Player Matchup

Bellona
Bellona
CaptCardonut
Bellona
Level 157
God Stats
0W - 1L
1,529 SR
Queue Stats
111W - 127L
1,451 Elo+
Party 2
Serqet
Serqet
IronicUnicorn
Serqet
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 61L
1,463 Elo+
Party 2
Merlin
Merlin
TechVGC
Merlin
Level 42
God Stats
0W - 5L
1,334 SR
Queue Stats
64W - 69L
1,474 Elo+
Party 2
Team Averages
Level 101
1,454 SR
1,463 Elo+

VS

Team Averages
Level 107
1,794 SR
1,511 Elo+
Neith
Neith
MrNuclearhazard
Neith
Level 127
God Stats
22W - 14L
1,618 SR
Queue Stats
152W - 139L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
RogueHunter858
Cthulhu
Level 69
God Stats
4W - 4L
1,891 SR
Queue Stats
84W - 81L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
llThumperll
Baron Samedi
Level 126
God Stats
9W - 0L
1,873 SR
Queue Stats
71W - 73L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaptCardonut
Bellona
11
1 / 6 / 2
7,340
734
5,654
12,543
8,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 0
6,976
698
4,451
10,651
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
TechVGC
Merlin
11
1 / 5 / 0
6,686
669
7,230
8,214
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 8
9,235
924
12,031
6,850
2,627
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 11
8,288
829
9,473
7,855
6,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
llThumperll
Baron Samedi
13
6 / 2 / 6
8,526
853
6,568
6,761
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
15
15
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
CaptCardonut
Bellona
1
6
2
0.33
L
2
4
0
0.5
W
7
0
8
11
W
2
2
11
3.75
L
Merlin
TechVGC
Merlin
1
5
0
0.2
W
Baron Samedi
llThumperll
Baron Samedi
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,335
Damage
28,072
31,408
Taken
21,466
17,161
Mitigated
12,112
3,007
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CaptCardonut
Bellona
5,654
1,832
0
1,174
12,543
8,596
0
6,670
5,352
0
19,769
L
4,451
697
0
1,083
10,651
5,610
0
4,653
5,672
0
15,279
W
12,031
5,256
0
3,046
6,850
2,627
928
1,743
4,534
0
42,554
W
9,473
746
136
980
7,855
6,263
87
2,611
4,563
21,808
606
L
Merlin
TechVGC
Merlin
7,230
321
0
750
8,214
2,955
0
3,114
4,705
25,494
0
W
Baron Samedi
llThumperll
Baron Samedi
6,568
1,144
698
1,261
6,761
3,222
393
1,558
4,795
23,598
174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,002
Gold Earned
26,049
102
Minions Killed
152
0
Camps Cleared
0
586,489
Distance Traveled
578,750
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,340
734
26
3
0
187,887
0
L
Serqet
6,976
698
23
2
0
225,150
0
W
Neith
9,235
924
64
6
0
199,770
5
W
Cthulhu
8,288
829
46
5
0
202,246
0
L
Merlin
6,686
669
53
5
0
173,452
0
W
Baron Samedi
8,526
853
42
4
0
176,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role