+

VS

Team Averages
Level 99
1,587 SR
1,505 Elo+
Medusa
Medusa
Jacon007
Medusa
Level 114
God Stats
5W - 1L
1,500 SR
Queue Stats
66W - 64L
1,520 Elo+
Party 4
Mulan
Mulan
Maniac848
Mulan
Level 127
God Stats
36W - 25L
1,670 SR
Queue Stats
80W - 90L
1,493 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Schenklll
Tsukuyomi
Level 47
God Stats
2W - 3L
1,558 SR
Queue Stats
83W - 84L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
Teehoi
Sylvanus
Level 74
God Stats
8W - 4L
1,587 SR
Queue Stats
61W - 62L
1,496 Elo+
Party 2
Ra
Ra
huffmin
Ra
Level 135
God Stats
2W - 1L
1,619 SR
Queue Stats
62W - 75L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 4 / 1
6,769
451
4,026
13,768
11,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 1
7,286
486
3,712
10,222
6,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apollo
13
2 / 4 / 1
7,273
485
11,339
15,171
6,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mercury
Turtle1010
Mercury
14
3 / 2 / 0
7,644
510
5,109
12,765
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Weezichor
Scylla
13
0 / 1 / 1
6,938
463
6,465
7,139
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jacon007
Medusa
15
4 / 3 / 3
8,677
578
12,667
13,954
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Maniac848
Mulan
14
2 / 1 / 0
8,894
593
8,408
11,223
8,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tsukuyomi
Schenklll
Tsukuyomi
16
5 / 0 / 3
8,784
586
7,507
8,304
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Teehoi
Sylvanus
13
0 / 1 / 5
7,841
523
5,717
12,173
9,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
1 / 1 / 4
9,222
615
6,111
7,308
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
12
12
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
1
0.38
L
0
1
1
0.5
W
Medusa
Jacon007
Medusa
4
3
3
1.83
W
Mulan
Maniac848
Mulan
2
1
0
2
L
Apollo
2
4
1
0.63
W
Tsukuyomi
Schenklll
Tsukuyomi
5
0
3
6.5
W
Sylvanus
Teehoi
Sylvanus
0
1
5
2.5
L
Mercury
Turtle1010
Mercury
3
2
0
1.5
L
Scylla
Weezichor
Scylla
0
1
1
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,651
Damage
40,410
59,065
Taken
52,962
32,385
Mitigated
31,733
18,400
Healing
27,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,026
1,992
2,494
5,051
13,768
11,423
10
4,960
8,808
0
15,098
L
3,712
665
20
5,531
10,222
6,404
0
246
9,976
44,514
1,244
W
Medusa
Jacon007
Medusa
12,667
7,104
0
5,649
13,954
5,747
0
335
13,619
0
78,064
W
Mulan
Maniac848
Mulan
8,408
1,088
0
4,086
11,223
8,830
168
2,750
8,473
0
65,962
L
Apollo
11,339
7,196
0
4,304
15,171
6,534
0
1,312
13,859
0
68,279
W
Tsukuyomi
Schenklll
Tsukuyomi
7,507
1,479
0
4,844
8,304
3,828
212
1,751
6,553
0
80,877
W
Sylvanus
Teehoi
Sylvanus
5,717
1,342
3,632
4,468
12,173
9,388
29
2,639
9,534
27,507
0
L
Mercury
Turtle1010
Mercury
5,109
2,773
0
250
12,765
5,264
17
2,771
9,994
0
61,781
L
Scylla
Weezichor
Scylla
6,465
830
0
750
7,139
2,760
0
2,353
4,668
57,145
0
W
6,111
276
1,583
3,155
7,308
3,940
232
2,788
4,520
93,456
706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,910
Gold Earned
43,418
433
Minions Killed
518
0
Camps Cleared
0
1,478,476
Distance Traveled
1,488,120
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,769
451
23
2
0
308,603
2
L
Hades
7,286
486
105
7
0
300,289
2
W
Medusa
8,677
578
98
7
0
268,596
2
W
Mulan
8,894
593
115
8
0
282,588
0
L
Apollo
7,273
485
104
7
0
236,711
2
W
Tsukuyomi
8,784
586
112
7
0
377,503
0
W
Sylvanus
7,841
523
38
3
0
267,931
1
L
Mercury
7,644
510
94
6
0
355,449
2
L
Scylla
6,938
463
107
7
0
277,424
2
W
Ra
9,222
615
155
10
0
291,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role