Player Matchup

Surtr
Surtr
Platinum IV
 
Surtr
Platinum IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum III
GioGioZer
Bacchus
Platinum III
Level 145
God Stats
10W - 8L
1,694 SR
Queue Stats
250W - 239L
1,642 MMR
Party 1
Anhur
Anhur
Platinum II
Løhengramm
Anhur
Platinum II
Level 149
God Stats
3W - 2L
1,456 SR
Queue Stats
104W - 65L
1,860 MMR
Party 1
Hera
Hera
Diamond V
Sogyal
Hera
Diamond V
Level 218
God Stats
0W - 1L
1,468 SR
Queue Stats
149W - 133L
1,985 MMR
Solo
Awilix
Awilix
Platinum I
懒懒惰惰一只猫
Awilix
Platinum I
Level 104
God Stats
3W - 3L
1,468 SR
Queue Stats
25W - 18L
1,879 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,517 SR
1,773 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 167
1,530 SR
1,678 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
Gauther
Ao Kuang
Platinum V
Level 158
God Stats
3W - 0L
1,840 SR
Queue Stats
71W - 59L
1,751 MMR
Solo
Ullr
Ullr
Platinum IV
GxxG
Ullr
Platinum IV
Level 182
God Stats
9W - 11L
1,334 SR
Queue Stats
436W - 432L
1,727 MMR
Solo
Chang'e
Chang'e
Gold I
Srgodlike
Chang'e
Gold I
Level 136
God Stats
8W - 4L
1,683 SR
Queue Stats
460W - 463L
1,720 MMR
Solo
Sobek
Sobek
Gold IV
deadlyman
Sobek
Gold IV
Level 136
God Stats
2W - 2L
1,293 SR
Queue Stats
63W - 55L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
5
0 / 1 / 2
3,404
681
1,844
4,237
2,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
GioGioZer
Bacchus
5
0 / 1 / 3
3,295
659
776
1,568
930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
3 / 0 / 0
3,444
689
2,499
1,727
495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hera
Sogyal
Hera
7
0 / 1 / 0
3,580
716
412
2,212
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
2 / 0 / 2
3,496
699
2,115
4,139
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SusanoFafnirAh Muzen CabOsiris

VS

Bans
ThorThanatosCamazotzHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 0 / 1
3,891
778
1,973
2,291
713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
Gauther
Ao Kuang
7
1 / 2 / 2
3,540
708
1,101
4,569
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ullr
GxxG
Ullr
6
1 / 1 / 0
3,342
668
1,548
1,812
352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Srgodlike
Chang'e
5
0 / 1 / 1
3,370
674
2,288
2,995
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
deadlyman
Sobek
6
0 / 1 / 1
3,510
702
750
3,812
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
5
Kills
3
3
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
2
1
W
Medusa
 
Medusa
1
0
1
1.5
W
Ao Kuang
Gauther
Ao Kuang
1
2
2
1
L
Bacchus
GioGioZer
Bacchus
0
1
3
1.5
W
Ullr
GxxG
Ullr
1
1
0
1
L
3
0
0
3
L
Hera
Sogyal
Hera
0
1
0
0
W
Chang'e
Srgodlike
Chang'e
0
1
1
0.5
W
Sobek
deadlyman
Sobek
0
1
1
0.5
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,646
Damage
7,660
13,883
Taken
15,479
5,723
Mitigated
6,434
4,441
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,844
851
0
1,771
4,237
2,377
2
2,142
1,649
423
14,868
W
Medusa
 
Medusa
1,973
659
0
929
2,291
713
0
133
2,110
0
24,368
W
Ao Kuang
Gauther
Ao Kuang
1,101
333
0
1,250
4,569
1,407
0
250
4,303
17,122
1,168
L
Bacchus
GioGioZer
Bacchus
776
212
0
144
1,568
930
0
259
1,309
5,970
0
W
Ullr
GxxG
Ullr
1,548
604
0
340
1,812
352
0
357
1,455
0
18,496
L
2,499
1,843
0
1,036
1,727
495
0
614
1,113
0
8,361
L
Hera
Sogyal
Hera
412
81
0
700
2,212
551
0
366
1,846
17,768
0
W
Chang'e
Srgodlike
Chang'e
2,288
223
40
1,600
2,995
1,567
0
77
2,653
14,134
0
W
Sobek
deadlyman
Sobek
750
182
0
2,079
3,812
2,395
0
419
3,393
8,869
0
L
2,115
997
0
790
4,139
1,370
0
248
3,851
0
13,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,219
Gold Earned
17,653
123
Minions Killed
165
0
Camps Cleared
0
522,333
Distance Traveled
519,754
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,404
681
31
6
0
112,500
1
W
Medusa
3,891
778
49
10
0
101,806
0
W
Ao Kuang
3,540
708
31
6
0
116,153
0
L
Bacchus
3,295
659
3
1
0
85,875
0
W
Ullr
3,342
668
38
8
0
88,505
0
L
Anhur
3,444
689
12
2
0
58,873
0
L
Hera
3,580
716
52
10
0
100,303
0
W
Chang'e
3,370
674
35
7
0
106,577
0
W
Sobek
3,510
702
12
2
0
106,713
2
L
Awilix
3,496
699
25
5
0
164,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role