Player Matchup

Da Ji
Da Ji
Jinovahh
Da Ji
Level 24
God Stats
1W - 0L
1,582 SR
Queue Stats
4W - 4L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
KillerPina93
Danzaburou
Level 26
God Stats
12W - 7L
1,576 SR
Queue Stats
70W - 72L
1,380 Elo+
Party 3
Odin
Odin
LotsaCoffee
Odin
Level 103
God Stats
12W - 8L
1,426 SR
Queue Stats
289W - 280L
1,517 Elo+
Party 1
Maman Brigitte
Maman Brigitte
UnknownDeity6666
Maman Brigitte
Level 132
God Stats
8W - 6L
1,521 SR
Queue Stats
99W - 93L
1,490 Elo+
Party 1
Cerberus
Cerberus
ljescoto_
Cerberus
Level 67
God Stats
4W - 2L
1,487 SR
Queue Stats
125W - 133L
1,461 Elo+
Party 3
Team Averages
Level 70
1,519 SR
1,429 Elo+

VS

Team Averages
Level 43
1,644 SR
1,588 Elo+
Geb
Geb
AdrianMLG
Geb
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
151W - 134L
1,549 Elo+
Party 2
Ymir
Ymir
Alejandronis
Ymir
Level 27
God Stats
5W - 4L
1,797 SR
Queue Stats
154W - 145L
1,749 Elo+
Party 2
Tyr
Tyr
Cheftomi23
Tyr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 66L
1,542 Elo+
Party 2
Baba Yaga
Baba Yaga
Nachotaaaa
Baba Yaga
Level 44
God Stats
3W - 3L
1,705 SR
Queue Stats
112W - 99L
1,775 Elo+
Party 2
Rama
Rama
snoopychaos
Rama
Level 37
God Stats
2W - 3L
1,717 SR
Queue Stats
63W - 87L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jinovahh
Da Ji
14
1 / 3 / 4
8,186
431
3,322
15,334
6,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
KillerPina93
Danzaburou
15
3 / 5 / 2
9,871
520
7,607
15,279
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 2 / 0
10,737
565
8,747
10,135
9,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
UnknownDeity6666
Maman Brigitte
16
6 / 3 / 0
10,884
573
12,550
13,337
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ljescoto_
Cerberus
14
3 / 1 / 8
9,348
492
9,195
13,045
12,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,285
383
6,397
13,952
11,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 3 / 4
9,577
504
11,663
18,196
9,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 0 / 7
10,138
534
5,760
13,468
9,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Nachotaaaa
Baba Yaga
15
5 / 3 / 4
9,846
518
7,963
12,435
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 4 / 2
6,385
336
4,220
6,742
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
13
Kills
14
14
Deaths
14
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
7
3
4
3
L
1
0
7
4.5
W
Da Ji
Jinovahh
Da Ji
1
3
4
1
W
Danzaburou
KillerPina93
Danzaburou
3
5
2
0.8
W
0
2
0
0
L
Baba Yaga
Nachotaaaa
Baba Yaga
5
3
4
2.33
W
Maman Brigitte
UnknownDeity6666
Maman Brigitte
6
3
0
2
W
Cerberus
ljescoto_
Cerberus
3
1
8
7
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,421
Damage
36,003
67,130
Taken
64,793
39,644
Mitigated
38,502
16,762
Healing
22,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,397
143
117
3,820
13,952
11,897
0
2,163
11,764
36,902
88
L
11,663
3,588
0
6,133
18,196
9,877
0
8,894
9,159
85,047
0
L
5,760
810
0
7,220
13,468
9,588
454
135
13,333
66
72,814
W
Da Ji
Jinovahh
Da Ji
3,322
552
0
1,820
15,334
6,919
0
4,641
10,660
0
39,108
W
Danzaburou
KillerPina93
Danzaburou
7,607
3,762
0
5,835
15,279
6,268
2,016
5,974
8,907
0
65,110
W
8,747
755
0
1,075
10,135
9,151
281
2,330
7,805
0
84,947
L
Baba Yaga
Nachotaaaa
Baba Yaga
7,963
918
0
3,966
12,435
5,118
43
7,759
4,590
61,101
0
W
Maman Brigitte
UnknownDeity6666
Maman Brigitte
12,550
1,411
0
1,968
13,337
5,097
479
6,541
6,754
66,149
2,730
W
Cerberus
ljescoto_
Cerberus
9,195
676
0
6,064
13,045
12,209
0
5,911
6,663
39,536
2,295
L
4,220
2,871
0
845
6,742
2,022
0
1,587
5,155
0
22,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,026
Gold Earned
43,231
503
Minions Killed
427
0
Camps Cleared
0
1,773,799
Distance Traveled
1,633,475
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,285
383
51
3
0
375,952
0
L
Ymir
9,577
504
115
6
0
366,805
2
L
Tyr
10,138
534
133
7
0
351,007
0
W
Da Ji
8,186
431
53
3
0
383,610
0
W
Danzaburou
9,871
520
91
5
0
309,945
0
W
Odin
10,737
565
149
8
0
328,085
0
L
Baba Yaga
9,846
518
93
5
0
376,084
3
W
Maman Brigitte
10,884
573
100
5
0
363,182
0
W
Cerberus
9,348
492
110
6
0
388,977
0
L
Rama
6,385
336
35
2
0
163,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role