Player Matchup

King Arthur
King Arthur
SonicRefuGee
King Arthur
Level 184
God Stats
9W - 17L
1,476 SR
Queue Stats
241W - 231L
1,591 Elo+
Party 3
Anubis
Anubis
Sub_Zer0_4527
Anubis
Level 147
God Stats
125W - 73L
1,698 SR
Queue Stats
330W - 322L
1,534 Elo+
Party 2
Anhur
Anhur
Syndoxy
Anhur
Level 149
God Stats
8W - 8L
1,737 SR
Queue Stats
167W - 158L
1,611 Elo+
Party 3
Aphrodite
Aphrodite
VelenoNex
Aphrodite
Level 109
God Stats
112W - 106L
1,661 SR
Queue Stats
178W - 174L
1,615 Elo+
Party 3
Bastet
Bastet
Zetsu0San
Bastet
Level 170
God Stats
6W - 4L
1,627 SR
Queue Stats
176W - 184L
1,532 Elo+
Party 2
Team Averages
Level 152
1,640 SR
1,576 Elo+

VS

Team Averages
Level 92
1,592 SR
1,564 Elo+
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Surtr
Surtr
BonisABish
Surtr
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Skadi
Skadi
IloveSkadi
Skadi
Level 25
God Stats
2W - 2L
1,711 SR
Queue Stats
16W - 9L
1,690 Elo+
Party 1
Kuzenbo
Kuzenbo
XxF4LL3NF03xX
Kuzenbo
Level 148
God Stats
1W - 1L
1,748 SR
Queue Stats
34W - 18L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SonicRefuGee
King Arthur
12
4 / 1 / 3
7,399
673
5,510
7,943
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 2
6,712
610
3,476
6,080
3,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Syndoxy
Anhur
11
3 / 4 / 3
6,151
559
7,572
9,355
3,983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
VelenoNex
Aphrodite
10
0 / 1 / 6
6,027
548
2,664
9,439
6,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Zetsu0San
Bastet
11
5 / 0 / 0
6,249
568
2,487
5,861
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 1 / 1
6,282
571
2,618
4,529
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
 
Ne Zha
11
3 / 3 / 2
6,130
557
4,587
8,997
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
6
0 / 4 / 0
4,289
390
2,140
5,881
4,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Skadi
10
3 / 3 / 1
5,733
521
5,435
6,662
1,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
9
1 / 2 / 4
5,779
525
7,054
10,185
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
8
8
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
1
1.5
L
Ne Zha
 
Ne Zha
3
3
2
1.33
L
Surtr
0
4
0
0
L
Skadi
3
3
1
1.17
W
King Arthur
SonicRefuGee
King Arthur
4
1
3
5.5
W
1
2
2
1
W
Anhur
Syndoxy
Anhur
3
4
3
1.13
W
Aphrodite
VelenoNex
Aphrodite
0
1
6
3
L
Kuzenbo
1
2
4
1.5
W
Bastet
Zetsu0San
Bastet
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,709
Damage
21,834
38,678
Taken
36,254
20,090
Mitigated
18,114
15,308
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,618
304
0
1,241
4,529
1,303
0
1,061
3,468
50,717
0
L
Ne Zha
 
Ne Zha
4,587
1,152
0
1,402
8,997
3,648
0
1,299
7,698
0
44,037
L
Surtr
2,140
1,132
0
633
5,881
4,313
33
0
5,881
183
11,337
L
Skadi
5,435
2,113
0
385
6,662
1,491
32
1,612
5,050
0
40,753
W
King Arthur
SonicRefuGee
King Arthur
5,510
1,188
0
1,807
7,943
4,571
0
748
6,926
0
54,459
W
3,476
284
0
2,679
6,080
3,011
0
1,683
4,183
61,017
3,062
W
Anhur
Syndoxy
Anhur
7,572
3,773
0
2,306
9,355
3,983
0
3,037
6,318
0
46,343
W
Aphrodite
VelenoNex
Aphrodite
2,664
744
2,048
4,780
9,439
6,515
0
3,033
6,372
19,223
0
L
Kuzenbo
7,054
2,584
0
3,194
10,185
7,359
0
2,076
8,109
20,951
2,885
W
Bastet
Zetsu0San
Bastet
2,487
451
0
1,688
5,861
2,010
0
310
5,547
0
34,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,538
Gold Earned
28,213
354
Minions Killed
277
0
Camps Cleared
0
1,075,508
Distance Traveled
993,392
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,282
571
92
8
0
206,228
0
L
Ne Zha
6,130
557
78
7
0
240,167
0
L
Surtr
4,289
390
12
1
0
137,147
0
L
Skadi
5,733
521
70
6
0
200,665
2
W
King Arthur
7,399
673
89
8
0
206,153
0
W
Anubis
6,712
610
109
10
0
198,428
4
W
Anhur
6,151
559
75
7
0
197,882
0
W
Aphrodite
6,027
548
28
3
0
207,150
4
L
Kuzenbo
5,779
525
25
2
0
209,185
0
W
Bastet
6,249
568
53
5
0
265,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role