Player Matchup

Hercules
Hercules
BulemicBully
Hercules
Level 141
God Stats
0W - 4L
1,297 SR
Queue Stats
103W - 101L
1,412 Elo+
Party 3
Artemis
Artemis
JoemommaFat
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,161 Elo+
Party 3
Zeus
Zeus
SabrinaeDaVitcAH
Zeus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
988 Elo+
Party 1
Baron Samedi
Baron Samedi
YakubStongestApe
Baron Samedi
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 161L
1,448 Elo+
Party 3
Izanami
Izanami
gamertag_2
Izanami
Level 13
God Stats
0W - 2L
1,085 SR
Queue Stats
0W - 6L
988 Elo+
Party 1
Team Averages
Level 68
1,377 SR
1,199 Elo+

VS

Team Averages
Level 58
1,511 SR
1,444 Elo+
Izanami
Izanami
AmbbbyToT
Izanami
Level 46
God Stats
46W - 51L
1,453 SR
Queue Stats
85W - 106L
1,416 Elo+
Party 4
Fenrir
Fenrir
ElectrcBurrito
Fenrir
Level 67
God Stats
7W - 4L
1,636 SR
Queue Stats
209W - 173L
1,473 Elo+
Party 2
Osiris
Osiris
ElectrcTaco
Osiris
Level 24
God Stats
13W - 19L
1,524 SR
Queue Stats
134W - 118L
1,485 Elo+
Party 2
Thor
Thor
OGTorify
Thor
Level 111
God Stats
8W - 11L
1,498 SR
Queue Stats
206W - 210L
1,476 Elo+
Party 4
Merlin
Merlin
TrumpMaga241025
Merlin
Level 41
God Stats
7W - 5L
1,442 SR
Queue Stats
84W - 105L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BulemicBully
Hercules
11
2 / 2 / 0
6,490
649
10,026
8,830
9,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
JoemommaFat
Artemis
9
0 / 3 / 0
4,750
475
2,692
7,327
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 6 / 0
4,058
406
890
6,770
1,353
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
YakubStongestApe
Baron Samedi
11
3 / 3 / 0
6,142
614
5,275
7,828
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
gamertag_2
Izanami
7
0 / 1 / 0
4,659
466
302
5,944
1,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmbbbyToT
Izanami
10
4 / 1 / 1
5,851
585
2,379
4,449
1,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 1 / 4
6,092
609
4,796
8,013
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
10
1 / 1 / 1
5,542
554
4,198
11,798
10,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
11
4 / 0 / 6
6,428
643
5,562
5,743
2,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 3
5,796
580
2,548
5,664
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
5
Kills
14
15
Deaths
5
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
AmbbbyToT
Izanami
4
1
1
4.5
L
Hercules
BulemicBully
Hercules
2
2
0
1
W
5
1
4
7
W
Osiris
1
1
1
1.5
L
Artemis
JoemommaFat
Artemis
0
3
0
0
W
Thor
4
0
6
7
L
0
6
0
0
W
0
2
3
0.75
L
Baron Samedi
YakubStongestApe
Baron Samedi
3
3
0
1
L
Izanami
gamertag_2
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,185
Damage
19,483
36,699
Taken
35,667
18,256
Mitigated
20,312
7,998
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AmbbbyToT
Izanami
2,379
1,823
0
383
4,449
1,600
530
913
3,536
0
44,766
L
Hercules
BulemicBully
Hercules
10,026
3,700
0
3,328
8,830
9,345
0
0
8,746
0
44,555
W
4,796
1,696
0
3,177
8,013
3,172
0
1,886
6,003
0
31,507
W
Osiris
4,198
2,539
0
3,158
11,798
10,584
0
0
11,197
0
32,029
L
Artemis
JoemommaFat
Artemis
2,692
1,339
0
1,787
7,327
2,145
0
0
7,096
0
26,807
W
Thor
5,562
1,057
0
1,294
5,743
2,726
224
110
5,633
0
30,600
L
890
317
0
0
6,770
1,353
0
237
6,392
16,542
0
W
2,548
84
0
200
5,664
2,230
380
3,256
2,408
34,895
696
L
Baron Samedi
YakubStongestApe
Baron Samedi
5,275
832
0
2,483
7,828
3,885
0
1,459
6,078
38,792
0
L
Izanami
gamertag_2
Izanami
302
302
0
400
5,944
1,528
106
699
5,132
0
22,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,099
Gold Earned
29,709
253
Minions Killed
303
0
Camps Cleared
0
934,110
Distance Traveled
998,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,851
585
81
8
0
183,236
0
L
Hercules
6,490
649
75
8
0
170,915
0
W
Fenrir
6,092
609
57
6
0
218,189
0
W
Osiris
5,542
554
52
5
0
188,740
0
L
Artemis
4,750
475
43
4
0
163,459
0
W
Thor
6,428
643
44
4
0
216,482
0
L
Zeus
4,058
406
23
2
0
194,367
0
W
Merlin
5,796
580
69
7
0
191,479
0
L
Baron Samedi
6,142
614
66
7
0
180,700
0
L
Izanami
4,659
466
46
5
0
224,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role