Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
Troublebrewing1
Bake Kujira
Level 82
God Stats
4W - 5L
1,773 SR
Queue Stats
51W - 41L
1,564 Elo+
Solo
Tiamat
Tiamat
ace_gtg576
Tiamat
Level 68
God Stats
2W - 5L
1,105 SR
Queue Stats
62W - 60L
1,382 Elo+
Party 1
Arachne
Arachne
c-stazzz
Arachne
Level 58
God Stats
1W - 1L
1,149 SR
Queue Stats
67W - 55L
1,424 Elo+
Party 1
Apollo
Apollo
pachyeco
Apollo
Level 84
God Stats
7W - 3L
1,779 SR
Queue Stats
24W - 14L
1,523 Elo+
Solo
Team Averages
Level 71
1,461 SR
1,478 Elo+

VS

Team Averages
Level 84
1,357 SR
1,466 Elo+
Olorun
Olorun
Been Phat
Olorun
Level 88
God Stats
32W - 27L
1,597 SR
Queue Stats
356W - 330L
1,476 Elo+
Party 2
Arachne
Arachne
HOOD PRODUCT
Arachne
Level 93
God Stats
0W - 2L
1,088 SR
Queue Stats
369W - 368L
1,458 Elo+
Party 2
Hou Yi
Hou Yi
Realjoao61209
Hou Yi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,452 Elo+
Solo
Geb
Geb
RepublicOfTejas
Geb
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
315W - 287L
1,474 Elo+
Solo
Chaac
Chaac
fjdt
Chaac
Level 86
God Stats
1W - 5L
1,100 SR
Queue Stats
366W - 368L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 2 / 3
7,249
483
3,904
15,107
12,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bake Kujira
Troublebrewing1
Bake Kujira
12
1 / 0 / 8
7,532
502
5,881
17,409
12,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
ace_gtg576
Tiamat
12
1 / 1 / 3
7,133
476
7,867
8,323
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
c-stazzz
Arachne
14
4 / 0 / 3
7,320
488
8,434
11,825
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
pachyeco
Apollo
13
6 / 0 / 2
7,508
501
8,678
8,273
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Been Phat
Olorun
12
0 / 4 / 1
7,367
491
10,466
13,365
5,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
HOOD PRODUCT
Arachne
11
1 / 4 / 0
6,533
436
5,728
10,035
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
6,062
404
7,046
8,527
3,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 1
6,593
440
6,065
10,285
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
fjdt
Chaac
15
2 / 0 / 0
9,253
617
9,969
9,848
11,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
3
3
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
2
3
0.75
L
Olorun
Been Phat
Olorun
0
4
1
0.13
L
Arachne
HOOD PRODUCT
Arachne
1
4
0
0.25
L
0
3
0
0
L
0
2
1
0.25
W
Bake Kujira
Troublebrewing1
Bake Kujira
1
0
8
5
W
Tiamat
ace_gtg576
Tiamat
1
1
3
2.5
W
Arachne
c-stazzz
Arachne
4
0
3
5.5
L
Chaac
fjdt
Chaac
2
0
0
2
W
Apollo
pachyeco
Apollo
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,764
Damage
39,274
60,937
Taken
52,060
39,393
Mitigated
32,990
25,951
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,904
877
0
3,677
15,107
12,648
0
1,314
13,025
0
56,062
L
Olorun
Been Phat
Olorun
10,466
4,550
543
4,854
13,365
5,360
0
5,317
8,048
64,463
1,869
L
Arachne
HOOD PRODUCT
Arachne
5,728
3,499
0
2,542
10,035
4,274
0
1,979
8,056
0
46,891
L
7,046
2,166
0
1,544
8,527
3,526
0
2,541
5,986
0
51,813
L
6,065
321
0
3,218
10,285
7,871
0
2,166
8,119
25,824
0
W
Bake Kujira
Troublebrewing1
Bake Kujira
5,881
3,344
289
8,268
17,409
12,275
300
5,489
11,920
23,285
0
W
Tiamat
ace_gtg576
Tiamat
7,867
727
0
3,171
8,323
5,290
0
4,891
3,347
44,768
2,505
W
Arachne
c-stazzz
Arachne
8,434
5,221
0
6,711
11,825
5,532
0
2,257
9,516
0
55,774
L
Chaac
fjdt
Chaac
9,969
1,070
0
6,148
9,848
11,959
590
1,413
8,435
983
81,290
W
Apollo
pachyeco
Apollo
8,678
6,195
0
3,835
8,273
3,648
637
3,359
4,862
0
59,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
35,808
400
Minions Killed
455
0
Camps Cleared
0
1,518,591
Distance Traveled
1,410,030
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,249
483
97
6
0
297,225
0
L
Olorun
7,367
491
141
9
0
241,874
0
L
Arachne
6,533
436
76
5
0
298,299
0
L
Hou Yi
6,062
404
80
5
0
271,863
0
L
Geb
6,593
440
29
2
0
303,863
0
W
Bake Kujira
7,532
502
23
2
0
308,433
2
W
Tiamat
7,133
476
91
6
0
281,779
1
W
Arachne
7,320
488
83
6
0
349,938
6
L
Chaac
9,253
617
129
9
0
294,131
0
W
Apollo
7,508
501
106
7
0
281,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role