Player Matchup

Ishtar
Ishtar
Its Ziwi
Ishtar
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,380 Elo+
Solo
Artio
Artio
Kels_Fargo
Artio
Level 111
God Stats
2W - 3L
1,813 SR
Queue Stats
383W - 365L
1,445 Elo+
Party 2
Scylla
Scylla
MonoDyzor
Scylla
Level 155
God Stats
2W - 2L
1,629 SR
Queue Stats
132W - 137L
1,453 Elo+
Party 4
Athena
Athena
Thooriin
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,523 Elo+
Party 4
Tyr
Tyr
leron1000
Tyr
Level 117
God Stats
6W - 7L
1,674 SR
Queue Stats
253W - 249L
1,414 Elo+
Party 2
Team Averages
Level 111
1,623 SR
1,443 Elo+

VS

Team Averages
Level 130
1,479 SR
1,475 Elo+
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Namekian_Negus
Nu Wa
Level 109
God Stats
3W - 2L
1,309 SR
Queue Stats
89W - 79L
1,470 Elo+
Party 1
Nike
Nike
snukum5
Nike
Level 129
God Stats
15W - 8L
1,587 SR
Queue Stats
573W - 575L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Its Ziwi
Ishtar
8
0 / 2 / 3
5,835
648
1,598
3,949
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
13
0 / 5 / 4
7,173
797
2,492
14,004
13,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
MonoDyzor
Scylla
16
4 / 3 / 3
8,113
901
7,692
6,871
3,004
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Thooriin
Athena
12
1 / 5 / 5
7,070
786
3,141
10,523
10,411
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 3 / 3
6,333
704
5,598
9,432
9,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 0 / 9
8,493
944
9,665
2,386
1,053
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
 
Baron Samedi
14
0 / 2 / 7
7,609
845
5,685
6,031
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
 
Chiron
12
1 / 2 / 6
7,416
824
5,098
6,445
2,568
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 9
7,990
888
8,765
3,319
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
snukum5
Nike
15
10 / 2 / 4
9,772
1,086
10,591
10,690
9,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
6
Kills
18
18
Deaths
7
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
9
8.5
W
Baron Samedi
 
Baron Samedi
0
2
7
1.75
W
Chiron
 
Chiron
1
2
6
2
L
Ishtar
Its Ziwi
Ishtar
0
2
3
0.75
L
Artio
0
5
4
0.4
L
Scylla
MonoDyzor
Scylla
4
3
3
1.83
W
3
1
9
7.5
L
Athena
Thooriin
Athena
1
5
5
0.7
L
1
3
3
0.83
W
Nike
snukum5
Nike
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,521
Damage
39,804
44,779
Taken
28,871
37,972
Mitigated
18,104
10,601
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,665
792
810
222
2,386
1,053
717
1,427
959
19,270
229
W
Baron Samedi
 
Baron Samedi
5,685
186
1,217
1,096
6,031
3,606
1,021
2,577
3,390
15,564
459
W
Chiron
 
Chiron
5,098
1,407
731
1,798
6,445
2,568
1,800
3,923
2,314
0
9,048
L
Ishtar
Its Ziwi
Ishtar
1,598
501
0
0
3,949
1,682
0
2,954
995
0
6,371
L
Artio
2,492
0
2,127
2,746
14,004
13,480
0
7,421
6,583
7,844
0
L
Scylla
MonoDyzor
Scylla
7,692
953
528
1,473
6,871
3,004
87
3,517
3,354
30,976
0
W
8,765
2,274
219
429
3,319
1,351
1,120
1,132
2,142
17,528
507
L
Athena
Thooriin
Athena
3,141
757
255
345
10,523
10,411
0
5,564
4,959
7,555
0
L
5,598
749
428
2,699
9,432
9,395
0
6,263
3,169
0
14,634
W
Nike
snukum5
Nike
10,591
371
1,853
2,210
10,690
9,526
204
4,266
6,174
3,492
14,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,524
Gold Earned
41,280
95
Minions Killed
97
0
Camps Cleared
0
751,480
Distance Traveled
847,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,493
944
20
2
0
181,179
0
W
Baron Samedi
7,609
845
31
3
0
170,439
0
W
Chiron
7,416
824
15
2
0
143,445
0
L
Ishtar
5,835
648
18
2
0
73,226
0
L
Artio
7,173
797
9
1
0
163,248
0
L
Scylla
8,113
901
36
4
0
177,354
0
W
Nu Wa
7,990
888
16
2
0
162,079
0
L
Athena
7,070
786
16
2
0
163,296
0
L
Tyr
6,333
704
16
2
0
174,356
0
W
Nike
9,772
1,086
15
2
0
189,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role