Player Matchup

Athena
Athena
AIORIA3670
Athena
Level 127
God Stats
5W - 5L
1,485 SR
Queue Stats
146W - 125L
1,446 Elo+
Solo
Artemis
Artemis
SnowieSckye
Artemis
Level 153
God Stats
3W - 5L
1,307 SR
Queue Stats
136W - 137L
1,522 Elo+
Solo
Loki
Loki
The__Cartell
Loki
Level 52
God Stats
3W - 4L
1,458 SR
Queue Stats
164W - 161L
1,395 Elo+
Party 2
Janus
Janus
kingdilla77
Janus
Level 151
God Stats
4W - 3L
1,422 SR
Queue Stats
65W - 73L
1,403 Elo+
Party 2
Ymir
Ymir
sacrilege
Ymir
Level 169
God Stats
8W - 6L
1,708 SR
Queue Stats
184W - 181L
1,513 Elo+
Solo
Team Averages
Level 130
1,476 SR
1,456 Elo+

VS

Team Averages
Level 135
1,428 SR
1,487 Elo+
Bakasura
Bakasura
 
Bakasura
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bòreas
Hercules
Level 128
God Stats
2W - 8L
1,203 SR
Queue Stats
103W - 87L
1,533 Elo+
Solo
Sylvanus
Sylvanus
blupp24
Sylvanus
Level 109
God Stats
7W - 7L
1,556 SR
Queue Stats
208W - 211L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
rickmander
Heimdallr
Level 140
God Stats
25W - 27L
1,415 SR
Queue Stats
656W - 600L
1,471 Elo+
Party 1
Janus
Janus
stevenv776
Janus
Level 158
God Stats
25W - 28L
1,465 SR
Queue Stats
177W - 186L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AIORIA3670
Athena
10
2 / 2 / 7
6,369
579
4,777
9,585
7,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
SnowieSckye
Artemis
13
6 / 1 / 0
7,714
701
6,241
6,660
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 2
6,147
559
3,166
7,548
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 4
5,858
533
3,923
3,806
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
12
2 / 2 / 0
7,024
639
6,608
9,558
6,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 0 / 0
5,963
542
932
8,193
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Bòreas
Hercules
10
2 / 4 / 0
5,980
544
5,144
10,359
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
blupp24
Sylvanus
9
0 / 4 / 2
5,265
479
4,625
9,925
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
rickmander
Heimdallr
11
3 / 4 / 0
6,390
581
7,018
11,168
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
3
0 / 1 / 0
4,085
371
224
1,281
292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
6
6
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
0
0
1
W
Athena
AIORIA3670
Athena
2
2
7
2.75
L
Hercules
Bòreas
Hercules
2
4
0
0.5
W
Artemis
SnowieSckye
Artemis
6
1
0
6
W
3
0
2
4
L
Sylvanus
blupp24
Sylvanus
0
4
2
0.25
W
0
1
4
2
L
Heimdallr
rickmander
Heimdallr
3
4
0
0.75
W
Ymir
2
2
0
1
L
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,715
Damage
17,943
37,157
Taken
40,926
20,154
Mitigated
22,387
14,616
Healing
15,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
932
564
0
6,551
8,193
3,330
0
515
7,598
0
25,759
W
Athena
AIORIA3670
Athena
4,777
1,542
0
3,246
9,585
7,414
0
1,592
7,720
17,491
0
L
Hercules
Bòreas
Hercules
5,144
1,634
0
3,070
10,359
8,516
0
5,997
3,768
0
35,155
W
Artemis
SnowieSckye
Artemis
6,241
3,960
0
3,820
6,660
2,395
0
1,029
5,631
0
65,125
W
3,166
783
0
4,239
7,548
2,659
0
445
7,103
0
41,505
L
Sylvanus
blupp24
Sylvanus
4,625
1,705
401
2,681
9,925
6,063
15
3,382
6,329
21,475
10,929
W
3,923
353
0
891
3,806
1,217
26
1,148
2,519
33,123
130
L
Heimdallr
rickmander
Heimdallr
7,018
2,843
0
2,613
11,168
4,186
877
3,409
7,679
0
47,637
W
Ymir
6,608
2,060
0
2,420
9,558
6,469
0
0
9,008
49,217
3,400
L
Janus
224
40
0
480
1,281
292
0
595
564
3,403
78

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
27,683
353
Minions Killed
282
0
Camps Cleared
0
1,261,582
Distance Traveled
873,787
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,963
542
87
8
0
224,308
0
W
Athena
6,369
579
20
2
0
311,752
2
L
Hercules
5,980
544
58
5
0
204,930
0
W
Artemis
7,714
701
106
10
0
203,795
0
W
Loki
6,147
559
64
6
0
307,577
0
L
Sylvanus
5,265
479
49
4
0
187,625
2
W
Janus
5,858
533
70
6
0
251,065
1
L
Heimdallr
6,390
581
80
7
0
217,306
1
W
Ymir
7,024
639
93
8
0
187,393
0
L
Janus
4,085
371
8
1
0
39,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role